Dota 2 Update - June 22, 2012

June 22, 2012

- Fixed some effects not showing up properly during spectating
- Fixed some crashes with Rubick
- Fixed a gold exploit
- Fixed Spell Steal interaction with attack modifiers
- Fixed a stolen Assassinate, Teleporation or Requiem of Souls not having cast time

Dota 2 Update - June 20, 2012

June 21, 2012

GAMEPLAY
- Added Rubick!
- Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it.
- Chaos Knight: Reality Rift now puts the Chaos Knight behind his target.
- Clockerk: Fixed Hookshot stunning dead units.
- Gyrocopter: Fixed Homing Missle not giving any bounty.
- Invoker: Fixed Alacrity interaction with Magic Immunity
- Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds.
- Mirana: Reduced size of Arrow 20%.
- Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length.
- Riki: Fixed sometimes not attacking his Blink Strike target immediately.
- Spirit Breaker: Fixed a bug allowing charging Razor without moving.
- Fixed Batrider and Outworld Destroyer having 1 too little armor.
- Fixed Chaos Knight having 2 extra armor.
- Fixed Lone Druid having 1.3 too little armor.

UI
- Added support for tournament spectating passes.
- Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk).
- Added a buff to indicate the duration of Death Prophet's Exorcism.
- Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner.
- Updated the Aghanim's Scepter store preview.
- Fixed bug where large replays were unable to download.
- Replay downloading is now paralleled to improve download speeds.
- Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item.

VISUALS
- Added a custom particle effect for Skadi.

COSMETICS
- Added announcers and new couriers to the Dota Store.
- Added new items for Witch Doctor.
- Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match.
- Increased the number of backpack slots displayed on a single page of the backpack to 64.
- Increased the base number of backpack slots from 50 to 64.
- Increased the number of backpack slots that store users have from 500 to 640.
- Fixed a bug that caused the last slot in the backpack to not respond to drag n’ drop.
- Fixed bugs with dragging and dropping items between pages of the backpack.

BOTS
- Co-op bot matches will now randomly assign the human players to Radiant or Dire.
- In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams.
- Fixed bots not selecting heroes into non-AP games.
- Fixed bots not deploying their couriers on Passive difficulty.

Dota 2 Update - June 14, 2012

June 14, 2012

GAMEPLAY
- Added Chaos Knight, Phantom Assassin and Gyrocopter to Captain's Mode
- Alchemist: Fixed Acid Spray killing couriers.
- Chaos Knight: Fixed some bugs with the Illusion spawn positions with Phantasm.
- Chaos Knight: Fixed Reality Rift ignoring Linken's Sphere.
- Chaos Knight: Fixed getting stuck with your illusions sometimes
- Clockwerk: Fixed units not always getting sucked into Power Cogs properly.
- Clockwerk: Fixed Hookshot stunning dead units.
- Dark Seer: Fixed Ion Shell showing the visual connecting effect on invisible targets.
- Doom Bringer: Fixed sometimes not gaining passive bonuses when devouring a neutral.
- Gyrocopter: Fixed Flak Cannon not attacking magic immune units.
- Gyrocopter: Fixed Rocket Barrage not hitting Roshan.
- Gyrocopter: Fixed Homing Missle portrait name.
- Gyrocopter: Fixed Flak Cannon not hitting ancients.
- Gyrocopter: Fixed Homing Missle ignoring Linken's Sphere.
- Gyrocopter: Fixed Call Down not providing vision over its area.
- Gyrocopter: Fixed Homing Missile not keeping vision around the area when it impacts a unit.
- Gyrocopter: Fixed Rocket Barrage not hurting mechanical units.
- Gyrocopter: Fixed Flak Cannon not hurting Mechanical units.
- Gyrocopter: Fixed Flak Cannon having cast time.
- Gyrocopter: Fixed creeps hurting Homing Missile.
- Mirana: Fixed Leap buff being dispelled by BKB/Repel.
- Phantom Assassin: Fixed Phantom Strike landing position.
- Phantom Assassin: Fixed Coup de Grace visual effect to play only when the critical strike attack lands.
- Phantom Assassin: Fixed Coup de Grace working on denies and wards.
- Phantom Assassin: Fixed Phantom Strike facing direction after landing.
- Phantom Assassin: Fixed Blur showing hero name on minimap when it should be hidden.
- Phantom Assassin: Fixed Blink Strike not being blocked by Linken's Sphere.
- Phantom Assassin: Phantom Strike now shows you a buff icon while you are attacking fast.
- Phantom Assassin: Fixed Stifling Dagger being dodgeable.
- Phantom Assassin: Fixed Phantom Strike visual and sound effect sometimes playing on targets it can't hit.
- Phantom Assassin: Fixed Phantom Strike attacks sometimes being delayed.
- Pugna: Fixed Nether Ward not draining mana from enemies.
- Venomancer: Fixed Aghanim's Scepter not upgrading Poison Nova duration.
- Fixed Hand of Midas giving too little XP when there are nearby allies around.
- Fixed Hand of Midas XP bounty being halved against dominated units.
- Fixed a case where a courier trying to deliver a Divine Rapier to someone without sufficient item slots could result in the Rapier disappearing.
UI
- Added click and drag to rotate the Hero Model in the loadout panel.
- Hero-like units now draw a larger distinct icon on the minimap.
- Team Names now show up on the recent games panel.
- Added an "Inspect Hero" option to the right-click menu for player names in the scoreboard. This will show what items they have equipped.
- Buying Aghanim's Scepter now upgrades the ability tooltip with the new information. If you find anything missing or incorrect, please report it to the tooltip forum.
- The store/inventory Aghanim's Scepter tooltip will now show a preview of what it does for your hero.
- Fixed glitchiness in the End Game cinematic camera.
HERO SELECTOR
- Added an edit mode to the in-game full deck layout.
- Added a concept of selection to the Grid View, and used it to implement a pick button.
- Added the ability to import and export custom full deck layouts
- Leaving the loadout will return you to Grid View if you were in it.
- Fixed a bug where you could not see the right hero in your loadout after you picked.
- Fixed legacy mode heroes being sorted differently than the learn tab/Dota 1.
- Legacy full deck cards are now simply the portrait, without the card treatment.
- Added Back to Browsing & Back to Loadout buttons. After you pick, you can now return to browsing to suggest / learn heroes.
- Fixed suggest button not being visible in grid view, and implemented suggestion there.
- Fixed grid view selection outline not updating when you clicked on a suggested hero.
- No longer force the selector to switch to the turntable if you're at grid view and want to select a hero for any reason.
- Having no heroes matching the filters/search bar no longer kicks you out of grid view, instead showing you the same "No Heroes" message box as turntable mode.
- Fixed the grid view crashing if there were no matching heroes.
- Fixed the "No Heroes" message not being centered in widescreen.

DOTA 2 BOTS
- Added Chaos Knight bot.
- Made bots more likely to unify around a Roshan attempt.
- Added bot role/laning info for all heroes, which should make for better hero and lane picks.
- On Easy and Easier, bots will no longer consider whether a target is currently slowed when determining whether to slow/stun.
- Bots are now more likely to push late-game when they are feeling indecisive.

Dota 2 Update - June 11, 2012

June 12, 2012

- Added Chaos Knight, Phantom Assassin, and Gyrocopter!

GAMEPLAY
- Drow: Fixed Frost Arrows not working on mechanical units.
- Morphling: Added effects for strength and agility morph as well as an overhead timer for replicate.
- Nature's Prophet: Fixed Sprout destroying other trees around it.
- Shadow Demon: Fixed Soul Catcher being dispellable.
- Shadow Demon: Fixed Shadow Poison impact damage not hurting Disrupted units (and thus not disabling Blink).
- Fixed targeted spells not temporarily revealing the attacker.
- Fixed Orb of venom working on denies.
- Fixed the following spells being castable on magic immune allies: Nightmare, Frost Armor, Nature's Guise, Holy Persuasion, Decrepify, Astral Imprisonment, Shadow Word and X Marks The Spot

UI
- Selecting "Equip" on an item in the backpack now flips to the loadout and automatically does the equipping for you.
- Added support for watching replays via URL. For example, "dota2://dota2://matchid=15478&matchtime=300" will go directly to five minutes into match 15478.
- Added button in replay panel to copy an URL into the clipboard that can be used to get back to that point in that replay.
- Added Hall of Fame trophies to the bases. Clicking on them will display the winning teams of The International.

DOTA 2 BOTS
- Made bots not leave a gank if they currently have the ability to reincarnate and allies are still attacking.
- Fixed bug where bots would pick their heroes before humans locked in their picks.

Dota 2 Update - June 1, 2012

June 02, 2012

TINY UPDATE

- Fixed drag selection bug.
- In RD we now show a proper countdown until the entire pick process has been completed.
- In RD, fixed the pick button sometimes appearing greyed out when it becomes your turn to pick.

Introducing the Dota Store

June 01, 2012

Today we’re announcing that Dota 2 will be free to play, and contain an optional in-game store filled with community created content submitted to the Steam Workshop.

<a href="http://blog.dota2.com/2012/06/introducing-the-dota-store/"><img src="http://cdn.steampowered.com/v/gfx/apps/570/extras/Workshop_Dota2Workshop2.jpg" style="width: 100%;"></a>

You can read the full blog post here: <a href="http://blog.dota2.com/2012/06/introducing-the-dota-store/">Introducing the Dota Store</a>.

Introducing the Dota Store

June 01, 2012

Today we’re announcing that Dota 2 will be free to play, and contain an optional in-game store filled with community created content submitted to the Steam Workshop.



You can read the full blog post here: Introducing the Dota Store.

Dota 2 Update - May 31, 2012

June 01, 2012

- Added the Dota 2 Store!

GAMEPLAY
- Enabled Ogre Magi in Captain's Mode.
- Ogre Magi: Fixed Bloodlust autocast interrupting your TP scroll.
- Ogre Magi: Fixed Multicast Fireblast not extending the stun duration.
- Ogre Magi: Fixed Bloodlust being castable on magic immune units.
- Ogre Magi: Fixed Bloodlust Multicast being used up by couriers.
- Ogre Magi: Fixed Fireblast Mutlicast stopping if you die while it is multicast.
-Ogre Magi: Added unique effect for unrefined fireblast
- Outworld Destroyer: Fixed Arcane Orb not working on Illusions recently.

UI
- Fixed losses and abandons not showing correctly on your own profile.
- Kill Cam panel now shows any custom items the killer was wearing.

VISUALS
- Empowering Haste visual no longer shows up on creeps
- Added new effect for unrefined fireblast.

DOTA 2 BOTS
- Fixed bug where bots would run out of their base immediately after teleporting to it.
- Fixed bug that could cause bots to prioritize a temporarily invalid unit (nightmared, reincarnating, etc) over one that is currently valid.
- Fixed case where bots would prioritize other desires over picking up Aegis/Cheese/Rapier.
- Fixed a number of bugs that could cause bots to get stuck near Roshan.
- Easier and Easy bots will now have ability usage lockouts where they're periodically unable to use items and abilities.
- Fixed bug where passive bots would get stuck trying to ward.
- Fixed bug where Dire-side lobby slots would be inaccessible when there were bots in the corresponding Radiant-side lobby slot.

Dota 2 Update - May 28, 2012

May 29, 2012

- Improved dashboard positioning/sizing for 16x9 resolutions.
- For live games, fixed the WATCH button coming up too early and an error where you could be connected to a game that has already completed.
- Made changes to hero picker based on community feedback.

Dota 2 Update - May 24, 2012

May 25, 2012

- Added Ogre Magi!

- New Dashboard! (feedback here)
- New Hero Picker! (feedback here)

GAMEPLAY

- Enabled Treant Protector in Captain's Mode.
- Spectre: Fixed Haunt Illusions having collision.
- Lifestealer: Fixed Rage being dispellable.
- Spirit Breaker: Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
- Bounty Hunter: Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed Black King Bar not dispelling Haste and Double Damage.

UI

- Revised performance bar calculation and display.
- Added support for putting bots into individual slots in a private lobby.
- Fixed issue where the camera would recenter when quickly switching between different control groups.
- Fixed incorrect player id when pinging runes.
- Added a short cooldown to the chat message when pinging a rune.
- Added disconnected player icon in scoreboard and top bar.

AUDIO

- The game start horns now play different cues from each team location and are now spatial.
- Added sound when the courier delivers items to you.

VISUALS

- First pass at spectator-only Roshan timer.
- Added overhead healing messages for Warlock and Bloodseeker.
- Fixed a visual hitch sometimes experienced while spectating using Directed view.

BOTS

- Increased bot cautiousness when going to the side shop.
- When invisible, bots will now only use abilities or items that they really want to use.
- Bots are now more likely to roam and gank when invisible.
- Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
- Zeus will now use Wrath in teamfights.
- Fixed bug where Vengeful bot could try to swap out-of-range allies.

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