Dota Plus Update – Spring 2021

March 01, 2021



With spring just around the corner, it's time to help cast off the mantle of winter with a refreshing influx of new features and content for Dota Plus. Featuring updates to Hero Relics, added Turbo functionality, a seasonal treasure, and refreshed guild quests and rewards, there's ample for Dota Plus members to explore.

Hero Relics Update
Dota Plus Hero Relics now let you earn bonus Hero XP by increasing their stat values. Each Hero Relic gains a level whenever you reach a certain value for that specific stat. For example, Axe's "Enemies Culled" Relic will level up every 50 times you kill an enemy with Culling Blade. When a Relic levels up, you will see an in-game overhead toast showing off the stat, and you will also gain Hero XP. Common Relics grant 5 Hero XP per level up, and Rare Relics grant 30 Hero XP per level up.

We've also revamped Hero Relic purchasing. You now have the choice to buy random Common Relics for 1,600 Shards or random Rare Relics for 8,000 shards. Regardless of type, you will no longer receive duplicates while purchasing.

Lastly, we've done a pass to fix up or swap out Relics that were not functioning correctly due to gameplay changes.

Turbo Update
We know that some players prefer the faster pace of Turbo matches, so we've enabled both Hero Relics and Hero Challenges in that mode. Hero Relics will gain progress during Turbo matches at half the rate of normal Dota matches, and players can earn up to 1 star for Hero Challenges.

Dota Plus Seasonal Treasure
The Spring 2021 Seasonal Treasure is here, available for purchase with shards. Exclusive to Dota Plus members, this treasure features all new sets for Bloodseeker, Windranger, Clockwerk, Slark, Lich, Broodmother, Sand King, Drow Ranger, Pugna, Juggernaut, and Magnus. There's also a chance to unlock the Mango the Newt courier, which comes preloaded with random prismatic and kinetic gems.

Updated Seasonal Quests & Guild Rewards
Today’s update also comes with a new set of Dota Plus quests to help haul in some extra shards for new relics and the Seasonal Treasure — offering up to 115,200 shards over the course of the season.

Rounding out today's changes, the guild rewards for silver, gold, and platinum tier guilds have been switched for the season.

Dota Dragon's Blood
Keep an eye out for the main trailer for Dota Dragon's Blood releasing later today at 4:00pm PST. We're excited to share another glance into the Dota universe before the series premieres on Netflix March 25th.

Dota 2 Update - February 19th, 2021

February 19, 2021

- Fixed the interaction of Earthshaker's Aghanim's Shard and a few other hero spells that blocked pathing (notably Nature's Prophet's Sprout). Earthshaker cannot walk through other blockers when he has a Shard, he can only walk through Fissure blockers.

DOTA: Dragon's Blood — NEW TEASER TRAILER

February 19, 2021



The latest teaser for DOTA: Dragon’s Blood is here! The all-new anime series premieres on Netflix March 25th.

Featuring stunning animation from Studio Mir (The Legend of Korra / Netflix's Voltron: Legendary Defender) and an epic story from Ashley Edward Miller (X-Men: First Class / Thor), DOTA: Dragon's Blood offers a new vision of the Dota universe for fans around the world to experience and discover. We’re looking forward to sharing this journey with you!


The Dota Universe Expands with an All-New Anime Series

February 17, 2021



We are excited to share an all-new anime series exploring the Dota universe like you’ve never seen before — premiering on Netflix March 25th. Catch the announcement video below and check out the Dragon's Blood section of the client as we reveal more updates in the weeks to come.

Overwatch Arrives in Dota

January 27, 2021



Today’s update introduces a powerful tool to help the community regulate negative behavior amongst its ranks — Overwatch.

THE BASICS
———
Much like in CS:GO, Overwatch for Dota 2 provides a system that allows good-standing members of the community to verify the validity of reports flagging disruptive actions within games.

If a player chooses to review a case, they’ll watch a replay with pre-marked sections indicating possible negative behavior by a specific player. After reviewing the replay, they can choose: guilty, not guilty, or insufficient evidence for either.

Eligible players will occasionally be notified below their profile pictures that they have the option to review a case. Reviewers will earn an accuracy score for their efforts, and those who falsely convict will receive a lower score, eventually losing the ability to participate in Overwatch at all. To gather a pool of reliable reviewers, we’ll be enabling a growing number of accounts for participation over the next week or so.

REPORTING
———
Reports can now be made directly in a match via the scoreboard, or by selecting a player and clicking the flag on their hero portrait. Placing markers in the match will indicate to future reviewers where to look for negative behavior, and you can report the same player as many times as needed — meaning the more reports you file that are accurate, the more evidence the reviewers will have to make a case.

To accommodate the new system, players now have a distinct pool of reports for Overwatch separate from communication reports. Reporting a player for Overwatch consumes one Overwatch report regardless of how many times you report that player in the game. As before, communication reports are still issued at the end of the game.

COMMUNICATION BANS
———
As noted above, communication reports are distinct from Overwatch reports and are still issued in the post-game screen. However, instead of preventing users from typing or using voice chat during a match, communication bans will now mute deserving players by default. As a result, other players can choose for themselves whether to unmute a chat-banned teammate or not. When a chat-banned player uses communications during a match, they’ll receive a reminder of their status in the chat window.

Dota 2 Update - January 26th, 2021

January 27, 2021

- Fixed Psychic Headband destroying Homing Missile
- Fixed Flaming Lasso doing more damage than intended
- Fixed Level 25 Nature's Prophet talent not giving enough health
- Fixed Stone Remnant duration being higher than intended

The Dota Pro Circuit Winter 2021 Season

January 21, 2021



This week begins the Winter 2021 season of the Dota Pro Circuit and with it kicks off six straight weeks of daily pro Dota action; all day, every day.

In preparation for this season we’ve revamped the in-client watching experience and you’ll find a ton of new ways to watch and follow along with the scene. The “Watch” tab now has a comprehensive schedule and shows you the the current team standings. You’ll quickly get a snapshot of where things stand and what games are happening in the moment and where to watch. You’ll also be able to follow your favorite teams to make sure you never miss one of their matches. We’ve also updated the DPC app (iOS and Android) so you can follow along and track the new leagues and teams there as well.

If you’ve been following professional Dota for a while you’ll know we’ve explored a few ways for you to cheer on your favorite teams. In the coming weeks you’ll be able to back your favorites by purchasing content packages featuring in-game effects, sprays, emotes, loading screens and (of course) chat-wheel lines from your favorite teams. This content is coming straight from the teams themselves and they are submitting some great stuff for you to equip across your account.

We’re excited for the next two months of competitive Dota and we know you are too. The games are live and you can jump in and watch right now right here:

Southeast Asia


West Europe


East Europe


North America


South America


China

Ability Draft Update

January 08, 2021

This patch updates the Ability Draft game mode:


  • Fixed Greater Bash not working when drafted.
  • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
  • Fixed Fire Spirits not working with Shard.
  • Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
  • Fixed Holy Persuasion not converting ancient creeps with Scepter.
  • Fixed Grave Keeper's Cloak not working with Shard.
  • Fixed Epicenter not getting the Shard upgrade.
  • Fixed Fissure Shard upgrade not working.
  • Pulse Nova Scepter upgrade now grants Nihilism.
  • Mana Void Scepter upgrade now grants Blink Fragment.
  • Macropyre Shard upgrade now grants Liquid Ice.
  • Fixed Spirit Form not granting Recall and Blinding Light when active.
  • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
  • Fixed Ransack not getting the Geostrike upgrade with Shard.
  • Summon Familiars Scepter upgrade now grants Silent as the Grave.
  • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
  • Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
  • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
  • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
  • Poison Sting now only applies to the primary target when used with multi-target attacks.
  • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
  • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
  • Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
  • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
  • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
  • Fixed Acorn Shot missing bounce targets for melee heroes.
  • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
  • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
  • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
  • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
  • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
  • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
  • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
  • Fixed Duel ending early if Berserker's Call was on the target.
  • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
  • Fixed talents missing from Wraith King, Omniknight & Beastmaster.
  • Fixed being unable to click anything for the first few seconds of the game.
  • Fixed Coaches crashing during drafting stage.
  • Fixed private lobbies crashing after the draft if there wasn't 10 players.
  • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Dota 2 Update - January 7th, 2021

January 07, 2021

ABILITY DRAFT CHANGES:
=====
• Fixed Greater Bash not working when drafted.
• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
• Fixed Fire Spirits not working with Shard.
• Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
• Fixed Holy Persuasion not converting ancient creeps with Scepter.
• Fixed Grave Keeper's Cloak not working with Shard.
• Fixed Epicenter not getting the Shard upgrade.
• Fixed Fissure Shard upgrade not working.
• Pulse Nova Scepter upgrade now grants Nihilism.
• Mana Void Scepter upgrade now grants Blink Fragment.
• Macropyre Shard upgrade now grants Liquid Ice.
• Fixed Spirit Form not granting Recall and Blinding Light when active.
• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
• Fixed Ransack not getting the Geostrike upgrade with Shard.
• Summon Familiars Scepter upgrade now grants Silent as the Grave.
• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
• Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
• Poison Sting now only applies to the primary target when used with multi-target attacks.
• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
• Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
• Fixed Acorn Shot missing bounce targets for melee heroes.
• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
• Fixed Duel ending early if Berserker's Call was on the target.
• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
• Fixed talents missing from Wraith King, Omniknight & Beastmaster.
• Fixed being unable to click anything for the first few seconds of the game.
• Fixed Coaches crashing during drafting stage.
• Fixed private lobbies crashing after the draft if there wasn't 10 players.
• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Dota 2 Update #2 - December 22nd, 2020

December 23, 2020

- Updated the overhead heal display values to show the amplified values rather than just the base values.

This website uses only essential cookies for login functionality. We don't use any tracking, analytics, or advertising cookies. Your privacy is protected. View Privacy Policy