Dota 2 Update - November 7, 2017

November 08, 2017

* Fixed a case where player input would not be registered. If you see any further cases of this, please provide matchid and time.
* Fixed Backtrack talent being disabled by Break
* Fixed players not getting a TP scroll on start if they were disconnected
* Tree Toss can now be point targeted (impacts first unit along the way)
* Fixed X Marks The Spot self target being reduced by your own status resistance (status resistance in general only works on enemy debuffs)
* Fixed Stormbolt being inconsistently reduced by status resistance depending on the units in the AoE

Dota 2 Update - November 6, 2017

November 07, 2017

* Fixed a bug where abilities with large network updates (e.g. Haunt, Wukong's Command) were causing lag spikes.

Dota 2 Update - November 5, 2017

November 06, 2017

7.07b:
==

* Backdoor Protection damage reduction increased from 25% to 40%

* Aeon Disk: Recipe cost reduced from 1750 to 1675
* Mask of Madness: Armor reduction increased from 6 to 7
* Battle Fury damage reduced from 50 to 45
* Meteor Hammer: DPS reduced from 60/115 to 50/90 (building/units)
* Meteor Hammer: Now deals 75/150 impact damage (buildings/units)

* Anti-Mage: Strength gain reduced from 1.5 to 1.3
* Anti-Mage: Base Intelligence reduced from 15 to 12
* Anti-Mage: Spell Shield reduced from 26/34/42/50% to 20/30/40/50%
* Anti-Mage: Level 15 changed from Blink Uncontrollable Illusion to +15 Agility
* Anti-Mage: Level 20 changed from +10 All Stats to Blink Uncontrollable Illusion
* Anti-Mage: Level 25 reduced from +30% Spell Shield to +25%
* Anti-Mage: Illusion talent incoming damage increased from 250% to 300%
* Anti-Mage: Fixed the illusion talent being able to be placed inside of your hero

* Bane: Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range
* Bane: Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage

* Beastmaster: Wild Axes manacost increased from 60/65/70/75 to 80
* Beastmaster: Level 20 Talent reduced from +120 Wild Axes Damage to +100
* Beastmaster: Boar damage reduced from 20/30/40/50 to 16/24/32/40

* Dark Willow: Bramble maze now does its damage over time (on 0.5 second intervals)
* Dark Willow: Bedlam cooldown rescaled from 20 to 40/30/20
* Dark Willow: Bedlam damage reduced from 75/150/225 to 60/140/220
* Dark Willow: Cursed Crown cast range reduced from 800 to 600

* Dragon Knight: Level 15 Talent changed from +40% XP Gain to +35 Damage

* Drow: Level 20 Talent increased from +1.5s Gust Duration to +2s
* Drow: Precision Aura reduced from 20/26/32/38% to 16/22/28/34%

* Lone Druid: Spirit Bear HP regen increased from 2/3/4/5 to 4/5/6/7

* Medusa: Strength gain reduced from 1.95 to 1.5
* Medusa: Level 10 Talent increased from 10% Evasion to +12%
* Medusa: Level 15 Talent increased from 10% Mystic Snake Mana Steal to +15%
* Medusa: Level 20 Talent increased from +2s Stone Gaze Duration to +2.5s
* Medusa: Split Shot damage from 35/50/65/80% to 30/45/60/75%

* Mirana: Agility from 20 + 3.6 to 18 + 3.2

* Morphling: Restored in Captain's Mode
* Morphling: Adaptive Strike (Agility) min damage multiplier increased from 0.25 to 0.5
* Morphling: Adaptive Strike (Agility) max damage multiplier increased from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5
* Morphling: Adaptive Strike (Strength) min stun increased from 0.25 to 0.5
* Morphling: Attribute Shift Bonus Agility and Strength increased from 3/4/5/6 to 4/5/6/7
* Morphling: Level 10 Talent changed from +20 Movement Speed to +300 Waveform Range
* Morphling: Level 25 Talent changed from +800 Waveform Range to 2 Waveform Charges

* Kunkka: Level 25 Talent reduced from 4 Ghost Ships to 3

* Pangolier: Swashbuckle now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)
* Pangolier: Shield Crash damage reduction increased from 8/10/12/14 to 9/12/15/18%
* Pangolier: Shield Crash now causes you to move forward 225 units (can traverse terrain with it)
* Pangolier: Rolling Thunder now has a 1.2s cast time rather than a 1.2s channel period
* Pangolier: Rolling Thunder turn rate increased from 105/110/115 to 120
* Pangolier: Rolling Thunder speed increased from 550/575/600 to 600
* Pangolier: Rolling Thunder speed is now fixed
* Pangolier: Rolling Thunder damage increased from 200/250/300 to 200/275/350
* Pangolier: Fixed Swashbuckle attacks not affecting Spell Immune units
* Pangolier: Level 25 Talent increased from -12s Rolling Thunder to -16s

* Riki: Level 15 Talent increased from -4s Smokescreen Cooldown to -5s
* Riki: Base agility reduced from 34 to 30

* Spirit Breaker: Netherstrike cooldown rescaled from 80/70/60 to 100/80/60

* Sven: God's Strength reduced from 12/24/36 to 10/20/30
* Sven: Level 25 Talent increased from -8s Stormhammer Cooldown to -9s

* Templar Assassin: Level 10 Talent increased from +200 Health to +250
* Templar Assassin: Psionic Traps bonus damage increased from 100/125/150 to 175/250/325

* Tiny: Base strength increased by 4
* Tiny: Tree Grab cooldown from 40/32/24/16 to 15
* Tiny: Tree Grab splash damage from 70% to 100%
* Tiny: Tree Grab unit bonus damage increased from 25% to 30%
* Tiny: Tree Grab attack count increased from 2/3/4/5 to 2/3/4/6
* Tiny: Grow attack speed reduction rescaled from -30 to -20/25/30
* Tiny: Tossed unit bonus damage increased from 20% to 30%
* Tiny: Level 10 Talent increased from +25 Damage to +30
* Tiny: Level 10 Talent increased from +15% Magic Resistance to +20%

* Vengeful Spirit: Allied Death Illusion duration reduced from 7 to 6
* Vengeful Spirit: Base damage reduced by 3

* Visage: Familiar attack damage increased from 25/40/55 to 30/45/60

Dota 2 Update - November 2, 2017

November 03, 2017

* Fixed some cases of courier abuse
* Illusions initial behavior after creation is to attack nearby units, regardless of auto attack behavior
* Default for summoned units auto attack is now "Always" instead of "Same as Hero"

Dota 2 Update - November 1, 2017

November 01, 2017

* Double click abilities now works with point/area targeted abilities (things like AoE Surge will now cast around you on double click)
* Attack moving now works on sleeping neutrals

7.07 Update — The Dueling Fates

November 01, 2017



Today the Dueling Fates collide, as two new heroes—Dark Willow & Pangolier—join the battle of the Ancients.

And neither arrives to the fight empty-handed. Each hero has a debut Immortal item available in the Emblems of the Dueling Fates bundle, which also contains a Ward set, courier, and taunts for both heroes.

Along with the new heroes, Dueling Fates also introduces the 7.07 Gameplay Update; new ranked seasons for MMR; an entirely new game mode; and more. Visit the update page for details on each hero and all the other changes we've made.

Looking beyond today's update, we're also currently reworking the Battle Pass system and will have more information on those changes coming in the future.

7.07 Update — The Dueling Fates

November 01, 2017



Today the Dueling Fates collide, as two new heroes—Dark Willow & Pangolier—join the battle of the Ancients.

And neither arrives to the fight empty-handed. Each hero has a debut Immortal item available in the Emblems of the Dueling Fates bundle, which also contains a Ward set, courier, and taunts for both heroes.

Along with the new heroes, Dueling Fates also introduces the 7.07 Gameplay Update; new ranked seasons for MMR; an entirely new game mode; and more. Visit the update page for details on each hero and all the other changes we've made.

Looking beyond today's update, we're also currently reworking the Battle Pass system and will have more information on those changes coming in the future.

Dota 2 Update - October 27, 2017

October 27, 2017

- Fixed issues with Captain's Draft in preparation for the upcoming tournament.

Frostivus 2017 Call to Arms

October 04, 2017

The warmth of the summer months is now just a memory, and the creeps already see their breath frosting in the chill air. To help get the heroes ready for the coming snows and the joys of winter celebration, we are now officially accepting submissions from Community artists based around the themes of Frostivus, and the frigid trappings of winter, to be considered for inclusion in a new treasure.

Make sure to mark your submissions with the "Frostivus 2017" tag when tendering items to the Workshop. All submissions must be on the Dota 2 Workshop by November 20, 2017. As before, we would like to ask artists to avoid the use of any concepts that involve human skulls, blood, and gore.

Additionally, all Dota fans should remember to regularly visit the Workshop and vote through the Queue to ensure your voices are heard in the selection process.

Frostivus 2017 Call to Arms

October 04, 2017

The warmth of the summer months is now just a memory, and the creeps already see their breath frosting in the chill air. To help get the heroes ready for the coming snows and the joys of winter celebration, we are now officially accepting submissions from Community artists based around the themes of Frostivus, and the frigid trappings of winter, to be considered for inclusion in a new treasure.

Make sure to mark your submissions with the "Frostivus 2017" tag when tendering items to the Workshop. All submissions must be on the Dota 2 Workshop by November 20, 2017. As before, we would like to ask artists to avoid the use of any concepts that involve human skulls, blood, and gore.

Additionally, all Dota fans should remember to regularly visit the Workshop and vote through the Queue to ensure your voices are heard in the selection process.

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