New Stretch Goals

May 15, 2013

After some thoughtful games of Dota, we came up with four new stretch goals that we'll be updating the Compendium with tomorrow. The initial stretch goals for the Compendium were at $1,700,000, $1,850,000 and $2,600,000 granting a new Battle Booster, improved Courier upgrades, and an Immortal item.

<a href="http://www.dota2.com/international/compendium"><img src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_stretchgoals.jpg"></a>

The new goals are:

<strong>$2,000,000</strong> - A custom HUD skin for all Compendium owners

<strong>$2,200,000</strong> - A Taunt item with a brand new animation for all Compendium owners

<strong>$2,400,000</strong> - Vote on participants in an 8 player Solo Championship (1 vs 1) at <i>The International</i>

<strong>$3,200,000</strong> - Choose the next hero we release

Don't miss Day 3 of Western Qualifiers starting tomorrow at 14:30 CEST. Tomorrow's games will feature Evil Geniuses, mousesports, ICCup and Qpad Red Pandas. You can watch the game in the client or at <a href="http://qualifiers.thegdstudio.com/" target="_blank">The GDStudio</a>.

New Stretch Goals

May 15, 2013

After some thoughtful games of Dota, we came up with four new stretch goals that we'll be updating the Compendium with tomorrow. The initial stretch goals for the Compendium were at $1,700,000, $1,850,000 and $2,600,000 granting a new Battle Booster, improved Courier upgrades, and an Immortal item.



The new goals are:

$2,000,000 - A custom HUD skin for all Compendium owners

$2,200,000 - A Taunt item with a brand new animation for all Compendium owners

$2,400,000 - Vote on participants in an 8 player Solo Championship (1 vs 1) at The International

$3,200,000 - Choose the next hero we release

Don't miss Day 3 of Western Qualifiers starting tomorrow at 14:30 CEST. Tomorrow's games will feature Evil Geniuses, mousesports, ICCup and Qpad Red Pandas. You can watch the game in the client or at The GDStudio.

Dota 2 Update - May 13th, 2013

May 14, 2013

- East and West Qualifier predictions are now visibly locked when the timer expires.
- The effect of Pennants and Compendiums are now cumulative when calculating spectator item drops.
- Team members may now edit team data.
- Fixed an issue where Dota TV connections could fail with several thousand spectators.

Stretch Goal Two Completed

May 14, 2013

The community has once again surprised and caught us off guard by reaching the second Stretch Goal in <a href="http://www.dota2.com/store/itemdetails/15162">The International Interactive Compendium</a> already, adding over $250,000USD to the International Prize Pool. Our original plan was for the International 2013 Courier to be able to ride a small set of mounts, and now the art team knows the community demands more. Here some concepts for some of the new mounts they now have on the to-do list:

<a href="http://media.steampowered.com/apps/dota2/images/blogfiles/international_smeevil_couriers.jpg"><img src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_smeevil_couriers.jpg"></a>

Given how much faster the community is reaching the stretch goals we set up, we've decided to add some more, based on the many conversations we've seen the community having around the compendium. In particular, the big gap between the 2nd and 3rd is something we're addressing. More on that tomorrow.

Don't forget that the Western Qualifiers for the International 2013 started this morning over at <a href="http://qualifiers.thegdstudio.com/" title="TheGDStudio" target="_blank">TheGDStudio</a>. Good luck to all the teams involved!

Stretch Goal Two Completed

May 14, 2013

The community has once again surprised and caught us off guard by reaching the second Stretch Goal in The International Interactive Compendium already, adding over $250,000USD to the International Prize Pool. Our original plan was for the International 2013 Courier to be able to ride a small set of mounts, and now the art team knows the community demands more. Here some concepts for some of the new mounts they now have on the to-do list:



Given how much faster the community is reaching the stretch goals we set up, we've decided to add some more, based on the many conversations we've seen the community having around the compendium. In particular, the big gap between the 2nd and 3rd is something we're addressing. More on that tomorrow.

Don't forget that the Western Qualifiers for the International 2013 started this morning over at TheGDStudio. Good luck to all the teams involved!

Stretch Goal One Completed

May 09, 2013

The first Stretch Goal in <i>The International</i> <a href="http://www.dota2.com/international/compendium/">Interactive Compendium</a> has been reached, with a cool $100,000 being added to the International Prize Pool. Everyone who picks up a Compendium before <i>The International</i> ends will now receive the most powerful Battle Bonus we've ever created.

<a href="http://www.dota2.com/store/itemdetails/20169?appid=570"><img class="aligncenter" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_compendium_battle_bonus.jpg" width="100%" /></a>

Don't forget that Battle Bonuses improve the Battle Point earning rate of every player in the game with you, so if you've got one, make sure you drag some friends in to share in that sweet, sweet bonus.

The next Compendium Stretch Goal is additional mounts for the International 2013 Smeevil courier. Good luck!

Stretch Goal One Completed

May 09, 2013

The first Stretch Goal in The International Interactive Compendium has been reached, with a cool $100,000 being added to the International Prize Pool. Everyone who picks up a Compendium before The International ends will now receive the most powerful Battle Bonus we've ever created.



Don't forget that Battle Bonuses improve the Battle Point earning rate of every player in the game with you, so if you've got one, make sure you drag some friends in to share in that sweet, sweet bonus.

The next Compendium Stretch Goal is additional mounts for the International 2013 Smeevil courier. Good luck!

Introducing the Interactive Compendium

May 08, 2013

<a href="http://www.dota2.com/tournaments/international/compendium/"><img class="aligncenter" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_compendium.jpg" width="100%" /></a>

Each year we spend some of the planning time for The International trying to figure out ways to improve the connection between fans and the players in the tournament. We know that the majority of our viewers will be watching the tournament unfold over the internet, so we'd like to make it easier for an online fan to dig deeper into the event, the teams, and the players. In addition to wanting more detail, we know fans also love to compete with each other at predicting tournament results. This year we're taking our first shot at addressing all of the these concepts, with an additional step that we hope will result in the tournament itself getting bigger and better as a direct result of fan enthusiasm.

Today we're announcing <i>The International</i> <a href="http://www.dota2.com/tournaments/international/compendium/">Interactive Compendium</a>, a virtual book that will keep you fully up to date with the state of <i>The International</i>, and allow you to play games with other fans for fun and bragging rights. In addition to making you eligible for special virtual item drops throughout the tournament, it'll also allow you to vote on tournament-related community polls, such as the selection of which player should receive awards based on their play in the tournament. After the tournament is over, you'll be able to browse your friends' Compendiums to see how successful they were in their predictions.

Finally, to directly tie fan interest in Compendiums to the players themselves, we're going to redirect 25% of the revenue directly into the prize pool. That means the total $1.6 million prize pool for The International is now just the starting point. The Compendium will be available in the <a href="http://www.dota2.com/store/">Dota Store</a> tomorrow morning at 10:00am PDT. For those of you planning to attend The International in person, your ticket purchase will include a Compendium.

Introducing the Interactive Compendium

May 08, 2013



Each year we spend some of the planning time for The International trying to figure out ways to improve the connection between fans and the players in the tournament. We know that the majority of our viewers will be watching the tournament unfold over the internet, so we'd like to make it easier for an online fan to dig deeper into the event, the teams, and the players. In addition to wanting more detail, we know fans also love to compete with each other at predicting tournament results. This year we're taking our first shot at addressing all of the these concepts, with an additional step that we hope will result in the tournament itself getting bigger and better as a direct result of fan enthusiasm.

Today we're announcing The International Interactive Compendium, a virtual book that will keep you fully up to date with the state of The International, and allow you to play games with other fans for fun and bragging rights. In addition to making you eligible for special virtual item drops throughout the tournament, it'll also allow you to vote on tournament-related community polls, such as the selection of which player should receive awards based on their play in the tournament. After the tournament is over, you'll be able to browse your friends' Compendiums to see how successful they were in their predictions.

Finally, to directly tie fan interest in Compendiums to the players themselves, we're going to redirect 25% of the revenue directly into the prize pool. That means the total $1.6 million prize pool for The International is now just the starting point. The Compendium will be available in the Dota Store tomorrow morning at 10:00am PDT. For those of you planning to attend The International in person, your ticket purchase will include a Compendium.

Dota 2 Update - May 3nd, 2013

May 04, 2013

- Made team schedule text entry boxes 32 characters rather than 16.
- Fixed crash on Alt-Tab.
- Fixed crash on map load.
- Increased the size of the team selection dropdown.
- Corrected a sorting issue in the heroes played profile popup
- Changed memory allocation strategy to address a crash when the game has been running for a long time.

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