Dota 2 Update - February 18th 2016

February 19, 2016

* Reduced time it takes to start up the game by a second
* Added a custom Poison Touch ability icon for the Darkclaw Emmisary set

Dota 2 Update - February 17th, 2016

February 18, 2016

* Updated the new Naga Siren set to only require one Infuser (affected users were granted back their extra Infuser)

Dota 2 Update - February 17th, 2016

February 18, 2016

Winter Treasure IV & The Shanghai Major Compendium

- Reduced the amount of memory used by the game
- Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
- Fixed various bugs with replays being unavailable until client was restarted
- Fixed coaches sometimes inadvertently wagering tokens
- Increase framerate and lower memory usage in the Armory
- Fixed the tournament match popup results sometimes having the hero picks swapped between teams
- Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
- Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
- Adding default ambient effects to Terrorblade weapons
- Added Savage Roar animations to Lone Druid Spirit Bears
- Fixed Timbersaw models to show custom Reactive Armor
- Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)
- Jakiro and Ogre Magi voices now pan left and right
- Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
- Fixed a bug with Glimpse sound that could cause it to be really loud
- Disable Help now prevents Io's Relocate and not Tether
- All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
- Adjusted the pathfinder to limit excessive backtracking
- Quit confirmation popups no longer stack
- Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war
- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost
- Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen

Workshop Tools
- Added support for editing more types of attachment points when submitting items
- Added the ability to set the fog depth on water materials
- Fixed bug where overlays did not work correctly on scaled models
- Enabled workshop default ambient effects model for Terrorblade's weapon
- Made map compile respect smoothing angle and edge hardness between tiles

New Heroes on the Dota Workshop
- Arc Warden
- Shadow Fiend
- Winter Wyvern
- Zeus
- Undying

Workshop Hero Files Updated to Source 2
- Broodmother and Spiderling
- Lina
- Omniknight
- Pugna and Nether Ward
- Sniper

Ability Items Added to the Workshop
- Terrorblade Demon
- Clockwerk Cog

New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements

Dota 2 Update - February 11th 2016

February 12, 2016

Winter Treasure III Released: http://blog.dota2.com/2016/02/winter-treasure-iii/

- Fixed the Fog of War culling radius on some item-granted teleport effects to match the default effect size.
- Fixed an occasional crash on Mac OS X when certain keys were pressed.
- Spectre's Spectral Dagger no longer procs Lotus Orb during secondary collisions.
- Fixed a rare crash when popping up an inventory item tooltip.

Dota 2 Update - February 5th, 2016

February 05, 2016

* Fixed a bug with some Dragon forms for Dragon Knight where selection boxes were sometimes incorrect
* Fixed a bug where copy/paste would not work correctly in chat if text was selected from right to left.
* Fixed achievement for tipping 10 times not granting the reward (we retroactively granted the reward to everyone who completed it so far).

6.86e:
* Savage Roar cooldown increased from 28/24/20/16 to 38/32/26/20
* Earth Spirit's Scepter Enchant Remnant cast range reduced from 600 to 125

Dota 2 Update - February 4th, 2016

February 04, 2016

* Fixed a bug where in-game chat would sometimes display the incorrect hero on a chat line
* Fixed bug where home screen panels could overlap
* Fixed the Winter Battle Pass emoticons not appearing in-game

Dota 2 Update - February 1st, 2016

February 02, 2016

* Fixed Quests not working with Swapping and Repicking
* Reduced Daily Hero Reroll time from 24 hours to 22 hours
* Fixed DK being able to damage himself with Armlet for the final quest
* Increased successful location size for Welcome to the Jungle quest

Dota 2 Update - January 28th, 2016

January 29, 2016

* Fixed a bug that was preventing completion of the final Lina quest
* Fixed a bug with Witch Doctor not getting credit for the Ultimate Damage challenge
* Fixed missing particles in the portrait window of Terrorblade's demon form

Dota 2 Update - January 28th, 2016

January 29, 2016

* Fixed various crashes, including frequent crashes on machines with Integrated Graphics Cards
* Removed recent low priority penalties from affected users
* Lots of memory optimizations
* Various fixes to weapon ambient effects not showing the right color
* Fixed Terrorblade Arcana specular

The Winter Battle Pass

January 27, 2016



Introducing the Winter 2016 Battle Pass, available now! Take your Dota skills and your treasure collection to the next level as you play your way to digital fortune and glory. Level up your Battle Pass by fulfilling in-game Quests and wagering on matches to score Battle Points, then head into the gallery of Rewards to marvel at the haul of your efforts. Including several exclusive seasonal features, the Winter 2016 Battle Pass is the perfect digital companion for the hibernal months to come.

Also featured in this Battle Pass, the 2016 Shanghai Major Compendium makes its debut in advance of the upcoming competition at Mercedes-Benz Arena. As the opening games draw near, the compendium will become your source for upcoming Shanghai Major news and activities, hosting recaps of the road to the Major, team profiles, tournament predictions, and all of the things you need to follow the action no matter how far you are from the main stage.

Lastly, we are happy to report the addition of a helpful new feature! In the new Conduct Summary, you can see how many abandons, reports, and commendations you have received in your past 25 games, including what percentage of the community has numbers similar to yours. By keeping track of your conduct in recent games, you'll have more information to understand your in-game behavior within the context of the larger Dota community. To learn more, visit the FAQ.

Be sure to check out the patch notes for details on other changes included in this update.

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