Dota 2 Update - February 5th, 2014

February 05, 2014

User Interface
- Alt+Control clicking enemy heroes in the top bar now sends a hero has returned chat message
- Alt clicking on a store item will announce to your allies that you will purchase that item
- Fixed item alerts not working properly
- The game no longer freezes while a replay is being decompressed after the download is completed.
- Fixed Legacy Keys not being set correctly when reconnecting
- Legacy Keys now work correctly when querying (and allow you to use to proper legacy keys if taking over a bot)


Gameplay
- Fixed Terrorblade illusions taking too much damage
- Fixed Phoenix Sunray healing half of the amount it should
- Fixed AoE gold not being given to hidden heroes (such as Phoenix using Supernova, Brewmaster using Primal Split)
- Fixed Radiant having vision for a small area just outside the Dire fountain


Community
- Abandonment penalties will now be applied much more quickly after the abandonment occurs. (Previously the penalty was applied at the end of the match that was abandoned.)
- Abandonment in a ranked match before first blood will now count as a loss for the abandoner and all party members. (MMR will decrease.) For all other players in the game, the match will not be scored. After first blood, the same rules apply as before: the match will be scored for all players. The abandoner will always receive a loss, but all other players will be scored a win/loss according to the actual match outcome.


Workshop
-Master Assassin’s Tails (Bounty Hunter) – fixed chest strap skinning
-Form of Great Grey (Lycan) – added portrait entry
-Icewrack Pack wolves (Lycan) – added portrait entry
-Mysterious Vagabond Pack (Shadow Shaman) – fixed cloth issue during movement
-Demon Blood Helm (Axe) – fixed cloth issue during movement
-Prisoner’s Anchor (Alchemist) – fixed skinning on saddle
-Swamp Fins (Tidehunter) – fixed skinning
-Soul Reaper (Necrophos) – fixed loadout issue
-Excavator’s Treasure (Tidehunter) - fixed skinning
-Adjusted skinning on Rubick capes: Councilor's Robe, Cloak of Inscrutable Zeal, Tails of Resonance Vibrance
-Stone Dragon Soul (Earth Spirit) - weapon is now two separate pieces. Added default weapon particles to this and Staff of the Demon Stone
-Beast of Vermilion Wilds (Beastmaster) - now equips correctly
-Jade Talon (Pudge) - fixed orientation


Audio
-Minor adjustments to Terrorblade's Voice to give the base and morph forms more presence in the mix


Tooltips
-Fixed Random Hero button tooltip to say that you gain 200 gold for randoming a hero
-Removed duplicate health regeneration description from Alchemist's Chemical Rage tooltip
-Removed mention of Beastmaster's Call of the Wild destroying previous summons
-Fixed Beastmaster's Call of the Wild (Hawk) advanced tooltip to say that the Greater Hawk's invisibility starts at 4 seconds of inactivity.
-Reworded the description of Elder Titan's Earth Splitter to better explain how its damage is done
-Added cast range to Keeper of the Light's Mana Leak
-Removed inaccurate information in Mirana's Sacred Arrow tooltip regarding its affect on invisible units. Sacred arrow will stun and damage invisible units
-Removed inaccurate information in Mirana's Leap tooltip. The Leap buff is applied when and where she begins Leap
-Added Slow duration and percentage to Shadow Fiend's Requiem of Souls tooltip
-Added a description of Silencer's innate Intelligence Steal buff to that buff's tooltip.
-Reworded the description of Spectre's Desolate to better explain that the bonus damage is done when the attacked enemy is alone (has none of its allies nearby)
-Removed inaccurate information in Viper's Corrosive Skin tooltip. Corrosive Skin is applied to an enemy when an attack hits
-Fixed Warlock's Upheaval tooltip to say that it can be channeled for up to 16 seconds
-Fixed typo in Dust of Appearance tooltip
-Removed inaccurate information in Eye of Skadi tooltip regarding lifesteal stacking. Eye of Skadi can stack lifesteal on both melee and ranged heroes
-Removed inaccurate information in Ghost Scepter's tooltip. Boots of Travel does not dispel Ghost Form, however using a Teleport Scroll does
-Fixed inaccurate information in Radiance debuff tooltip to say that its burn does 50 damage per second

Rebirth in the New Bloom Festival

January 28, 2014

Out of the cold and chaos come the very things that the New Bloom Festival is here to celebrate: rebirth and renewal. In this final rush of revelations, a cosmic force arrives to light the skies, while the past itself begs to be rewritten. The New Bloom Festival makes ready!

<a href="http://www.dota2.com/newbloom/day3/"><img class="alignnone" title="So majestic." alt="So majestic." src="http://media.steampowered.com/apps/dota2/images/blogfiles/new_bloom_day3.jpg" width="100%" /></a>

The New Bloom Update will be available tomorrow.

Rebirth in the New Bloom Festival

January 28, 2014

Out of the cold and chaos come the very things that the New Bloom Festival is here to celebrate: rebirth and renewal. In this final rush of revelations, a cosmic force arrives to light the skies, while the past itself begs to be rewritten. The New Bloom Festival makes ready!



The New Bloom Update will be available tomorrow.

The Chaos of the New Bloom Festival

January 28, 2014

New life means new chaos. As the Year Beast stirs from its slumber, a much darker presence prepares to unleash itself upon the world of Dota. But the chaos doesn't end there: every hero, and every power, will feel its impact. The New Bloom Festival approaches!

<a href="http://www.dota2.com/newbloom/day2/"><img class="alignnone" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/new_bloom_day2.jpg" width="100%" /></a>

The Chaos of the New Bloom Festival

January 28, 2014

New life means new chaos. As the Year Beast stirs from its slumber, a much darker presence prepares to unleash itself upon the world of Dota. But the chaos doesn't end there: every hero, and every power, will feel its impact. The New Bloom Festival approaches!

Prepare for the New Bloom Festival

January 28, 2014

As the cold days grow longer and the first blooms slowly reach above the snow, powers both benevolent and savage have begun to stir. Discover the first of many developments that the coming renewal will bring to the world of Dota. The New Bloom Festival is about to commence!

<a href="http://www.dota2.com/newbloom/day1/"><img class="alignnone" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/new_bloom.jpg" width="100%"" /></a>

Prepare for the New Bloom Festival

January 28, 2014

As the cold days grow longer and the first blooms slowly reach above the snow, powers both benevolent and savage have begun to stir. Discover the first of many developments that the coming renewal will bring to the world of Dota. The New Bloom Festival is about to commence!

Dota 2 Update - January 27th, 2014

January 28, 2014

- Fixed items failing to upload from the workshop
- Fixed a crash when disconnecting from a game

Spring Event Deadline Extended

January 15, 2014

<a href="http://steamcommunity.com/workshop/browse/?appid=570"><img src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_spring2014_workshop.jpg" width="100%"></a>

Are you one of the many artisans eager to be a part of our <a href="http://blog.dota2.com/2013/12/become-a-part-of-the-next-dota-2-event/">Spring 2014 event</a>? As you know, we had some technical issues, and a few of you asked if we could extend the deadline. Good news: we’re doing exactly that! You now have until Monday, January 20th to get your submissions turned in for consideration. We’ll also be doing several releases over the course of the event, so even if you’re cutting it especially close you’ll still have a chance to be part of the fun. Remember to mark your submissions with the “Spring2014” tag to make certain we see it. To everyone else out there: incredible new submissions are appearing all the time, so don’t forget to <a href="http://steamcommunity.com/sharedfiles/browse/?appid=570">check back often</a> and vote for what you’d like to see on the Dota 2 store!

Spring Event Deadline Extended

January 15, 2014



Are you one of the many artisans eager to be a part of our Spring 2014 event? As you know, we had some technical issues, and a few of you asked if we could extend the deadline. Good news: we’re doing exactly that! You now have until Monday, January 20th to get your submissions turned in for consideration. We’ll also be doing several releases over the course of the event, so even if you’re cutting it especially close you’ll still have a chance to be part of the fun. Remember to mark your submissions with the “Spring2014” tag to make certain we see it. To everyone else out there: incredible new submissions are appearing all the time, so don’t forget to check back often and vote for what you’d like to see on the Dota 2 store!

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