Announcing The Frankfurt Major

September 23, 2015



Over the last five years, The International has become the pinnacle moment for the world of professional Dota. Now the excitement of the biggest event in esports is coming to the Majors, a series of seasonal marquee tournaments, which will take place throughout the year and around the globe. Dota's newest tradition begins this fall with the Frankfurt Major.

The first Dota Major will take place over six days at Festhalle Messe in Frankfurt, Germany from November 16 through the 21st. It will feature 16 teams all competing at the main event for a total prize pool of $3,000,000, and will be produced by ESL.

Attendance to the Frankfurt Major will be open to the public and will not require a ticket for any day except for the day of the finals, which will take place on Saturday, November 21st. Tickets to the Frankfurt Major Finals will be sold in two separate waves this Sunday, September 27, the first at 11:00am CEST and the last at 7:00pm CEST. Each ticket will cost €50, and will be available here.

The teams that will be directly invited to the Frankfurt Major and its Regional Qualifiers will be revealed on October 5th. The Open Qualifiers will be hosted by FaceIt and Perfect World and will take place October 6 – 9, with the Regional Qualifiers occurring October 10 – 13. Open Qualifier registration will open to any Dota players who wish to compete on October 1st.

In other Dota news, we are doing some work on the underlying map rendering tech for the desert map terrain in order to make sure it is built in a compatible way for future iterations. Our first longform comic, which will come with the release of the Axe Immortal, is going to be much bigger than our previous comics.

Over the coming weeks we'll be working on UI improvements based on the feedback we've received and releasing our first seasonal Compendium. You can also expect to see the 6.85 game balance update later this week.

Announcing The Frankfurt Major

September 23, 2015



Over the last five years, The International has become the pinnacle moment for the world of professional Dota. Now the excitement of the biggest event in esports is coming to the Majors, a series of seasonal marquee tournaments, which will take place throughout the year and around the globe. Dota's newest tradition begins this fall with the Frankfurt Major.

The first Dota Major will take place over six days at Festhalle Messe in Frankfurt, Germany from November 16 through the 21st. It will feature 16 teams all competing at the main event for a total prize pool of $3,000,000, and will be produced by ESL.

Attendance to the Frankfurt Major will be open to the public and will not require a ticket for any day except for the day of the finals, which will take place on Saturday, November 21st. Tickets to the Frankfurt Major Finals will be sold in two separate waves this Sunday, September 27, the first at 11:00am CEST and the last at 7:00pm CEST. Each ticket will cost €50, and will be available here.

The teams that will be directly invited to the Frankfurt Major and its Regional Qualifiers will be revealed on October 5th. The Open Qualifiers will be hosted by FaceIt and Perfect World and will take place October 6 – 9, with the Regional Qualifiers occurring October 10 – 13. Open Qualifier registration will open to any Dota players who wish to compete on October 1st.

In other Dota news, we are doing some work on the underlying map rendering tech for the desert map terrain in order to make sure it is built in a compatible way for future iterations. Our first longform comic, which will come with the release of the Axe Immortal, is going to be much bigger than our previous comics.

Over the coming weeks we'll be working on UI improvements based on the feedback we've received and releasing our first seasonal Compendium. You can also expect to see the 6.85 game balance update later this week.

Dota 2 Update - September 22nd 2015

September 22, 2015

Workshop Tools: Fixed hero selection list not correctly displaying in some languages.
Workshop Tools: Fixed preview images for workshop item submissions getting incorrectly resized.
Workshop Tools: Added a button to import a Source 1 style normal map, which converts normal maps originally authored for Source 1 to the new Source 2 requirements.
Workshop Tools: Fixed some ability models incorrectly appearing in the hero wearable slot list.
Workshop Tools: Fixed a bug where models could not be previewed on additional wearable slots for heroes such as Morphling that don’t have default items.
Workshop Tools: Fixed a preview bug where attached particles were getting duplicated every time a new wearable was selected.

Mac: Fixed some text rendering in Chinese, Korean and Japanese.

Dota 2 Update - September 21st 2015

September 22, 2015

* Fixed Roshan respawn timer.
* Fixed various client crashes.
* Reduced video memory usage.

Dota 2 Update - September 19th 2015

September 20, 2015

Fixed a crash with some particle effects.

Dota 2 Update - September 18th 2015 - B

September 19, 2015

Fixed server crash when Lone Druid's bear would hex an enemy with Scythe of Vyse.
Reduced video memory usage on low-end systems.
Fixed incorrect video settings at startup if the user had never adjusted settings.

Workshop Import Tool:
* Fixed a bug where uploaded items wouldn't show revenue sharing options.
* Fix for bug where picking additional wearable items to preview sometimes removed all wearable items.
* Added more information to the import log.
* Removed heroes without workshop support.
* Added .smd to file browser.
* Fixed a crash when opening VConsole from Workshop Import Tool.

Dota 2 Update - September 18th 2015

September 18, 2015

- Fixed a bug where spectators failing to load would cause a lobby to fail entirely.
- Fixed a bug where sentry wards placed via ward dispensers were not temporarily granting vision.
- Fixed a crash that could occur when using alt-tab or changing video settings.
- Improved error reporting for cases where starting the client fails.
- Fixed techies mines not consistently disappearing on detonation.
- Added a medium quality shadow option to the video settings.
- Improved the shadow accuracy when the shadows are cast from foliage.
- The Recent Games section of the profile now allows you to hide custom games (as well as practice games). The list now also displays MMR changes for ranked matchmaking games.
- Fixed bug where items in the armory that cannot be deleted would show the Delete option.
- Fixed a bug where spectators who connected after hero selection could pick a random hero.
- Fixed a bug where the effects tied to Juggernaut's sword would be incorrectly offset.
- Fixed a bug where styles that were unlocked by spectation requirements were not displaying that requirement correctly in the UI.
- The Lobby Browser now displays each lobby's region and marks league lobbies with a league icon.
- The region of a lobby can now be changed after a lobby is created.
- Improved the experience of quickly creating a lobby (previous lobby settings will be used by default).
- Lobbies now display the host name in the header.
- The lobby broadcaster tab will not cover player rows and will be automatically opened the first time someone joins a broadcaster slot.
- OSX: Fixed an occasional hang at the hero selection screen.
- PET: If an individual item and an item set both had the same name, selecting the item set to use with the preview model previously would only cause the individual item to appear. Now selecting the set will cause the whole set to appear.
- SFM: Fixed Character Picker coming up empty.
- SFM: Fixed bugs with sound playback while stepping/scrubbing time.
- SFM: Fixed bug preventing instancing particle systems.
- Workshop: Released the first version of the Source 2 Workshop Item Tools: http://steamcommunity.com/games/dota2/announcements/detail/792987731038998006

Source 2 Dota Workshop Item Tools Now Available

September 18, 2015

The Source 2 Dota Workshop Item Tools are now available! Instructions are available here.

These item tools have been re-written from the ground up. For this release, we have focused on enabling basic item types - hero weapons and wearables, couriers and wards. Ability models, other submission types and a more refined UI will incrementally come online after the basics become stable.

The item submission process includes entries for Source 2-format textures, but the tools will also accept and convert Source 1 format material files.

We'll be checking the Dota Dev Workshop Forum for tool feedback from workshop item creators. We'll post here again when our next round of significant item tool updates are released.

Source 2 Dota Workshop Item Tools Now Available

September 18, 2015

The Source 2 Dota Workshop Item Tools are now available! Instructions are available here.

These item tools have been re-written from the ground up. For this release, we have focused on enabling basic item types - hero weapons and wearables, couriers and wards. Ability models, other submission types and a more refined UI will incrementally come online after the basics become stable.

The item submission process includes entries for Source 2-format textures, but the tools will also accept and convert Source 1 format material files.

We'll be checking the Dota Dev Workshop Forum for tool feedback from workshop item creators. We'll post here again when our next round of significant item tool updates are released.

Dota 2 Update - September 17, 2015

September 18, 2015

The International 2015 Compendium has been enabled, including spending coins for items/sets. It can be found under the Watch, Tournaments section for The International 2015.

Fixed a bug where certain replays were incorrectly marked as incompatible.

Fixed tab-selection order with Meepo clones.

Fixed a bug where replays couldn't be downloaded on some systems.

Fixed dire penalty never being set in private lobbies.

Custom Games: Fixed the HaveAllPlayersJoined API function that was incorrectly missing.

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