Dota 2 Update - February 29th, 2016
March 01, 2016
- Added the GameRules:IsCheatMode() API to detect lobbies with cheats enabled or sv_cheats 1 in custom games.
- Fixed a crash on exit with the Convars:RegisterConvar() API.
- Added the SendToConsole() API to the client.
- Fixed a crash on exit with the Convars:RegisterConvar() API.
- Added the SendToConsole() API to the client.
The Shanghai Major Commences
February 25, 2016

As the countdown to the Shanghai Major approaches the zero hour, teams and fans alike make final preparations for the start of Group Stage play. Kicking off February 25 at 9:00 AM SGT in Shanghai, each day of the Group Stage will feature four teams battling through a double-elimination bracket. The top two teams will move into the Upper Bracket of the main event while the bottom two teams will settle for seeds in the Lower Bracket. After the Group Stage has completed and the tournament brackets are set, play will resume on the main stage of Mercedes-Benz Arena on March 2, with a champion to be crowned March 6.
For Winter Battle Pass owners, all Shanghai Major Compendium Predictions must be locked in prior to the start of the Group Stage at 9:00 AM SGT, so make sure to finalize your choices to maximize your Battle Point potential and earn more level rewards if your predictions pay off.
All Shanghai Major matches can be viewed live in the Dota 2 client, via Steam Broadcasting, or on Twitch. Find the full schedule in your Compendium or here.
For fans tuning into the Dota 2 client to watch, you can now have your say in selecting the MVP of each match. Once you have witnessed an Ancient's destruction and completed spectating a live match or recent replay, you can vote for the Most Valuable Player on the in-client ballot. Cast your vote to see real-time voting stats compiled from all the other fans watching along.
The Shanghai Major Commences
February 25, 2016

As the countdown to the Shanghai Major approaches the zero hour, teams and fans alike make final preparations for the start of Group Stage play. Kicking off February 25 at 9:00 AM SGT in Shanghai, each day of the Group Stage will feature four teams battling through a double-elimination bracket. The top two teams will move into the Upper Bracket of the main event while the bottom two teams will settle for seeds in the Lower Bracket. After the Group Stage has completed and the tournament brackets are set, play will resume on the main stage of Mercedes-Benz Arena on March 2, with a champion to be crowned March 6.
For Winter Battle Pass owners, all Shanghai Major Compendium Predictions must be locked in prior to the start of the Group Stage at 9:00 AM SGT, so make sure to finalize your choices to maximize your Battle Point potential and earn more level rewards if your predictions pay off.
All Shanghai Major matches can be viewed live in the Dota 2 client, via Steam Broadcasting, or on Twitch. Find the full schedule in your Compendium or here.
For fans tuning into the Dota 2 client to watch, you can now have your say in selecting the MVP of each match. Once you have witnessed an Ancient's destruction and completed spectating a live match or recent replay, you can vote for the Most Valuable Player on the in-client ballot. Cast your vote to see real-time voting stats compiled from all the other fans watching along.
Dota 2 Update - February 21st, 2016
February 21, 2016
6.86f:
* Deafening Blast's knockback is no longer a hard disable (affected units can cast abilities and items)
* Deafening Blast's disarm portion rebalanced to keep same overall effectiveness as before (it previously applied disarm only after the knockback disable, numbers rescaled to keep same overall duration where they cannot attack)
* Deafening Blast's knockback is no longer a hard disable (affected units can cast abilities and items)
* Deafening Blast's disarm portion rebalanced to keep same overall effectiveness as before (it previously applied disarm only after the knockback disable, numbers rescaled to keep same overall duration where they cannot attack)
Dota 2 Update - February 18th 2016
February 19, 2016
* Reduced time it takes to start up the game by a second
* Added a custom Poison Touch ability icon for the Darkclaw Emmisary set
* Added a custom Poison Touch ability icon for the Darkclaw Emmisary set
Dota 2 Update - February 17th, 2016
February 18, 2016
* Updated the new Naga Siren set to only require one Infuser (affected users were granted back their extra Infuser)
Dota 2 Update - February 17th, 2016
February 18, 2016
Winter Treasure IV & The Shanghai Major Compendium
- Reduced the amount of memory used by the game
- Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
- Fixed various bugs with replays being unavailable until client was restarted
- Fixed coaches sometimes inadvertently wagering tokens
- Increase framerate and lower memory usage in the Armory
- Fixed the tournament match popup results sometimes having the hero picks swapped between teams
- Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
- Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
- Adding default ambient effects to Terrorblade weapons
- Added Savage Roar animations to Lone Druid Spirit Bears
- Fixed Timbersaw models to show custom Reactive Armor
- Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)
- Jakiro and Ogre Magi voices now pan left and right
- Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
- Fixed a bug with Glimpse sound that could cause it to be really loud
- Disable Help now prevents Io's Relocate and not Tether
- All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
- Adjusted the pathfinder to limit excessive backtracking
- Quit confirmation popups no longer stack
- Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war
- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost
- Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen
Workshop Tools
- Added support for editing more types of attachment points when submitting items
- Added the ability to set the fog depth on water materials
- Fixed bug where overlays did not work correctly on scaled models
- Enabled workshop default ambient effects model for Terrorblade's weapon
- Made map compile respect smoothing angle and edge hardness between tiles
New Heroes on the Dota Workshop
- Arc Warden
- Shadow Fiend
- Winter Wyvern
- Zeus
- Undying
Workshop Hero Files Updated to Source 2
- Broodmother and Spiderling
- Lina
- Omniknight
- Pugna and Nether Ward
- Sniper
Ability Items Added to the Workshop
- Terrorblade Demon
- Clockwerk Cog
New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements
- Reduced the amount of memory used by the game
- Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
- Fixed various bugs with replays being unavailable until client was restarted
- Fixed coaches sometimes inadvertently wagering tokens
- Increase framerate and lower memory usage in the Armory
- Fixed the tournament match popup results sometimes having the hero picks swapped between teams
- Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
- Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
- Adding default ambient effects to Terrorblade weapons
- Added Savage Roar animations to Lone Druid Spirit Bears
- Fixed Timbersaw models to show custom Reactive Armor
- Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)
- Jakiro and Ogre Magi voices now pan left and right
- Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
- Fixed a bug with Glimpse sound that could cause it to be really loud
- Disable Help now prevents Io's Relocate and not Tether
- All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
- Adjusted the pathfinder to limit excessive backtracking
- Quit confirmation popups no longer stack
- Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war
- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost
- Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen
Workshop Tools
- Added support for editing more types of attachment points when submitting items
- Added the ability to set the fog depth on water materials
- Fixed bug where overlays did not work correctly on scaled models
- Enabled workshop default ambient effects model for Terrorblade's weapon
- Made map compile respect smoothing angle and edge hardness between tiles
New Heroes on the Dota Workshop
- Arc Warden
- Shadow Fiend
- Winter Wyvern
- Zeus
- Undying
Workshop Hero Files Updated to Source 2
- Broodmother and Spiderling
- Lina
- Omniknight
- Pugna and Nether Ward
- Sniper
Ability Items Added to the Workshop
- Terrorblade Demon
- Clockwerk Cog
New and Updated Workshop Reference Files can be downloaded at http://www.dota2.com/workshop/requirements
Dota 2 Update - February 11th 2016
February 12, 2016
Winter Treasure III Released: http://blog.dota2.com/2016/02/winter-treasure-iii/
- Fixed the Fog of War culling radius on some item-granted teleport effects to match the default effect size.
- Fixed an occasional crash on Mac OS X when certain keys were pressed.
- Spectre's Spectral Dagger no longer procs Lotus Orb during secondary collisions.
- Fixed a rare crash when popping up an inventory item tooltip.
- Fixed the Fog of War culling radius on some item-granted teleport effects to match the default effect size.
- Fixed an occasional crash on Mac OS X when certain keys were pressed.
- Spectre's Spectral Dagger no longer procs Lotus Orb during secondary collisions.
- Fixed a rare crash when popping up an inventory item tooltip.
Dota 2 Update - February 5th, 2016
February 05, 2016
* Fixed a bug with some Dragon forms for Dragon Knight where selection boxes were sometimes incorrect
* Fixed a bug where copy/paste would not work correctly in chat if text was selected from right to left.
* Fixed achievement for tipping 10 times not granting the reward (we retroactively granted the reward to everyone who completed it so far).
6.86e:
* Savage Roar cooldown increased from 28/24/20/16 to 38/32/26/20
* Earth Spirit's Scepter Enchant Remnant cast range reduced from 600 to 125
* Fixed a bug where copy/paste would not work correctly in chat if text was selected from right to left.
* Fixed achievement for tipping 10 times not granting the reward (we retroactively granted the reward to everyone who completed it so far).
6.86e:
* Savage Roar cooldown increased from 28/24/20/16 to 38/32/26/20
* Earth Spirit's Scepter Enchant Remnant cast range reduced from 600 to 125
Dota 2 Update - February 4th, 2016
February 04, 2016
* Fixed a bug where in-game chat would sometimes display the incorrect hero on a chat line
* Fixed bug where home screen panels could overlap
* Fixed the Winter Battle Pass emoticons not appearing in-game
* Fixed bug where home screen panels could overlap
* Fixed the Winter Battle Pass emoticons not appearing in-game