Dota 2 Update - October 16th 2015
October 16, 2015
* Enabled Team Matchmaking
* Fixed Shared Announcers not working
* Fixed dashboard performance impact of the friends list
* Added match status and pro player indicators to Watch Live section
* The Armory now supports Home, End, PageUp and PageDown to scroll the display.
* Automatic region selection will now take into consideration the ping times of the entire party
* UI changes to the region select popup to show ping times of all party members.
* Alt+clicking items on the courier now reports the correct player
* All existing low priority penalties have been cleared
* Fixed bug where custom loading screens would render horizontally stretched
* Fixed a bug where sometimes animations wouldn't loop in the loadout screens
* Fixed ambient effects and textures for Terrorblade
* Removed 5% cut from wagering winnings
* Added a random bonus to wager winnings for each match that is revealed after wagers have been placed and the match begins
* Fixed a bug where effigies would sometimes fail to be successfully created
* Hid the Demo button on pages showing information about non-demoable items
* Added the ability to equip items or toggle their shuffle state on the owned item details page
* Added the dota_export_steam_inventory_layout_flow console command to provide an alternate order for the export
* Added dota_sort_steam_inventory which sorts your Steam inventory by rarity, quality or date
* Fixed a bug where the corner triangle icon was incorrectly being displayed on the owned item details page when the item wasn't equipped
* Techies remote mines are now correctly affected by arcana color gems
* Fixed a bug where projectiles affected by color gems would sometimes use the default color
* Fixed unit speech overlapping on kills
* Fixed Riki's backstab sound
* Batrider's Flaming Lasso with Aghanim's now correctly breaks when Batrider dies
* Fixed Alchemist's acid spray visibility issues
* Fixed Alchemist's acid spray visibility issues
* Fixed Alchemist's red wireframe coins when using his immortal
* Fixed golden effigy pedestals being improperly lit
* Fixed colored greevils having grey noses, tails, ears, etc
* Fixed Terrorblade arcana alpha test and colorwarp issues
* Fixed Legion Commander arcana set alpha and detail texture issues
* Fixed Techies arcana bugs
* Fixed Ember Spirit's remnant not having glow applied
* Fixed Ember Spirit Run with head tilted too high
* Fixed Bristleback Immortal Quill Spray Ability so spikes and pistons line up properly
* Fixed issues with arcana effects not being applied in loadout and hero selection
* Fixed a bug with particles being too near or too far from the camera
* Fixed Chaos Knight's footprints being backwards
* Hammer: Fixed bug where ghost tile instances were being left behind when performing certain operations on a tile map.
* PET: Remove incorrect 'obsolete' flag from particle blob & screen shake render ops (show up in particle editor now)
* Particles: Added fix for case where particle screen shake wouldn't happen unless there were particular other rendering ops in the system
* Workshop Importer: Improved optional/default value logic
* Workshop Importer: Added templates for Boar, Hawk, Forge Spirit, Wolves, Jugg Ward, Lycan Ult, NP Treant, Spiderling, Tusk Sigil
* Workshop Importer: Added "Contract Only" template [replaced "League Ticket"]
* Workshop Importer: Added explicit 'Custom Skeleton' opt-in that disables application of Valve default anims (that wouldn't work on the new skeleton)
* Workshop Importer: Animation file browser now allows picking SMD files
* Workshop Importer: Fixed bug where "Import Source1-Style Color" could auto-fill the normal box with the wrong filename
* Workshop Importer: Fixed infinite hang when importing geometry with certain types of morph data
* Workshop Importer: Fixed bug where looping animations from FBX files would have their finallooping frame removed (first and last frames should still be identical for asmooth loop)
* Workshop Importer: Added information about which animations are looping
* We have begun adding Russian voices to Dota. Text and voice languages can be mixed to your preference. To select a new voice language, open steam and right-click on Dota 2. From here, select Properties, then the Language tab, and choose your preferred voice language. Steam will then download the new language. This first release of Russian voices includes the following: Default Announcer, Dragon Knight, Invoker, Legion Commander, Ogre Magi, Pudge, Queen of Pain, Shadow Fiend, Shadow Shaman, Sniper
Dota 2. . , Steam, Dota 2 . , . Steam . , : Dragon Knight, Invoker, Legion Commander, Ogre Magi, Pudge, Queen of Pain, Shadow Fiend, Shadow Shaman, Sniper
* Fixed Shared Announcers not working
* Fixed dashboard performance impact of the friends list
* Added match status and pro player indicators to Watch Live section
* The Armory now supports Home, End, PageUp and PageDown to scroll the display.
* Automatic region selection will now take into consideration the ping times of the entire party
* UI changes to the region select popup to show ping times of all party members.
* Alt+clicking items on the courier now reports the correct player
* All existing low priority penalties have been cleared
* Fixed bug where custom loading screens would render horizontally stretched
* Fixed a bug where sometimes animations wouldn't loop in the loadout screens
* Fixed ambient effects and textures for Terrorblade
* Removed 5% cut from wagering winnings
* Added a random bonus to wager winnings for each match that is revealed after wagers have been placed and the match begins
* Fixed a bug where effigies would sometimes fail to be successfully created
* Hid the Demo button on pages showing information about non-demoable items
* Added the ability to equip items or toggle their shuffle state on the owned item details page
* Added the dota_export_steam_inventory_layout_flow console command to provide an alternate order for the export
* Added dota_sort_steam_inventory which sorts your Steam inventory by rarity, quality or date
* Fixed a bug where the corner triangle icon was incorrectly being displayed on the owned item details page when the item wasn't equipped
* Techies remote mines are now correctly affected by arcana color gems
* Fixed a bug where projectiles affected by color gems would sometimes use the default color
* Fixed unit speech overlapping on kills
* Fixed Riki's backstab sound
* Batrider's Flaming Lasso with Aghanim's now correctly breaks when Batrider dies
* Fixed Alchemist's acid spray visibility issues
* Fixed Alchemist's acid spray visibility issues
* Fixed Alchemist's red wireframe coins when using his immortal
* Fixed golden effigy pedestals being improperly lit
* Fixed colored greevils having grey noses, tails, ears, etc
* Fixed Terrorblade arcana alpha test and colorwarp issues
* Fixed Legion Commander arcana set alpha and detail texture issues
* Fixed Techies arcana bugs
* Fixed Ember Spirit's remnant not having glow applied
* Fixed Ember Spirit Run with head tilted too high
* Fixed Bristleback Immortal Quill Spray Ability so spikes and pistons line up properly
* Fixed issues with arcana effects not being applied in loadout and hero selection
* Fixed a bug with particles being too near or too far from the camera
* Fixed Chaos Knight's footprints being backwards
* Hammer: Fixed bug where ghost tile instances were being left behind when performing certain operations on a tile map.
* PET: Remove incorrect 'obsolete' flag from particle blob & screen shake render ops (show up in particle editor now)
* Particles: Added fix for case where particle screen shake wouldn't happen unless there were particular other rendering ops in the system
* Workshop Importer: Improved optional/default value logic
* Workshop Importer: Added templates for Boar, Hawk, Forge Spirit, Wolves, Jugg Ward, Lycan Ult, NP Treant, Spiderling, Tusk Sigil
* Workshop Importer: Added "Contract Only" template [replaced "League Ticket"]
* Workshop Importer: Added explicit 'Custom Skeleton' opt-in that disables application of Valve default anims (that wouldn't work on the new skeleton)
* Workshop Importer: Animation file browser now allows picking SMD files
* Workshop Importer: Fixed bug where "Import Source1-Style Color" could auto-fill the normal box with the wrong filename
* Workshop Importer: Fixed infinite hang when importing geometry with certain types of morph data
* Workshop Importer: Fixed bug where looping animations from FBX files would have their finallooping frame removed (first and last frames should still be identical for asmooth loop)
* Workshop Importer: Added information about which animations are looping
* We have begun adding Russian voices to Dota. Text and voice languages can be mixed to your preference. To select a new voice language, open steam and right-click on Dota 2. From here, select Properties, then the Language tab, and choose your preferred voice language. Steam will then download the new language. This first release of Russian voices includes the following: Default Announcer, Dragon Knight, Invoker, Legion Commander, Ogre Magi, Pudge, Queen of Pain, Shadow Fiend, Shadow Shaman, Sniper
Dota 2. . , Steam, Dota 2 . , . Steam . , : Dragon Knight, Invoker, Legion Commander, Ogre Magi, Pudge, Queen of Pain, Shadow Fiend, Shadow Shaman, Sniper
The Frankfurt Major Teams
October 15, 2015
The dust has settled. After hundreds of Dota matches across the Open and Regional Qualifiers, eight teams have emerged victorious. These teams will now join the directly invited teams to make up the final sixteen that will compete at The Frankfurt Major.

Already, the road to The Frankfurt Major has been packed with excitement as both veteran and rookie teams have proven their worth. While former champions Alliance, Invictus Gaming, and NewBee made a return to prominence, extremely solid play was seen from Fnatic, Cloud9, Mineski and (Monkey) Business. Especially impressive were Team Unknown, a Peruvian squad who entered the Open Qualifiers and then fought all the way to the Main Event through the Americas Qualifiers.
The Main Event for The Frankfurt Major will take place at Festhalle Messe in Frankfurt, Germany this November 16 through 21. The sixteen teams will battle over six days, using the same Main Event format as The International, to claim their piece of the $3,000,000 prize pool.
If you've never been to a live Dota tournament, don't miss out on your chance to see the action in person, meet the players and personalities, and check out the merchandise available at the Secret Shop. Tickets to The Frankfurt Major Finals are still available, and can be purchased here.

Already, the road to The Frankfurt Major has been packed with excitement as both veteran and rookie teams have proven their worth. While former champions Alliance, Invictus Gaming, and NewBee made a return to prominence, extremely solid play was seen from Fnatic, Cloud9, Mineski and (Monkey) Business. Especially impressive were Team Unknown, a Peruvian squad who entered the Open Qualifiers and then fought all the way to the Main Event through the Americas Qualifiers.
The Main Event for The Frankfurt Major will take place at Festhalle Messe in Frankfurt, Germany this November 16 through 21. The sixteen teams will battle over six days, using the same Main Event format as The International, to claim their piece of the $3,000,000 prize pool.
If you've never been to a live Dota tournament, don't miss out on your chance to see the action in person, meet the players and personalities, and check out the merchandise available at the Secret Shop. Tickets to The Frankfurt Major Finals are still available, and can be purchased here.
The Frankfurt Major Teams
October 15, 2015
The dust has settled. After hundreds of Dota matches across the Open and Regional Qualifiers, eight teams have emerged victorious. These teams will now join the directly invited teams to make up the final sixteen that will compete at The Frankfurt Major.

Already, the road to The Frankfurt Major has been packed with excitement as both veteran and rookie teams have proven their worth. While former champions Alliance, Invictus Gaming, and NewBee made a return to prominence, extremely solid play was seen from Fnatic, Cloud9, Mineski and (Monkey) Business. Especially impressive were Team Unknown, a Peruvian squad who entered the Open Qualifiers and then fought all the way to the Main Event through the Americas Qualifiers.
The Main Event for The Frankfurt Major will take place at Festhalle Messe in Frankfurt, Germany this November 16 through 21. The sixteen teams will battle over six days, using the same Main Event format as The International, to claim their piece of the $3,000,000 prize pool.
If you've never been to a live Dota tournament, don't miss out on your chance to see the action in person, meet the players and personalities, and check out the merchandise available at the Secret Shop. Tickets to The Frankfurt Major Finals are still available, and can be purchased here.

Already, the road to The Frankfurt Major has been packed with excitement as both veteran and rookie teams have proven their worth. While former champions Alliance, Invictus Gaming, and NewBee made a return to prominence, extremely solid play was seen from Fnatic, Cloud9, Mineski and (Monkey) Business. Especially impressive were Team Unknown, a Peruvian squad who entered the Open Qualifiers and then fought all the way to the Main Event through the Americas Qualifiers.
The Main Event for The Frankfurt Major will take place at Festhalle Messe in Frankfurt, Germany this November 16 through 21. The sixteen teams will battle over six days, using the same Main Event format as The International, to claim their piece of the $3,000,000 prize pool.
If you've never been to a live Dota tournament, don't miss out on your chance to see the action in person, meet the players and personalities, and check out the merchandise available at the Secret Shop. Tickets to The Frankfurt Major Finals are still available, and can be purchased here.
Dota 2 Update - October 13th 2015
October 14, 2015
- Fixed some problems downloading the compendium.
Dota 2 Update - October 12th 2015
October 13, 2015
- Added the "dota_export_steam_inventory_layout" console command which saves the Collection layout to the steam inventory.
- Fixed a crash during Alt+Tab.
- Fixed a crash during Alt+Tab.
Dota 2 Update - October 10th 2015
October 10, 2015
* Temporarily disabled top live game cell on the home page while we fix some load issues
Dota 2 Update - October 9th 2015
October 10, 2015
- Recent games has support for showing all previous matches rather than just the 20 most recent.
- Fixed a new bug with Spectating in DotaTV.
- Fixed sorting by date acquired in the armory.
- The collection tab now has the correct number of slots.
- Fixed a visual problem with a ramp on the Radiant side.
- Fixed a new bug with Spectating in DotaTV.
- Fixed sorting by date acquired in the armory.
- The collection tab now has the correct number of slots.
- Fixed a visual problem with a ramp on the Radiant side.
New Features and Fixes
October 09, 2015

As part of today's update, we're releasing new features and improvements for item management and chat.
New to the Armory, the Collection view gives you a fully customizable space to easily arrange and organize your favorite items. With the help of a new filter to show items that aren’t already in the Collection, you can design your Armory in the way you see fit. If you had a previous layout that you liked from the legacy interface, you'll be able to use a command to import that layout over. We've also added a new notification to the Armory to quickly see your most recently acquired items at a glance.
The new Item Details interface for customizing your items with gems has been enabled as well. You can access the Item Details panel by double-clicking on an item in the Armory. Additionally, the chat interface now allows you to share your party or lobby directly in any chat channel, making it easier for others to join you for a match.
A number of other important fixes are also included in this update, including many Arcana and Immortal visual fixes, as well as performance improvements. You can read the patch notes for the update here.
New Features and Fixes
October 09, 2015

As part of today's update, we're releasing new features and improvements for item management and chat.
New to the Armory, the Collection view gives you a fully customizable space to easily arrange and organize your favorite items. With the help of a new filter to show items that aren’t already in the Collection, you can design your Armory in the way you see fit. If you had a previous layout that you liked from the legacy interface, you'll be able to use a command to import that layout over. We've also added a new notification to the Armory to quickly see your most recently acquired items at a glance.
The new Item Details interface for customizing your items with gems has been enabled as well. You can access the Item Details panel by double-clicking on an item in the Armory. Additionally, the chat interface now allows you to share your party or lobby directly in any chat channel, making it easier for others to join you for a match.
A number of other important fixes are also included in this update, including many Arcana and Immortal visual fixes, as well as performance improvements. You can read the patch notes for the update here.
Dota 2 Update - October 9th 2015
October 09, 2015
- Added the Collection tab to the Armory which lets you customize the layout of your items.
- Added a filter criteria to show items present or absent from the Collection tab.
- Added the "dota_import_steam_inventory_layout" console command which will populate the Collection tab with items positioned as they were in the Source1 Armory.
- Healing Salve and Clarity Potion now require a unit target rather than being an instant cast
- Fixed a bug that could sometimes cause significant performance loss (fix as part of the Steam update yesterday)
- Fixed various bugs with Arcanas and Immortals
- Added new options to chat rooms to share your party or custom lobby
- Added a new Item socketing UI. Note that purchasing of chisels and hammers is not active yet but is coming soon
- Improved performance when Illusions are spawned to reduce hitches
- Added a new setting to always bring Dota to the foreground when a match is found (off by default)
- Fixed First Blood banner
- Added a /roll chat command
- Fixed a bug that could cause the client to crash when there is an update
- Various pathfinding fixes
- Fixed spectate button on friends list sometimes not working
- Cosmetic items icons and previews in the loadout screens now indicate whether there are gems or sockets on the items
- Fixed checkerboards appearing on econ item tooltips for older items associated with brands such as DK's spectator gem
- Color gem icons now correctly reflect the color of the gem
- Fixed a bug in the customize screen where sometimes items with styles were showing up as equipped even though they weren't
- Improved the behavior of the item details magnifying glass on the hero loadout page to bring you directly to the item if you're not viewing a set
- Enabled individual item controls on the customize screen to bring you to the item details page
- Tooltip for gem items now show any required hero and/or hero slot associated with the gem
- Fixed issue where negative lights would not render, causing certain effects to not render properly (such as Enigma's World Chasm Artifact)
- Updated Lina's Arcana feet textures
- Fixed Lone Druid hitbox
- Fixed missing barracks in the watch live panels
- Fixed various Fissure cosmetic visuals
- Fixed display of Nyx Dagon game geometry
- Fixed inconsistent behavior when activating Fire Remnant while using Sleight of Fist
- Fixed Medusa gaining mana with Mana Shield from attacks that dealt negative damage
- Dota Workshop: Enabled workshop submissions for Witch Doctor ward, Pugna ward and Venomancer ward
- Dota Workshop: Made adjustments to required/optional animations for courier and ward submissions
- Added a filter criteria to show items present or absent from the Collection tab.
- Added the "dota_import_steam_inventory_layout" console command which will populate the Collection tab with items positioned as they were in the Source1 Armory.
- Healing Salve and Clarity Potion now require a unit target rather than being an instant cast
- Fixed a bug that could sometimes cause significant performance loss (fix as part of the Steam update yesterday)
- Fixed various bugs with Arcanas and Immortals
- Added new options to chat rooms to share your party or custom lobby
- Added a new Item socketing UI. Note that purchasing of chisels and hammers is not active yet but is coming soon
- Improved performance when Illusions are spawned to reduce hitches
- Added a new setting to always bring Dota to the foreground when a match is found (off by default)
- Fixed First Blood banner
- Added a /roll chat command
- Fixed a bug that could cause the client to crash when there is an update
- Various pathfinding fixes
- Fixed spectate button on friends list sometimes not working
- Cosmetic items icons and previews in the loadout screens now indicate whether there are gems or sockets on the items
- Fixed checkerboards appearing on econ item tooltips for older items associated with brands such as DK's spectator gem
- Color gem icons now correctly reflect the color of the gem
- Fixed a bug in the customize screen where sometimes items with styles were showing up as equipped even though they weren't
- Improved the behavior of the item details magnifying glass on the hero loadout page to bring you directly to the item if you're not viewing a set
- Enabled individual item controls on the customize screen to bring you to the item details page
- Tooltip for gem items now show any required hero and/or hero slot associated with the gem
- Fixed issue where negative lights would not render, causing certain effects to not render properly (such as Enigma's World Chasm Artifact)
- Updated Lina's Arcana feet textures
- Fixed Lone Druid hitbox
- Fixed missing barracks in the watch live panels
- Fixed various Fissure cosmetic visuals
- Fixed display of Nyx Dagon game geometry
- Fixed inconsistent behavior when activating Fire Remnant while using Sleight of Fist
- Fixed Medusa gaining mana with Mana Shield from attacks that dealt negative damage
- Dota Workshop: Enabled workshop submissions for Witch Doctor ward, Pugna ward and Venomancer ward
- Dota Workshop: Made adjustments to required/optional animations for courier and ward submissions