Dota 2 Update - September 16, 2015

September 17, 2015

Updated the network protocol to fix double execution of some commands. For this specific update, we suggest you not download the update if you are in an existing game, as the protocol change will not allow you to connect to a game started on the previous version.
Fixed ability animations not playing if they were interrupted then restarted.
Fixed a case where performance would hitch on machines with fewer than 4 CPU cores.
Fixed Puck's Illusory Orb not granting residual vision correctly.
Improved map edge and fountain collision.
Improved the visuals of the waterfall on the map.
The demo map now supports previewing of weather effects.
Fixed player colors sometimes being in the incorrect order.
Fixed a hitch that could occur with particles rendering underwater.
Fixed wards showing up as error models when equipping different wards after the start of the game.
Animated econ items such as Slardar's Grasping Bludgeon correctly animate in hero loadout and item detail pages.
Fixed some item modifiers icons missing from the item details page.
Fixed a bug where many particle systems were not appearing at the correct scale in loadout screens.
Added more descriptive error messages when unable to launch.
Linux / Mac: Fixed Japanese and Traditional Chinese fonts rendering incorrectly.
Mac: Fix the death effect causing the screen to go very dark.
PET: You can select a hero replacement model, for example Crystal Maiden's arcana model, and it will correctly populate the list of econ items for Crystal Maiden so you can equip those items onto the arcana model.
PET: PET now correctly previews scale on particles when selecting a hero model to apply the particles to, and that hero model has a scale associated with it
SFM: Added ambient occlusion controls to cameras.
SFM: Improved ambient occlusion rendering quality by using per-pixel normals and fixing the 2x2 box filtering artifacts.

Dota 2 Update - September 15th 2015 - B

September 16, 2015

Fixed a bug that caused heroes to become unresponsive.

Dota 2 Update - September 15, 2015

September 16, 2015

Fixed a bug that allowed coaches to spawn heroes.
Fixed an alt-tab issue on multiple monitor systems that would fail to confine the mouse upon resuming the game.
Fixed a cause of duplicated input execution.
Enabled additional logging in replays to assist us with diagnosing other input execution problems that may still exist.
Fixed a bug with playback of stereo effects on surround systems.
Fixed a bug where some particle systems on wards and buildings would not render when in fog of war.
Fixed a bug that prevented spectator chat from being disabled.

Dota 2 Update - September 14, 2015

September 15, 2015

Fixed some cases where couriers would appear as an error model if a player selected a different courier after entering the game.
Fixed Manifold Paradox gravestones blocking neutral creep camps.
Adjusted juke paths and ward/blocking around radiant neutral camp SW of lower rune point.
Fixed Dire fountain ramp width.
Fixed an issue with lobby slots being assigned incorrectly.
Fixed an issue where mousewheel would stop working in some cases after exiting full preview mode.
Fixed a crash when using alt+tab on some configurations.
Fixed a case where parties could incorrectly enter ranked matchmaking.
Fixed portions of the Quit button not accepting clicks.
Fixed a crash launching workshop tools on Windows 7 without Service Pack 1.
Fixed some client crashes.

Dota 2 Update - September 11, 2015

September 12, 2015

Fixed a bug that could prevent the game from establishing a network connection.
Restored Reborn matchmaking tolerances to normal levels.
Fixed some crashes in the client.
Team score has been changed to the number of kills your team is credited with and will not count enemy suicides or deaths to neutrals.
Fixed a bug where effigies could have extra models attached to it.
Fixing a bug where you'd get an error model courier if you modified your equipped courier after you'd entered a game.
Fixed play style stats being affected by Custom Games.
Replacement effigy reforgers will be granted to all players who used a reforger since Tuesday.
Fixed a display bug where armory items could show up multiple times on the profile card slot context menu.
Fixed a bug where the econ items were not correctly showing in the inspect panel in bot matches.
Fixed a layout problem in the key binding settings UI for 5x4 and 4x3 displays.
Improved the home friend panel show your status without expanding.
Treasury: Added buttons to purchase from the market if not available as a direct purchase.
Treasury: Sorting options replaced with filters "Available", "Unopened", and "All".
Treasury: Loading screens will now use the hi-res artwork rather than the icons.
Treasury: Mark Very Rare and Extremely Rare items to make it clear they are separate from the normal items.
Treasury: Add extra information block describing how treasures work.
Linux: Fixed a bug with minimap not rendering on machines set to Turkish language.
Custom Games: Neutral spawners will now check all trigger volumes with the target name instead of only the first one.

Dota 2 Update - September 10 2015

September 11, 2015

Added a new friends list on the main dashboard
Fixed a case where input could be lost
Fixed a crash while spectating
Various terrain texture adjustments
Adjusted Radiant river ramp to the east of the Ancient camp
Many ward spots fixes
Adjusted ramps on the Radiant top lane
Added Equip Set action to the context menu in the Armory
Fixed a bug causing the lobby list filtering to not work correctly
Fixed a visual bug causing small regions near the in-game HUD ability panel to not be black
Fixed a crash when disconnecting from a game right after spawn
Improved searching in the Armory to select and scroll to items selected
Fixed a problem Tab-selecting units after reconnecting
Fixed a visual bug with various particle systems, including ambient effects for Anti-Mage's Golden Skull Bashers
Activated search box for all global player item types (loading screens, music packs, etc)
Waiting for Players loading screen will now show any Broadcasters the game is waiting for
Added Spectators and League setting to the settings block at the bottom of the lobby UI
The View Dota Profile button accessible from the in-game scoreboard now works correctly
Added options to the friend menu to hide lobbies and broadcasting parties
Some minor usability improvements to the Treasury
Fixed particles near the Radiant Secret Shop
Fixed missing fight recap markers on the replay timeline
Improved the behavior of Add All to Shuffle to not slow the client and play excessive equip sounds
Fixed overridden ability icons not appearing in the loadout, customize, and details pages
Fixed the play panel not allowing ranked access for a segment of players
Fixed preview of some global items (HUDs for example) to show the requested style
Fixed a bug where item sets that were in bundles inside of treasures wouldn't appear in the loadout screen
Improved loadout screen layout in 4x3 aspect ratios
Fixed icons for the default courier and ward
Fixed net graph interaction on all aspect ratios
Fixed Shadow Fiend not rendering correctly on Low Violence installations
Coaches are no longer able to see/hear certain effects through the fog of war
Coaches are no longer able to see the Roshan timer
Fixed loadout and customize screens being confused about what you actually have equipped after you enter demo mode
Fixed currency in China not being displayed correctly
Fixed a rare case where Disarm from Invoker's Blast wasn't dispelled by BKB
Fixed some missing particles in in-game portraits, for example Lina's head flame for the Fiery Soul of the Slayer
Prevented bogus particle drawing in the kill cam, for example extra fire in the background for the Fiery Soul of the Slayer
Fixed some cases of overlapping text in the Dashboard when running under Russian or German
Fixed bot names not being set correctly in private lobbies
Fixed Fate's Edict not properly disarming Spirit Bear
Fixed particle effects for Flowering Treant and Meepo's Colossal Crystal Chorus
Fixed a case where returning to the treasure page would reset the selection
Fixed a crash when disconnecting from a game right after spawn
Demo Mode: Made it so that returning from demo mode (either by clicking select new items, or by hitting the dashboard button in the upper left) will return you to the item you were demoing
Demo Mode: Made demo mode work when demoing the default item set for a hero
Demo Mode: Fixed a crash when re-entering demo mode too many times

Dota Workshop Tools for Source 2

September 11, 2015

Dota Workshop tools for Source 2 will be offline until next week. Keep checking this blog for developments.

Dota Workshop Tools for Source 2

September 11, 2015

Dota Workshop tools for Source 2 will be offline until next week. Keep checking this blog for developments.

Dota 2 Update - September 9th 2015 - B

September 10, 2015

Fix particle systems not emitting correctly when coming back from the dormant state (such as Treant Protector's Eyes in the Forest).
Fixed south rune placement.
Fixed Dire top and bottom base ramp widths.
Fixed Radiant ward hill camp blocking bug.
Fixed Moonbeams weather effect.

Dota 2 Update - September 9th 2015

September 10, 2015

- Fixed the fight recap button sometimes causing the client to crash.
- Fixed bug calculating ping to regions, causing some regions to have very inaccurate pings and others to show up as not available.
- Fixed a bug on older CPUs where you would crash if you opened the heroes tab while in-game and then disconnected from the game.
- Fixed a bug where the profile would sometimes show the stats from the previously loaded profile rather than the current one.
- Fixed the fight recap panel not appearing when spectating.
- Fixed the dota_camera_disable_yaw console variable.
- The fogui developer command has been enabled.
- Custom Games: BaseNPC:EmitSound() now respects the fog of war.

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