The Worldsmith Wakes
May 03, 2013
The Elder Titan returns to the world he shattered!

The International tickets will go on sale on Tuesday, May 7th, at 10:00am PDT. They will be sold directly through the Dota 2 Store. This year we'll be putting all tickets up for sale at once, so set your alarm clocks.
We've also updated the The International Qualifiers with the 16 competing teams. Divided into East and West, these teams will compete for the 3 remaining slots in The International. The West Qualifier will be hosted by GDStudio from May 13th through the 19th, and the East Qualifier by BeyondTheSummit from May 20th through the 26th. All qualifier matches will also be available for free through DotaTV, right inside your Dota client.
Updates notes go here.

The International tickets will go on sale on Tuesday, May 7th, at 10:00am PDT. They will be sold directly through the Dota 2 Store. This year we'll be putting all tickets up for sale at once, so set your alarm clocks.
We've also updated the The International Qualifiers with the 16 competing teams. Divided into East and West, these teams will compete for the 3 remaining slots in The International. The West Qualifier will be hosted by GDStudio from May 13th through the 19th, and the East Qualifier by BeyondTheSummit from May 20th through the 26th. All qualifier matches will also be available for free through DotaTV, right inside your Dota client.
Updates notes go here.
Dota 2 Update - May 2nd, 2013
May 03, 2013
- Added Elder Titan!
GAMEPLAY
- Fixed Dark Pact removing Last Word.
- Fixed Dark Pact not removing Poison Attack.
- Fixed Dark Pact not removing Poison Touch.
- Fixed Dark Pact not removing Telekinesis.
- Enabled Bristleback Skywrath Mage and Slark to Captain's Mode (Tournament Version)
COMMUNITY
- Fixed a bug that was allowing extra report submissions on Sundays
UI
- Revised the Community page.
- Added an icon for league games to the Live, Recent and Downloaded game lists.
- Changed Heroes Played and Game History to be popups in the Profile.
- Numerous improvements to the Tournament Scheduling interface.
- Fixed Buy Back availability in spectator dropdown being inaccurate sometimes.
- Improved web browser performance.
- Fixed hitches when spectating games and switching between heroes.
SOUNDS
- New lines added to Skywrath Mage, Timbersaw, and Bristleback.
WORKSHOP
- Added an Animation Overlay dropdown to the Workshop Model Preview.
- Added Lycanthrope's wolves to the Ability Model import list.
GAMEPLAY
- Fixed Dark Pact removing Last Word.
- Fixed Dark Pact not removing Poison Attack.
- Fixed Dark Pact not removing Poison Touch.
- Fixed Dark Pact not removing Telekinesis.
- Enabled Bristleback Skywrath Mage and Slark to Captain's Mode (Tournament Version)
COMMUNITY
- Fixed a bug that was allowing extra report submissions on Sundays
UI
- Revised the Community page.
- Added an icon for league games to the Live, Recent and Downloaded game lists.
- Changed Heroes Played and Game History to be popups in the Profile.
- Numerous improvements to the Tournament Scheduling interface.
- Fixed Buy Back availability in spectator dropdown being inaccurate sometimes.
- Improved web browser performance.
- Fixed hitches when spectating games and switching between heroes.
SOUNDS
- New lines added to Skywrath Mage, Timbersaw, and Bristleback.
WORKSHOP
- Added an Animation Overlay dropdown to the Workshop Model Preview.
- Added Lycanthrope's wolves to the Ability Model import list.
Dota 2 Update - May 1st, 2013
May 01, 2013
UI
- Fixed an issue where matchmaking region selections were not being saved correctly. These selections have been reset and players will have to re-select their regions.
- Fixed an issue where matchmaking region selections were not being saved correctly. These selections have been reset and players will have to re-select their regions.
Dota 2 Update - April 25th, 2013
April 26, 2013
GAMEPLAY
- Enabled Drow and Tusk in Captain's Mode (Tournament Version)
- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version)
- Brewmaster: Fixed primal splits not always starting with the correct unit selected.
- Skywrath Mage: Fixed hitbox being too small.
- Slark: Fixed Shadow Dance giving Slark flying vision.
- Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions.
- Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active.
- Slark: Fixed Dark Pact continuing while Slark is dead.
- Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.)
- Slark: Fixed a number of incorrect spell interactions with Dark Pact.
- Slark: Fixed a number of horizontal movement ability interactions with Pounce.
- Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage.
- Tusk: Fixed Frozen Sigil not affecting magic immune units.
ECONOMY
- All Defense 2 War Dogs are now Vintage quality.
- Dota 2 Vintage quality items can now be traded on the Steam Community Marketplace.
WORKSHOP
- Added HUD Skins to the Workshop Importer.
PERFORMANCE
- Reduced CPU usage for rendering
- Enabled Drow and Tusk in Captain's Mode (Tournament Version)
- Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version)
- Brewmaster: Fixed primal splits not always starting with the correct unit selected.
- Skywrath Mage: Fixed hitbox being too small.
- Slark: Fixed Shadow Dance giving Slark flying vision.
- Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions.
- Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active.
- Slark: Fixed Dark Pact continuing while Slark is dead.
- Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.)
- Slark: Fixed a number of incorrect spell interactions with Dark Pact.
- Slark: Fixed a number of horizontal movement ability interactions with Pounce.
- Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage.
- Tusk: Fixed Frozen Sigil not affecting magic immune units.
ECONOMY
- All Defense 2 War Dogs are now Vintage quality.
- Dota 2 Vintage quality items can now be traded on the Steam Community Marketplace.
WORKSHOP
- Added HUD Skins to the Workshop Importer.
PERFORMANCE
- Reduced CPU usage for rendering
Your New Wingman
April 20, 2013
Introducing Skywrath Mage!
<a href="http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_skywramg001.jpg" target="_blank"><img class="alignnone" title="Gyrocopter was caught in the jetwash" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_skywramg001.jpg" width="576" height="426" /></a>
Today we’ve shipped some changes to the report system as part of our ongoing initiatives in the community space. We’d like to do what we can to discourage some of the negativity that can go on during games as well as encourage folks to exhibit more cooperative behavior with other members of the community.
To that end, we’ve implemented the following changes:
-- We’re restricting the number of report fields per report to a single field in the hopes of increasing some of the clarity for the specific behavior being reported.
-- In concert with the above change, we’ve combined the ‘text’ and ‘voice’ abuse fields in the report dialog into a single ‘communication’ field.
-- We’re implementing a stricter system of communication (both text and voice) bans for abusive players. The system takes into account reports, in-game behavior, and other factors to determine whether or not a ban is warranted. These bans will be for voice and text communication channels only; they will not affect matchmaking, and they will not place players in the low-priority pool. The bans escalate according to the following scale:
<ul>
<li>1st ban: 1 day</li>
<li>2nd ban: 2 days</li>
<li>3rd (and subsequent) bans: 1 week</li>
</ul>
-- We’re changing the number of report submissions per week to 4 to act as an initial baseline, as we fine-tune the system.
-- We've removed a couple of lesser-used features (like spectators being able to report) that our data has shown not to correlate with accurate reports of bad behavior.
These changes are the beginning of a series of ongoing efforts to make the gameplay experience for all members of the DOTA community as enjoyable as possible. We’re going to be constantly monitoring and improving the system (and running many more experiments) as we go along, and we’re hopeful you’ll find these changes result in an improved experience in-game.
Patch notes are available <a href="http://www.dota2.com/news/updates/" target="_blank">here</a>.
<a href="http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_skywramg001.jpg" target="_blank"><img class="alignnone" title="Gyrocopter was caught in the jetwash" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_skywramg001.jpg" width="576" height="426" /></a>
Today we’ve shipped some changes to the report system as part of our ongoing initiatives in the community space. We’d like to do what we can to discourage some of the negativity that can go on during games as well as encourage folks to exhibit more cooperative behavior with other members of the community.
To that end, we’ve implemented the following changes:
-- We’re restricting the number of report fields per report to a single field in the hopes of increasing some of the clarity for the specific behavior being reported.
-- In concert with the above change, we’ve combined the ‘text’ and ‘voice’ abuse fields in the report dialog into a single ‘communication’ field.
-- We’re implementing a stricter system of communication (both text and voice) bans for abusive players. The system takes into account reports, in-game behavior, and other factors to determine whether or not a ban is warranted. These bans will be for voice and text communication channels only; they will not affect matchmaking, and they will not place players in the low-priority pool. The bans escalate according to the following scale:
<ul>
<li>1st ban: 1 day</li>
<li>2nd ban: 2 days</li>
<li>3rd (and subsequent) bans: 1 week</li>
</ul>
-- We’re changing the number of report submissions per week to 4 to act as an initial baseline, as we fine-tune the system.
-- We've removed a couple of lesser-used features (like spectators being able to report) that our data has shown not to correlate with accurate reports of bad behavior.
These changes are the beginning of a series of ongoing efforts to make the gameplay experience for all members of the DOTA community as enjoyable as possible. We’re going to be constantly monitoring and improving the system (and running many more experiments) as we go along, and we’re hopeful you’ll find these changes result in an improved experience in-game.
Patch notes are available <a href="http://www.dota2.com/news/updates/" target="_blank">here</a>.
Your New Wingman
April 20, 2013
Introducing Skywrath Mage!

Today we’ve shipped some changes to the report system as part of our ongoing initiatives in the community space. We’d like to do what we can to discourage some of the negativity that can go on during games as well as encourage folks to exhibit more cooperative behavior with other members of the community.
To that end, we’ve implemented the following changes:
-- We’re restricting the number of report fields per report to a single field in the hopes of increasing some of the clarity for the specific behavior being reported.
-- In concert with the above change, we’ve combined the ‘text’ and ‘voice’ abuse fields in the report dialog into a single ‘communication’ field.
-- We’re implementing a stricter system of communication (both text and voice) bans for abusive players. The system takes into account reports, in-game behavior, and other factors to determine whether or not a ban is warranted. These bans will be for voice and text communication channels only; they will not affect matchmaking, and they will not place players in the low-priority pool. The bans escalate according to the following scale:
-- We’re changing the number of report submissions per week to 4 to act as an initial baseline, as we fine-tune the system.
-- We've removed a couple of lesser-used features (like spectators being able to report) that our data has shown not to correlate with accurate reports of bad behavior.
These changes are the beginning of a series of ongoing efforts to make the gameplay experience for all members of the DOTA community as enjoyable as possible. We’re going to be constantly monitoring and improving the system (and running many more experiments) as we go along, and we’re hopeful you’ll find these changes result in an improved experience in-game.
Patch notes are available here.

Today we’ve shipped some changes to the report system as part of our ongoing initiatives in the community space. We’d like to do what we can to discourage some of the negativity that can go on during games as well as encourage folks to exhibit more cooperative behavior with other members of the community.
To that end, we’ve implemented the following changes:
-- We’re restricting the number of report fields per report to a single field in the hopes of increasing some of the clarity for the specific behavior being reported.
-- In concert with the above change, we’ve combined the ‘text’ and ‘voice’ abuse fields in the report dialog into a single ‘communication’ field.
-- We’re implementing a stricter system of communication (both text and voice) bans for abusive players. The system takes into account reports, in-game behavior, and other factors to determine whether or not a ban is warranted. These bans will be for voice and text communication channels only; they will not affect matchmaking, and they will not place players in the low-priority pool. The bans escalate according to the following scale:
- 1st ban: 1 day
- 2nd ban: 2 days
- 3rd (and subsequent) bans: 1 week
-- We’re changing the number of report submissions per week to 4 to act as an initial baseline, as we fine-tune the system.
-- We've removed a couple of lesser-used features (like spectators being able to report) that our data has shown not to correlate with accurate reports of bad behavior.
These changes are the beginning of a series of ongoing efforts to make the gameplay experience for all members of the DOTA community as enjoyable as possible. We’re going to be constantly monitoring and improving the system (and running many more experiments) as we go along, and we’re hopeful you’ll find these changes result in an improved experience in-game.
Patch notes are available here.
Dota 2 Update - April 19th, 2013
April 20, 2013
- Added Skywrath Mage!
COMMUNITY
- Added stricter system implementing communication (voice and text) bans for abusive players
- Combined voice and text reports into a single 'communication' report
- Reduced reports per week to 4
- Removed ability for spectators to report players in-game.
- Reports now allow single selection of behavior type only
GAMEPLAY
- Beastmaster: Fixed Wild Axes losing vision after the second cast.
- Doom: Scorched Earth now shows its duration on the buff icon.
- Lich: Fixed Frost Armor auto-casting while Lich is channeling.
- Magnus: Fixed a rare crash involving Skewer.
- Slardar: Fixed Slithereen Crush not slowing attack speed.
- Spectre: Fixed Haunt illusions moving while out of the game.
- Timbersaw: Fixed Timberchain travelling too fast.
- Timbersaw: Fixed Timberchain not latching quite far enough.
- Tusk: Fixed Tusk not issuing an attack order on the snowballed unit after the snowball crashes.
- Enabled Drow and Tusk to Captain's Mode (Tournament Version next week)
- Fixed Towers sometimes attacking slower when they have low hit points
UI
- Added tab to the Watch section showing downloaded replay files
VISUALS
- Riki: Added Smoke Screen and Blink Strike animations.
- Sniper: Added victory animations and more aggressive posing of idle, run and attack when enemy is in range.
BOTS
- Bots now know to avoid standing in Macropyre and Ice Path.
WORKSHOP
- Added a button to the preview that allows you to test your imported model in-game, in a local server.
COMMUNITY
- Added stricter system implementing communication (voice and text) bans for abusive players
- Combined voice and text reports into a single 'communication' report
- Reduced reports per week to 4
- Removed ability for spectators to report players in-game.
- Reports now allow single selection of behavior type only
GAMEPLAY
- Beastmaster: Fixed Wild Axes losing vision after the second cast.
- Doom: Scorched Earth now shows its duration on the buff icon.
- Lich: Fixed Frost Armor auto-casting while Lich is channeling.
- Magnus: Fixed a rare crash involving Skewer.
- Slardar: Fixed Slithereen Crush not slowing attack speed.
- Spectre: Fixed Haunt illusions moving while out of the game.
- Timbersaw: Fixed Timberchain travelling too fast.
- Timbersaw: Fixed Timberchain not latching quite far enough.
- Tusk: Fixed Tusk not issuing an attack order on the snowballed unit after the snowball crashes.
- Enabled Drow and Tusk to Captain's Mode (Tournament Version next week)
- Fixed Towers sometimes attacking slower when they have low hit points
UI
- Added tab to the Watch section showing downloaded replay files
VISUALS
- Riki: Added Smoke Screen and Blink Strike animations.
- Sniper: Added victory animations and more aggressive posing of idle, run and attack when enemy is in range.
BOTS
- Bots now know to avoid standing in Macropyre and Ice Path.
WORKSHOP
- Added a button to the preview that allows you to test your imported model in-game, in a local server.
Dota 2 Update - March 29th, 2013
March 30, 2013
- Added Netolic Pro League Ticket
- G-1 Courier: Added particle effects, haste animation and upgraded courier quality
- Bristleback: Fixed Quill Spray stacks being removed by Dark Pact and Kraken Shell.
- Bristleback: Fixed Warpath's oldest stack duration not getting refreshed if another spell was cast with max stacks.
- Rubick: Fixed Rubick gaining infinite no-collision if he stole another spell while following the Spectral Dagger path.
BOTS
- Bots will now soimetimes use Medallion of Courage on neutrals.
- Fixed BH potentially selling a stout sheild that he needs to make poor man's shield.
- Sand King will now break Sandstorm if he's not invisible.
- G-1 Courier: Added particle effects, haste animation and upgraded courier quality
- Bristleback: Fixed Quill Spray stacks being removed by Dark Pact and Kraken Shell.
- Bristleback: Fixed Warpath's oldest stack duration not getting refreshed if another spell was cast with max stacks.
- Rubick: Fixed Rubick gaining infinite no-collision if he stole another spell while following the Spectral Dagger path.
BOTS
- Bots will now soimetimes use Medallion of Courage on neutrals.
- Fixed BH potentially selling a stout sheild that he needs to make poor man's shield.
- Sand King will now break Sandstorm if he's not invisible.
Back In Action!
March 29, 2013
Better watch your back, because Bristleback is back! <em>(kill me)</em>.
<a href="http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_bristleback.jpg"><img class="alignnone" title="If you enjoyed those puns I got a backpack full of more." alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_bristleback.jpg" width="576" height="426" /></a>
Something we're very excited about this week is Anuxi's <a href="http://steamcommunity.com/workshop/filedetails/?id=133304836" target="_blank">Treasure of the Shaper Divine Chest</a>. Look at all that stuff! This marks the first Chest entirely composed of items created by a single Workshop Contributor. We cannot wait to see what else comes out of the Dota 2 Workshop community.
<a href="http://steamcommunity.com/workshop/filedetails/?id=133304836" target="_blank"><img class="alignnone" title="dat Doom Sword" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_treasure_of_the_shaper_divine.jpg" width="576" height="426" /></a>
In Tournament news, <a href="http://www.dota2.com/store/itemdetails/101817554" target="_blank">The Defense 3</a> Grand Finals are this weekend and if you happen to be one of the Immortal Highlanders that are still around since the start of the tournament then you are in for a treat! Virtus Pro faces Fnatic in a Best of Five that is sure to produce many memorable moments that should last until the next Defense ends or the <a href="http://en.wikipedia.org/wiki/Heat_death_of_the_universe" target="_blank">heat death of the universe</a>, whichever comes first.
Good news to you G-1 League fans! The fine fellows over <a href="http://www.17173.com/" target="_blank">17173</a> have added Inky the Hexapus courier to their <a href="http://www.dota2.com/store/itemdetails/135034708" target="_blank">tournament pass</a>. Early adopters should find Inky awaiting in their inventories when they log in -- make sure to bring a treat.
Finally, are you in Serbia? Do you like Dota 2? Do you have what it takes?! *insert guitar riff here* KGB-HQ is running a 32 team tournament at their cafe in Belgrade, Serbia. Interested? You can find more info <a href="http://e-frag.net/v2/najavljen-dota-2-turnir-kgb-cm-storm-volume-2/" target="_blank">here</a>.
This <a href="http://www.dota2.com/news/updates/" target="_blank">changelog </a>fell off the back of Axe's van.
<a href="http://media.steampowered.com/apps/dota2/images/blogfiles/keyart_bristleback.jpg"><img class="alignnone" title="If you enjoyed those puns I got a backpack full of more." alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_bristleback.jpg" width="576" height="426" /></a>
Something we're very excited about this week is Anuxi's <a href="http://steamcommunity.com/workshop/filedetails/?id=133304836" target="_blank">Treasure of the Shaper Divine Chest</a>. Look at all that stuff! This marks the first Chest entirely composed of items created by a single Workshop Contributor. We cannot wait to see what else comes out of the Dota 2 Workshop community.
<a href="http://steamcommunity.com/workshop/filedetails/?id=133304836" target="_blank"><img class="alignnone" title="dat Doom Sword" alt="" src="http://media.steampowered.com/apps/dota2/images/blogfiles/inline_treasure_of_the_shaper_divine.jpg" width="576" height="426" /></a>
In Tournament news, <a href="http://www.dota2.com/store/itemdetails/101817554" target="_blank">The Defense 3</a> Grand Finals are this weekend and if you happen to be one of the Immortal Highlanders that are still around since the start of the tournament then you are in for a treat! Virtus Pro faces Fnatic in a Best of Five that is sure to produce many memorable moments that should last until the next Defense ends or the <a href="http://en.wikipedia.org/wiki/Heat_death_of_the_universe" target="_blank">heat death of the universe</a>, whichever comes first.
Good news to you G-1 League fans! The fine fellows over <a href="http://www.17173.com/" target="_blank">17173</a> have added Inky the Hexapus courier to their <a href="http://www.dota2.com/store/itemdetails/135034708" target="_blank">tournament pass</a>. Early adopters should find Inky awaiting in their inventories when they log in -- make sure to bring a treat.
Finally, are you in Serbia? Do you like Dota 2? Do you have what it takes?! *insert guitar riff here* KGB-HQ is running a 32 team tournament at their cafe in Belgrade, Serbia. Interested? You can find more info <a href="http://e-frag.net/v2/najavljen-dota-2-turnir-kgb-cm-storm-volume-2/" target="_blank">here</a>.
This <a href="http://www.dota2.com/news/updates/" target="_blank">changelog </a>fell off the back of Axe's van.
Back In Action!
March 29, 2013
Better watch your back, because Bristleback is back! (kill me).

Something we're very excited about this week is Anuxi's Treasure of the Shaper Divine Chest. Look at all that stuff! This marks the first Chest entirely composed of items created by a single Workshop Contributor. We cannot wait to see what else comes out of the Dota 2 Workshop community.

In Tournament news, The Defense 3 Grand Finals are this weekend and if you happen to be one of the Immortal Highlanders that are still around since the start of the tournament then you are in for a treat! Virtus Pro faces Fnatic in a Best of Five that is sure to produce many memorable moments that should last until the next Defense ends or the heat death of the universe, whichever comes first.
Good news to you G-1 League fans! The fine fellows over 17173 have added Inky the Hexapus courier to their tournament pass. Early adopters should find Inky awaiting in their inventories when they log in -- make sure to bring a treat.
Finally, are you in Serbia? Do you like Dota 2? Do you have what it takes?! *insert guitar riff here* KGB-HQ is running a 32 team tournament at their cafe in Belgrade, Serbia. Interested? You can find more info here.
This changelog fell off the back of Axe's van.

Something we're very excited about this week is Anuxi's Treasure of the Shaper Divine Chest. Look at all that stuff! This marks the first Chest entirely composed of items created by a single Workshop Contributor. We cannot wait to see what else comes out of the Dota 2 Workshop community.

In Tournament news, The Defense 3 Grand Finals are this weekend and if you happen to be one of the Immortal Highlanders that are still around since the start of the tournament then you are in for a treat! Virtus Pro faces Fnatic in a Best of Five that is sure to produce many memorable moments that should last until the next Defense ends or the heat death of the universe, whichever comes first.
Good news to you G-1 League fans! The fine fellows over 17173 have added Inky the Hexapus courier to their tournament pass. Early adopters should find Inky awaiting in their inventories when they log in -- make sure to bring a treat.
Finally, are you in Serbia? Do you like Dota 2? Do you have what it takes?! *insert guitar riff here* KGB-HQ is running a 32 team tournament at their cafe in Belgrade, Serbia. Interested? You can find more info here.
This changelog fell off the back of Axe's van.