Dota 2 Update - January 4th, 2013
January 05, 2013
- Fixed Snowballs/Coals/Campfires proccing some passive abilities like Aftershock
- Fixed RoB, RoA and Radiance proccing Essence Aura
- Fixed a Roshan exploit with Clockerk
- Fixed RoB, RoA and Radiance proccing Essence Aura
- Fixed a Roshan exploit with Clockerk
Dota 2 Update - January 3rd, 2013
January 04, 2013
VISUALS
- Added Nightstalker darkness graphic to day/night clock.
- When calculating Net Worth, we no longer include the inventory value of the other Meepos.
GAMEPLAY
- Roshan is no longer pushed by Clockwerk's cogs.
UI
- Added Announcer previewing.
- Fixed backwards day/night indicator.
MISC
- Added Australia server region.
- Failed chunks are now retried when downloading replays. This should address the issue with Error 206.
BOTS
- Bots will now wake up if they're attacked during their initial 15 second slumber.
- Improved decision-making of who should buy wards on a team.
- Fixed Lich bot trolling teammates by using Dark Ritual on creeps that a teammate teleporting to.
- Swapped around Jugg bot's item build (he goes for ring of health and battlefury faster now).
- Carry bots are now allowed to move further from their base laning location when going for last hits.
- Added Nightstalker darkness graphic to day/night clock.
- When calculating Net Worth, we no longer include the inventory value of the other Meepos.
GAMEPLAY
- Roshan is no longer pushed by Clockwerk's cogs.
UI
- Added Announcer previewing.
- Fixed backwards day/night indicator.
MISC
- Added Australia server region.
- Failed chunks are now retried when downloading replays. This should address the issue with Error 206.
BOTS
- Bots will now wake up if they're attacked during their initial 15 second slumber.
- Improved decision-making of who should buy wards on a team.
- Fixed Lich bot trolling teammates by using Dark Ritual on creeps that a teammate teleporting to.
- Swapped around Jugg bot's item build (he goes for ring of health and battlefury faster now).
- Carry bots are now allowed to move further from their base laning location when going for last hits.
Dota 2 Update - December 20th, 2012
December 20, 2012
- Naked Greevils now get a random ultimate too.
- Auras from heroes no longer apply when in Greevil mode.
- Rebalanced the essence stat bonuses slightly. This should make seraphic greevils slightly weaker overall and colored greevils should be the best at whatever their essence gives innately.
- The items heroes receive from presents are now significantly better.
- Fixed a bug that would sometimes caused non-naked greevils to get incorrect/random abilities.
- Fixed a few greevil ability tooltips that were crediting abilities to the wrong essence/egg colors.
- Fixed Greeviling game summary gifts somtimes displaying incorrectly.
- Auras from heroes no longer apply when in Greevil mode.
- Rebalanced the essence stat bonuses slightly. This should make seraphic greevils slightly weaker overall and colored greevils should be the best at whatever their essence gives innately.
- The items heroes receive from presents are now significantly better.
- Fixed a bug that would sometimes caused non-naked greevils to get incorrect/random abilities.
- Fixed a few greevil ability tooltips that were crediting abilities to the wrong essence/egg colors.
- Fixed Greeviling game summary gifts somtimes displaying incorrectly.
Dota 2 Update - December 19th, 2012
December 20, 2012
- Fixed greevil wall-related server crash.
- Death Pact only gives half its bonus if used on greevils.
- Juggernaut can no longer instantly kill greevils with his ultimate.
- Fixed missing chat messages when items drop.
- Death Pact only gives half its bonus if used on greevils.
- Juggernaut can no longer instantly kill greevils with his ultimate.
- Fixed missing chat messages when items drop.
Dota 2 Update - December 19th, 2012
December 19, 2012
- Frostivus arrives...and is cancelled by the Greeviling!
- Added Polycount Contest Winner Items (11 new hero sets)
- 6.77 gameplay parity update
BUGS
- Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted
- Alchemist: Fixed Unstable Concoction being dodgeable
- Bane: Fixed base damage being too low
- Centaur: Fixed Centaur's Return instantly killing Zombies
- Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear
- Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals
- Timbersaw: Timberchain sometimes missing trees at max range
- Timbersaw: Fixed different elevations causing an invisible Chakram
- Timbersaw: Adjusted hitbox
- Timbersaw: Fixed Return Chakram proccing Magic Stick
- Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target
GENERAL
- Added a toggle option for Chat Message sound
- Fixed day night images being incorrectly rotated
- Updated Timbersaw's recommended items
- Fixed lifetime timer alignment
- Adjusted Chat Message sound level
PARITY UPDATE
Ancient Apparition
- Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider
- Batrider can no longer attack while using Flaming Lasso
Bounty Hunter
- Track no longer reduces armor
Centaur Warrunner
- Movement speed decreased from 305 to 300
- Double Edge no longer interrupts channeling
- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk
- Agility growth increased from 1.2 to 2.3
Dazzle
- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer
- Scorched Earth now also affects other units you control
- Doom now has too much armor! (+1)
Drow Ranger
- Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker
- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
- Aftershock damage increased from 25/45/75/115 to 50/75/100/125
- Enchant Totem cooldown decreased from 6 to 5
Enchantress
- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro
- Ice Path damage from 100 to 25/50/75/100
Lycanthrope
- Base Int increased from 15 to 17
- Spirit Wolves armor increased by 1
Magnus
- Skewer no longer affects magic immune units
- Skewer cast range rescaled from 1200 to 600/800/1000/1200
- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Mirana
- Moonlight Shadow duration increased from 11 to 15 seconds
Morphling
- Cast animation time decreased from 0.4 to 0.25
Necrolyte
- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight
- Purification cast range rescaled from 400/500/600/700 to 700
Puck
- Illusory Orb cooldown decreased from 13 to 12
Pugna
- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon
- Shadow Poison cooldown decreased from 3 to 2.75
Slark
- Base agility increased by 6
Spectre
- Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven
- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
- Warcry duration decreased from 8 to 7 seconds
Templar Assassin
- Refraction manacost increased from 75 to 100
Treant Protector
- Damage increased by 10
- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
- Overgrowth cooldown decreased from 80 to 70
- Living Armor damage instances increased from 6 to 7
- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying
- Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit
- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper
- Base strength increased by 3
Warlock
- Shadow Word cooldown decreased from 20 to 16
Weaver
- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Zeus
- Strength growth increased from 1.8 to 2.3
Daedalus
- Crit multiplier decreased from 2.7 to 2.4
- Recipe cost decreased from 1200 to 1000
Crystalys
- Damage decreased from 35 to 30
Eye of Skadi
- HP bonus increased from 200 to 250
- MP bonus increase from 150 to 250
Shiva's Guard
- Freezing Aura's attack speed reduction increased from 25 to 30
Neutral Harpy Storm
- Chain Lightning manacost reduced from 90 to 50
- Added Polycount Contest Winner Items (11 new hero sets)
- 6.77 gameplay parity update
BUGS
- Alchemist: Fixed Unstable Concoction charge time counting when it was released rather than impacted
- Alchemist: Fixed Unstable Concoction being dodgeable
- Bane: Fixed base damage being too low
- Centaur: Fixed Centaur's Return instantly killing Zombies
- Luna: Fixed Lunar Blessing affecting some non-hero units like Familiars and Spirit Bear
- Spectre: Fixed Desolate not dealing damage to enemy heroes if they are near neutrals
- Timbersaw: Timberchain sometimes missing trees at max range
- Timbersaw: Fixed different elevations causing an invisible Chakram
- Timbersaw: Adjusted hitbox
- Timbersaw: Fixed Return Chakram proccing Magic Stick
- Warlock: Fixed Golem's Flaming Fists not dealing damage to the primary attack target
GENERAL
- Added a toggle option for Chat Message sound
- Fixed day night images being incorrectly rotated
- Updated Timbersaw's recommended items
- Fixed lifetime timer alignment
- Adjusted Chat Message sound level
PARITY UPDATE
Ancient Apparition
- Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider
- Batrider can no longer attack while using Flaming Lasso
Bounty Hunter
- Track no longer reduces armor
Centaur Warrunner
- Movement speed decreased from 305 to 300
- Double Edge no longer interrupts channeling
- Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk
- Agility growth increased from 1.2 to 2.3
Dazzle
- Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer
- Scorched Earth now also affects other units you control
- Doom now has too much armor! (+1)
Drow Ranger
- Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker
- Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5
- Aftershock damage increased from 25/45/75/115 to 50/75/100/125
- Enchant Totem cooldown decreased from 6 to 5
Enchantress
- Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Jakiro
- Ice Path damage from 100 to 25/50/75/100
Lycanthrope
- Base Int increased from 15 to 17
- Spirit Wolves armor increased by 1
Magnus
- Skewer no longer affects magic immune units
- Skewer cast range rescaled from 1200 to 600/800/1000/1200
- Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Mirana
- Moonlight Shadow duration increased from 11 to 15 seconds
Morphling
- Cast animation time decreased from 0.4 to 0.25
Necrolyte
- Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight
- Purification cast range rescaled from 400/500/600/700 to 700
Puck
- Illusory Orb cooldown decreased from 13 to 12
Pugna
- Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon
- Shadow Poison cooldown decreased from 3 to 2.75
Slark
- Base agility increased by 6
Spectre
- Haunt no longer ends when you use reality (the targeted illusion is still replaced by you though)
Sven
- Great Cleave damage decreased from 25/40/55/70 to 20/35/50/65
- Warcry duration decreased from 8 to 7 seconds
Templar Assassin
- Refraction manacost increased from 75 to 100
Treant Protector
- Damage increased by 10
- Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10
- Overgrowth cooldown decreased from 80 to 70
- Living Armor damage instances increased from 6 to 7
- Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying
- Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit
- Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Viper
- Base strength increased by 3
Warlock
- Shadow Word cooldown decreased from 20 to 16
Weaver
- Shukuchi damage increased from 90/100/110/120 to 90/110/130/150
Zeus
- Strength growth increased from 1.8 to 2.3
Daedalus
- Crit multiplier decreased from 2.7 to 2.4
- Recipe cost decreased from 1200 to 1000
Crystalys
- Damage decreased from 35 to 30
Eye of Skadi
- HP bonus increased from 200 to 250
- MP bonus increase from 150 to 250
Shiva's Guard
- Freezing Aura's attack speed reduction increased from 25 to 30
Neutral Harpy Storm
- Chain Lightning manacost reduced from 90 to 50
Dota 2 Update - December 13th, 2012
December 14, 2012
Added Timbersaw!
GAMEPLAY
- Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).
- Outworld Destroyer: Fixed some items not proccing Essence Aura properly.
- Silencer: Fixed Last Word not being triggered by Invoke.
- Slark: Fixed Pounce leashing illusions.
- Undying: Fixed Decay providing too much healing to Undying.
- Fixed Shadow Blade interaction with Critical Strike.
- Fixed Cycloning yourself causing you to take damage from Orchid.
MATCHMAKING
- Players who dodge a game will get a small matchmaking timeout
- High ranked players will should enjoy faster queue times during less active times
GAMEPLAY
- Ancient Apparition: Fixed status effect ignoring magic immune units (HP Freeze and Shatter).
- Outworld Destroyer: Fixed some items not proccing Essence Aura properly.
- Silencer: Fixed Last Word not being triggered by Invoke.
- Slark: Fixed Pounce leashing illusions.
- Undying: Fixed Decay providing too much healing to Undying.
- Fixed Shadow Blade interaction with Critical Strike.
- Fixed Cycloning yourself causing you to take damage from Orchid.
MATCHMAKING
- Players who dodge a game will get a small matchmaking timeout
- High ranked players will should enjoy faster queue times during less active times
Polycount Contest Winners – Day 1
December 12, 2012
The Dota 2 Polycount Contest began on October 8th and officially ended this past Monday December 3rd. Over that two month period the <a href="http://www.polycount.com/">Polycount</a> modeling community submitted more than 1,000 entries to the <a href="http://steamcommunity.com/sharedfiles/browse/?appid=570">Dota 2 Workshop</a>. We aren’t exaggerating when we say that the sheer magnitude of high quality submissions has blown us away and that judging entries has been difficult because so many sets could have been winners.
<a href="http://blog.dota2.com/2012/12/polycount-contest/">Head over to the official Dota 2 blog to read up on the winners!</a>
<a href="http://blog.dota2.com/2012/12/polycount-contest/">Head over to the official Dota 2 blog to read up on the winners!</a>
Polycount Contest Winners – Day 1
December 12, 2012
The Dota 2 Polycount Contest began on October 8th and officially ended this past Monday December 3rd. Over that two month period the Polycount modeling community submitted more than 1,000 entries to the Dota 2 Workshop. We aren’t exaggerating when we say that the sheer magnitude of high quality submissions has blown us away and that judging entries has been difficult because so many sets could have been winners.
Head over to the official Dota 2 blog to read up on the winners!
Head over to the official Dota 2 blog to read up on the winners!
Dota 2 Update - December 6th, 2012
December 06, 2012
GAMEPLAY
- Fixed some bugs with Pounce movement restriction
- Fixed being able to cast and attack while using Skewerr
- Fixed Empower buff remaining after casting Black King Bar
- Fixed Neutral creep chase time being too long
- Added Pseudo Random chances for the following items: Daedalus, Crystalys, Abyssal Blade, Basher, Heaven's Halbred, Maelstrom, Mjollnir, Static Charge, Monkey King Bar, Poor Man's Shield, Sange, Sange and Yasha, Stout Shield, Vanguard
- Fixed various ancient AI exploits
SOUND
- Some voice gain fixes to improve quality
- Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker
MISC
- Fixed an issue where players would not be able to reconnect to a server and would get "You must be in a lobby to connect."
- Undying's Tombstone now caps at 64 maximum zombies.
- Fixed some bugs with Pounce movement restriction
- Fixed being able to cast and attack while using Skewerr
- Fixed Empower buff remaining after casting Black King Bar
- Fixed Neutral creep chase time being too long
- Added Pseudo Random chances for the following items: Daedalus, Crystalys, Abyssal Blade, Basher, Heaven's Halbred, Maelstrom, Mjollnir, Static Charge, Monkey King Bar, Poor Man's Shield, Sange, Sange and Yasha, Stout Shield, Vanguard
- Fixed various ancient AI exploits
SOUND
- Some voice gain fixes to improve quality
- Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker
MISC
- Fixed an issue where players would not be able to reconnect to a server and would get "You must be in a lobby to connect."
- Undying's Tombstone now caps at 64 maximum zombies.
Dota 2 Update - November 15th, 2012
November 16, 2012
- Added Slark!
- Added a chatwheel for quick, localized communication with teammates!
- You can now reset your keys to a number of predefined keyboard templates!
ITEMS
- Tournament Drops are now enabled for all leagues
GAMEPLAY
- Zombies no longer spawn other zombies from a stolen Tombstone
UI
- Added a form for soliciting new chatwheel options.
- Added hotkeys for each of the chatwheel messages.
- Added world heatmap for seeing where players are located.
- Abilities and items bound to alt-combinations now display as such.
- Added option to smoothdrag when spectating or viewing replays
- Added option to invert middle-mouse camera grip
VISUALS
- Fixed Nightstalker losing his wings at night.
- Added a chatwheel for quick, localized communication with teammates!
- You can now reset your keys to a number of predefined keyboard templates!
ITEMS
- Tournament Drops are now enabled for all leagues
GAMEPLAY
- Zombies no longer spawn other zombies from a stolen Tombstone
UI
- Added a form for soliciting new chatwheel options.
- Added hotkeys for each of the chatwheel messages.
- Added world heatmap for seeing where players are located.
- Abilities and items bound to alt-combinations now display as such.
- Added option to smoothdrag when spectating or viewing replays
- Added option to invert middle-mouse camera grip
VISUALS
- Fixed Nightstalker losing his wings at night.