A Cornea-copia of Wards

November 09, 2012

As all you pro Dota 2 players out there know, the most important skill to develop is map awareness. Now there's no easier way to look cool while winning games thanks to your new found skill than by checking out these freshly made <a href="http://dota2.com/store/#cat=1" target="_blank">Wards</a>.

Also to be found in today's update is the option to start games in Reverse Captain's Mode when creating a practice lobby. In this mode Captain's pick the heroes they want the other team to play, resulting in either hilarious or painful games. And what better way to show off this new mode than by checking out the <a href="http://dota2.com/store/itemdetails/96472158" target="_blank">atoD 2 tournamen</a>t? Watch Pro teams like Na'Vi, mTw and Zero play heroes that don't usually get a chance to shine.

Oh, perhaps you're looking for <a href="http://www.dota2.com/news/updates/">this</a>?

A Cornea-copia of Wards

November 09, 2012

As all you pro Dota 2 players out there know, the most important skill to develop is map awareness. Now there's no easier way to look cool while winning games thanks to your new found skill than by checking out these freshly made Wards.

Also to be found in today's update is the option to start games in Reverse Captain's Mode when creating a practice lobby. In this mode Captain's pick the heroes they want the other team to play, resulting in either hilarious or painful games. And what better way to show off this new mode than by checking out the atoD 2 tournament? Watch Pro teams like Na'Vi, mTw and Zero play heroes that don't usually get a chance to shine.

Oh, perhaps you're looking for this?

Dota 2 Update - November 8th, 2012

November 09, 2012

GAMEPLAY
- Added Reverse Captains Mode.
- Dark Seer: Fixed Wall of Replica illusion creation timing (affects instantly dying illusions mainly).
- Dragon Knight: Fixed Elder Dragon Form not splashing on siege units.
- Enchantress: Fixed being unable to be healed by Nature's Attendants if you are sleeping.
- Enchantress: Fixed Impetus not being castable on Magic Immune enemies (still does no damage if immune on impact).
- Gyrocopter: Homing Missile now starts 150 units in front him.
- Huskar: Fixed Life Break not properly dispelling buffs on you when cast.
- Lich: Fixed Chainfrost not working with Refresher.
- Phantom Lancer: Fixed not reproducing his abilities (including stat bonuses) correctly on his Dopplewalked illusion.
- Phantom Lancer: Fixed Dopplewalked illusions never Juxtaposing.
- Shadow Shaman: Fixed Mass Serpent Wards having no cast point.
- Silencer: Fixed Illusions stealing intelligence.
- Spiritbreaker: Fixed case where he could interrupt his Charge by previously having given an attack order to his target.
- Templar Assassin: Fixed Psionic Trap's nearby detonate ability not always working if the trap is too far.
- Undying: Zombies now correctly disable Blink Dagger.
- Venomancer: Fixed Poison Sting duration not increasing per level.
- Visage: Fixed Familiars agroing neutrals when flying over them.
- Wisp: Fixed his Spirits dying if he gets cycloned or purged.
- Wisp: Fixed Tether targeting magic immune allies.
- Witch Doctor: Fixed Paralyzing Casks not bouncing between Magic Immune enemies (doesn't stun them, but doesn't cause the bouncing to end prematurely).
- Witch Doctor: Fixed Death Ward not bouncing on magic immune enemies.
- Fixed heroes being able to get stuck on each other in rare cases.
- Fixed neutrals seeing and killing other sentry wards (as well as other non-attacking ward-type units).
- Fixed Arcane Boots and Mekansm being unable to affected allied invulnerable units.
- Fixed Orb of Venom doing lethal damage.
- Fixed Neutral Gnoll's poison attack doing lethal damage.
- Fixed Vladmir's Offering applying the aura when they owning unit is dead.

UI
- Movement speed on the HUD is now written as a total rather than two seperate numbers.
- Fixed Disabled Tranquil Boots movement speed.
- Updated Tranquil boots disabled icon.
- If you miss the queue for Diretide and accept a requeue, you will be put back in the Diretide queue.
- Adding chat bubble visualization of your current mic volume.
- Voice Threshold and Mute Cobroadcasters settings should now persist when the game is restarted.

AUDIO
- Added voice auto-gain. All voices are now brought up to a normal level. Turning off microphone boost in Windows settings is recommended.
- Reduced the delay on voice transmission.

Diretide

November 06, 2012

Candy! Greevils! Treats! 50 foot tall tricksters! We are not responsible for any loss of sleep caused by nightmares now that the Diretide is here!

<a href="http://media.steampowered.com/apps/dota2/posts/diretide_full.jpg"><img src="http://media.steampowered.com/apps/dota2/posts/diretide_small.jpg"/></a>

Not only will you be able to play a brand new game mode inside Dota 2 but you'll also find that the regular Dota 2 map suddenly got spookier! Check <a href="http://www.dota2.com/diretide/">here</a> for details.

This is our first seasonal event and as always we would love to hear what you <a href="http://www.valvesoftware.com/email.php?recipient=Dota+2+Team" target="_blank">think</a>.

<a href="http://media.steampowered.com/apps/dota2/posts/diretide_full.jpg" target="_blank">Happy Haunting</a>!

Diretide

November 06, 2012

Candy! Greevils! Treats! 50 foot tall tricksters! We are not responsible for any loss of sleep caused by nightmares now that the Diretide is here!



Not only will you be able to play a brand new game mode inside Dota 2 but you'll also find that the regular Dota 2 map suddenly got spookier! Check here for details.

This is our first seasonal event and as always we would love to hear what you think.

Happy Haunting!

Dota 2 Update - November 5th, 2012

November 06, 2012

Diretide Fixes

- The Sugar Rush defeat-Roshan timer now begins when 20 minutes have elapsed, even if the game is currently tied.

Dota 2 Update - November 2nd, 2012

November 03, 2012

Diretide changes
- Roshan does not appreciate being sheeped.

Dota 2 Update - November 1st, 2012

November 02, 2012

- Fixed a bug that caused Greevil Eggs to lose socketed essences when traded. Eggs are now safe to trade.
- Removed a restore option on Greevil Eggs that caused socketed essences to be lost.
- Restored Greevil Eggs damaged by the trading and restore bugs to their owners. About 12,000 eggs were affected and have been restored. Check your backpacks for the extra eggs!
- Added a Golden Baby Roshan trophy courier that will be awarded to the fastest Roshan killing players each cycle.
- Private lobbies set to Tournament will now use the normal Dota map.
- Candy can no longer be sold, dropped, killed, or given to couriers.
- The Diretide announcer no longer overrides the killing spree announcer in non-Diretide games.
- View previous Diretide Hall of Fame cycle winners on the play tab.

Dota 2 Update - October 31st, 2012

November 01, 2012

DIRETIDE FIXES

- Fixed Death Prophet Announcer.
- Sugar Rushed Roshan now casts his abilities using pure glucose rather than mana.
- Diretide Roshan is now invulnerable prior to Sugar Rush.
- Fixed the incorrect hero picker being shown when spectating Diretide games.
- Added support for multiple rounds of Sugar Rush record tracking.
- Glyph now works on the bucket.
- Illusions now die if they attack the bucket.
- Meepo dying will no longer remove candy from everyone.
- Illusions no longer get bonus gold/xp from depositing candy in your bucket.
- Fixed bug with re-picking granting too much gold.

Dota 2 Update - October 29th, 2012

October 29, 2012

BUGS
- Fixed Stampede sound not being global for enemies
- Fixed Stampede buff being applied as an aura rather than a one time buff
- Fixed Return vs Siege
- Fixed Treant Protector's strength growth
- Fixed Last Word Legacy Key
- Fixed Last Word interaction with BKB and Cyclone


GAMEPLAY
- Stampede cooldown increased from 65 to 120/90/60
- Stampede duration rescaled from 3/4/5 to 3.75
- Stampede damage slightly reworked from 100/150/200 + 2x str to 0 + 1/2/3x str (no base damage)
- Stampede mancost increased from 50 to 80
- Stampede AoE reduced from 120 to 105
- Drow's base armor decreased by 2
- Marksmanship focus AoE increased from 375 to 400
- Last Word manacost from 100 to 115
- Living Armor cooldown and duration decreased from from 20 to 15
- Living Armor manacost decreased 30/35/40/45 to 25

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