The Dota Pro Circuit Winter 2021 Season

January 21, 2021



This week begins the Winter 2021 season of the Dota Pro Circuit and with it kicks off six straight weeks of daily pro Dota action; all day, every day.

In preparation for this season we’ve revamped the in-client watching experience and you’ll find a ton of new ways to watch and follow along with the scene. The “Watch” tab now has a comprehensive schedule and shows you the the current team standings. You’ll quickly get a snapshot of where things stand and what games are happening in the moment and where to watch. You’ll also be able to follow your favorite teams to make sure you never miss one of their matches. We’ve also updated the DPC app (iOS and Android) so you can follow along and track the new leagues and teams there as well.

If you’ve been following professional Dota for a while you’ll know we’ve explored a few ways for you to cheer on your favorite teams. In the coming weeks you’ll be able to back your favorites by purchasing content packages featuring in-game effects, sprays, emotes, loading screens and (of course) chat-wheel lines from your favorite teams. This content is coming straight from the teams themselves and they are submitting some great stuff for you to equip across your account.

We’re excited for the next two months of competitive Dota and we know you are too. The games are live and you can jump in and watch right now right here:

Southeast Asia


West Europe


East Europe


North America


South America


China

Ability Draft Update

January 08, 2021

This patch updates the Ability Draft game mode:


  • Fixed Greater Bash not working when drafted.
  • Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
  • Fixed Fire Spirits not working with Shard.
  • Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
  • Fixed Holy Persuasion not converting ancient creeps with Scepter.
  • Fixed Grave Keeper's Cloak not working with Shard.
  • Fixed Epicenter not getting the Shard upgrade.
  • Fixed Fissure Shard upgrade not working.
  • Pulse Nova Scepter upgrade now grants Nihilism.
  • Mana Void Scepter upgrade now grants Blink Fragment.
  • Macropyre Shard upgrade now grants Liquid Ice.
  • Fixed Spirit Form not granting Recall and Blinding Light when active.
  • Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
  • Fixed Ransack not getting the Geostrike upgrade with Shard.
  • Summon Familiars Scepter upgrade now grants Silent as the Grave.
  • Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
  • Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
  • Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
  • Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
  • Poison Sting now only applies to the primary target when used with multi-target attacks.
  • Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
  • Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
  • Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
  • Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
  • Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
  • Fixed Acorn Shot missing bounce targets for melee heroes.
  • Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
  • Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
  • Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
  • Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
  • Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
  • Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
  • Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
  • Fixed Duel ending early if Berserker's Call was on the target.
  • Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
  • Fixed talents missing from Wraith King, Omniknight & Beastmaster.
  • Fixed being unable to click anything for the first few seconds of the game.
  • Fixed Coaches crashing during drafting stage.
  • Fixed private lobbies crashing after the draft if there wasn't 10 players.
  • Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Dota 2 Update - January 7th, 2021

January 07, 2021

ABILITY DRAFT CHANGES:
=====
• Fixed Greater Bash not working when drafted.
• Fixed Io Spirits In/Out ability replacing other drafted abilities. This should fix any 0 second cool-down exploits with other abilities.
• Fixed Fire Spirits not working with Shard.
• Fixed being unable to cast Reverse Timewalk with Timewalk Shard.
• Fixed Holy Persuasion not converting ancient creeps with Scepter.
• Fixed Grave Keeper's Cloak not working with Shard.
• Fixed Epicenter not getting the Shard upgrade.
• Fixed Fissure Shard upgrade not working.
• Pulse Nova Scepter upgrade now grants Nihilism.
• Mana Void Scepter upgrade now grants Blink Fragment.
• Macropyre Shard upgrade now grants Liquid Ice.
• Fixed Spirit Form not granting Recall and Blinding Light when active.
• Fixed heroes getting Spirit Form if Illuminate was drafted and a Scepter was gained.
• Fixed Ransack not getting the Geostrike upgrade with Shard.
• Summon Familiars Scepter upgrade now grants Silent as the Grave.
• Skeleton archers now have a minimum attack range of 500 even when Burning Army is cast by melee heroes.
• Take Aim and the Shadow Realm active now provide bonus range to melee heroes.
• Spirit Bear now displays on the left side of the screen as an owned unit as well as in the post-game scoreboard. It's inventory will also be included in the net worth calculations of the owner hero.
• Swashbuckle now splinters the attacks if Marksmanship is drafted and Scepter is active.
• Poison Sting now only applies to the primary target when used with multi-target attacks.
• Poison Sting no longer applies to attacks coming from any wards other than Plague Wards (Serpent Wards, Death Ward)
• Fixed Infernal Blade applying damage and burn to buildings if you switch targets before the projectile lands.
• Stifling Dagger now applies Infernal Blade if it is set to auto-cast.
• Fixed Bash of the Deep triggering multiple times when ranged units had high attack speed.
• Fixed Sacred Arrow launching from different positions depending on the hero. Will now always launch from center point of the hero.
• Fixed Acorn Shot missing bounce targets for melee heroes.
• Fixed Echo Stomp doing double the damage if Astral Spirit was also drafted. Note: Echo Stomp will still do both physical and magical damage values regardless of Astral Spirit being drafted.
• Fixed some heroes getting stuck in looping animations (Ember Spirit, Magnus, Pangolier, Void Spirit).
• Fixed giving Scepters to teammates (with Greevil's greed) removing your Shard granted ability.
• Fixed attack abilities with a cost, spending that cost on multi-target attacks that don't proc modifiers (Split Shot, Flak Cannon).
• Fixed Lil' Shredder stacks being consumed too quickly when using Medusa's Split Shot.
• Fixed Bash of the Deep counting up from Marksmanship Splintered attacks.
• Fixed Walrus Punch FX sometimes getting stuck on targets for the duration of the game.
• Fixed Duel ending early if Berserker's Call was on the target.
• Fixed Invoker & Hoodwink not getting access to the talents when they drafted their own spells.
• Fixed talents missing from Wraith King, Omniknight & Beastmaster.
• Fixed being unable to click anything for the first few seconds of the game.
• Fixed Coaches crashing during drafting stage.
• Fixed private lobbies crashing after the draft if there wasn't 10 players.
• Fixed various inaccurate scepter/shard markers on draft screen as well as missing or wrong Aghanim's tooltips.

Dota 2 Update #2 - December 22nd, 2020

December 23, 2020

- Updated the overhead heal display values to show the amplified values rather than just the base values.

Dota 2 Update - December 22nd, 2020

December 23, 2020

- Diretide has ended. Diretide Point rewards will no longer be available.
- There will be opportunities to obtain The Hallowed Chest of the Diretide through playtime starting sometime in January.
- Fixed Orb of Venom slow stacking with Orb of Corrosion
- Fixed Cloak of Flames not doing less damage when carried by Illusions (now does 30)

Dota 2 Update - December 18th 2020

December 19, 2020

- Fixed an unintended inclusion of damage reduction on Wrath of Nature

Dota 2 Update - December 18th, 2020

December 19, 2020

Hoodwink
- Base Agility reduced by 4.
- Acorn Shot: Bonus damage reduced from 25/50/75/100 to 20/40/60/80.
- Acorn Shot: Bounce count reduced from 3/4/5/6 to 2/3/4/5
- Bushwhack: Cast range reduced from 1200 to 1000.
- Bushwhack: Radius reduced from 325 to 275.
- Level 20 talent changed from -5 Armor Corruption to -3 Armor Corruption.

The Mistwoods Update

December 17, 2020



Deep in the outlands, beyond the deserts of Nanarak and north of the coal fires of Krimwohl, a treacherous expanse of woodland awaits -- where a stash of precious Aghanim's shards has been discovered and a cunning new hero runs wild.

Head over to The Mistwoods Update page to learn all about this new warrior in the battle for the Ancients and the trove of all-new powers that Aghanim's magnanimity has bestowed upon us all.

Dota Plus Update - Winter 2020

December 01, 2020



Winter gloom may shadow the lands, but for those battling over mastery of the lanes and destruction of an Ancient, nothing stops the action. And for the most dedicated, whose mastery is no longer in question, today’s update unveils a new level of greatness — Grandmaster — along with other seasonal updates for Dota Plus.

Dota Plus Grandmaster Tier
Dota Plus members can now level up heroes to a brand-new Grandmaster tier at level 30. In addition to the inherent intimidation factor, players who earn the title of Grandmaster have access to a new chat wheel voice line for that hero. Any hero challenges completed as a Grandmaster will also grant shards as a reward instead of hero XP.

Dota Plus Seasonal Treasure
To accompany the debut of Grandmaster, the Winter 2020 Seasonal Treasure is now available for purchase with shards. Exclusive to Dota Plus members, this treasure features all new sets for Dragon Knight, Puck, Spirit Breaker, Templar Assassin, Earth Spirit, Vengeful Spirit, Luna, Necrophos, Undying, Ember Spirit, and Centaur Warrunner. There’s also a chance to receive the Very Rare Hermid the Crab courier, which comes preloaded with random prismatic and kinetic gems.

Updated Seasonal Quests & Guild Rewards
Today’s update also comes with a new set of Dota Plus quests to haul in some extra shards for the Seasonal Treasure, helping you earn up to 115,200 shards over the course of the season.

Not to be left out, the guild rewards for silver, gold, and platinum tier guilds have been switched out for the season.

Guild Tier Rewards Silver
  • : guildbanner : emoticon
  • : dazzle_shrug : emoticon
  • : pump_glad : emoticon
Gold
  • "Happy Tree" spray
  • "Earthshaker Dunk" spray
  • "Chicken" spray
Platinum
  • "The next level play!" chat wheel
  • "啊,队友呢?队友呢?队友呢?! 队友呢?!?!" chat wheel
  • "Ай-ай-ай-ай-ай, что сейчас произошло" chat wheel

Diretide Gameplay Update 11/2/20

November 03, 2020

General

  • True Sight Radius on Home Buckets and Taffy Wells increased from 1000 to 1200.
  • Scarecrow Stashes now have True Sight in a 1000 radius that reveals all heroes on both teams.
  • Player owned non-hero units deal only 25% of their normal damage to the home bucket for purposes of stealing candy.
  • Taffy Guardians take 50% damage from player owned, non-hero units.


Items

  • Reduced sentry ward stock time from 85 to 60.
  • Reduced sentry ward cost from 75 to 50.
  • Reduced dust gold cost from 80 to 50.
  • Reduced TP scroll cooldown from 80 to 45.


Heroes

  • Clinkz Death Pact benefit from Rotting Hulks and Festering Hulks (Round 3) reduced from 40% to 25%.
  • Clinkz Death Pact benefit from Volatile Arachnids (Round 5) reduced from 25% to 10%.





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