Dota 2 Update - December 9th 2019

December 09, 2019

* Bounty Runes are now locked to 5 minute intervals in terms of their gold values (so getting a 6 minute bounty isn't higher than a 5 minute one).

Dota 2 Update - December 6th, 2019

December 06, 2019

Void Spirit
* Aether Remnant damage reduced from 90/150/210/270 to 80/130/180/230
* Dissimilate damage reduced from 120/200/280/360 to 100/180/260/340
* Resonant Pulse base shield absorption reduced from 50/100/150/200 to 40/80/120/160
* Resonant Pulse damage reduced from 70/130/190/250 to 70/120/170/220

Snapfire
* Firesnap Cookie now works on rooted targets

Dota 2 Update - December 3rd, 2019

December 04, 2019

Snapfire
- Lil' Shredder mana cost increased from 75 to 90
- Lil' Shredder damage reduced from 45/60/75/90 to 40/55/70/85
- Lil' Shredder attack speed slow per stack reduced from 20/25/30/35 to 15/20/25/30
- Firesnap Cookie cooldown reduced from 24/22/20/18 to 24/21/18/15
- Firesnap Cookie projectile speed increased from 800 to 1000
- Firesnap Cookie cast point reduced when used on self from 0.4 to 0.3

- fixed Rubick Arcana cape not changing color when stealing spells from Void Spirit or Snapfire

Dota 2 Update - December 2nd, 2019

December 03, 2019

Void Spirit
* Dissimilate damage reduced from 140/220/300/380 to 120/200/280/360
* Resonant Pulse cooldown increased from 14 to 16
* Resonant Pulse mana cost increased from 90/100/110/120 to 100/110/120/130
* Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage

Snapfire
* Fixed Lil' Shredder charges not being consumed when Snapfire's passives were disabled

Dota 2 Update - November 29th, 2019

November 29, 2019

* Fixed various cases where Cooldown Reduction was not stacking multiplicatively
* Fixed a case where Outposts could give XP to a team twice

Dota 2 Update - November 26th 2019

November 27, 2019

* Fixed couriers giving xp (was supposed to be reverted before)

Dota 2 Update - November 26th, 2019

November 27, 2019

- Fixed XPM display being incorrect

The Outlanders Update

November 26, 2019



Today's update unleashes two new heroes — Snapfire and Void Spirit — and unveils the 7.23 Gameplay Update, featuring a host of changes, all-new features, and multiple reworked items and abilities.

Head over to The Outlanders update page for a full list of all the changes now available.

Dota 2 Update - November 15th, 2019

November 15, 2019

* Fixed an issue that allowed players to have more available reports than intended. This also had the unintended side effect of some people getting low priority more easily than intended. We have adjusted some players low priority penalties and behavior scores.
* Removed "Intentional Feeding" and "Ability Abuse" report types
* Added "Disruptive Gameplay" report type – for reporting players who ability abuse, intentional feed, go AFK, or similar.
* Added “Cheating or MMR Abuse” report type – for reporting players who are manipulating matchmaking, scripting, hacking or similar.
* Fixed issue that was preventing people from reporting players they had avoided and vice versa
* Added Communication reports to Conduct Summary UI
* Users are now required to choose only one report category when submitting a report
* Enemy Communication reports will no longer be accepted for enemies who did not communicate via all chat
* Ally Communication reports will no longer be accepted if the ally did not use any form of communication during the game.
* Enemies can now be reported for "Cheating or MMR Abuse". This report will be used in our existing boosting and cheating detection algorithms.
* Updated behavior score adjustments for each report type

Dota 2 Update - November 11th, 2019

November 12, 2019

Matchmaking Update:
* As a result of the recent changes to legal party combinations, we sometimes have scenarios where three person parties have a lot of trouble finding compatible players. This is because 3 person parties have recently been disallowed from matching against 5 stacks or solos. Matching against solos in particular had allowed for a much bigger spectrum of compatible matches, but we know that that is undesirable to some players. So with this update, we are allowing 2s and 3s to on occasion match with a 5 stack when the need is high.

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