Dota 2 Update - April 1st 2020

April 02, 2020

- Further minor camera adjustments following the previous iteration

Dota 2 Update - March 26th 2020

March 27, 2020

- Fixed an XP bug that was recently introduced that caused streaks to give much more XP than intended

Gameplay Update 7.25

March 19, 2020

Dota Gameplay 7.25 is out now!

Changelog can be viewed here.

Dota 2 Update - March 5th, 2020

March 06, 2020

In this update we are introducing a new system for gathering data on the type of changes that are harder to evaluate or predict without very large number of games, such as gold bounty formula changes.

We expect the number of times that we actually do this during the year to be very low, however when we do it it'll be during weekdays only at the lowest point of user activity, between 4 and 6PM Seattle time. In addition, we are adding a convar "dota_disable_experimental_gameplay" that can be used by players to disable it. Any gameplay changes will only be active in matchmaking games where no players have the convar set. The changes will never be active in lobby and league games.

We recognize that in some cases players will back solve what changes were done, however we won't announce changes ourselves in part because we don't want players to overcompensate with knowledge of them and because generally we prefer to not reveal potential upcoming changes.

Although the type of changes we are thinking about, like gold distribution, take much more than a game or two to show their full impact, we will still be able to get meaningful data and analysis on the direction and scale of changes.

Dota 2 Update - March 2nd, 2020

March 02, 2020

- The rarity of “Very Rare” treasure items has changed to be closer to the halfway point between “Rare” and “Ultra Rare” items.

Dota 2 Update - February 26th, 2020

February 27, 2020

- Fixed a bug with combining Bloodstone or Rapier when some components were in your backpack.
- Fixed the interaction of backdoor protection and Lone Druid's Bear and Brewmaster's Primal Split.
- When selling stacked wards both sentry and observer wards now restock correctly.
- Fixed a bug where a gem stolen from the enemy team would credit the wrong player with bounty for wards killed.
- Fixed a bug where a creep killing a ward did not award bounty gold to the player who placed the detection.
- Fixed the interaction of Lone Druid's Spirit Bear and Magic Lamp.
- Dark Seer's Surge and Legion Commander's Press the Attack with the AoE talents will no longer cause the caster to pivot when self-casting.

The International 2020 Collector's Cache Call to Arms

February 13, 2020

We're six months away from The International 2020 in Stockholm, but it's never too early to start dreaming up new treasure ideas for this year's event — meaning that it's time once again to invite all Dota 2 Workshop creators to plumb the depths of their imaginations for new designs to include in the next Collector's Cache.

Similar to last year, we're not looking for sets confined within a specific theme. We encourage artists to explore any ideas they think will be compelling additions to their favorite hero's item collection. We would, however, still like to ask artists to avoid the use of any concepts that involve human skulls, blood, and gore.

Make sure to mark your submissions with the "Collector’s Cache 2020" tag when tendering items to the Workshop. All submissions must be on the Dota 2 Workshop by Monday, April 27th. We encourage all Dota fans to regularly visit the Workshop and vote through the Queue to ensure your voices are heard in the selection process.

Our merchandise partners are also ready to create some new designs for this year's Dota 2 merchandise release. If you've got a concept you think will resonate with fans, submit your design to the Workshop with the "Merchandise" tag and see how much community support it garners.

Dota 2 Update - February 11th, 2020

February 11, 2020

We are making our smurf detection system more sensitive in this update. This change will much more proactively target potential smurf accounts, but may on rare occasion give a normal player extra MMR.

Dota 2 Update - February 6th, 2020

February 07, 2020

- Neutral items held by Lone Druid's Spirit Bear now show as held by Lone Duid in the neutral items tab.
- Neutral items that have been consumed now show as "Consumed" in the neutral items tab.
- Neutral items that have been dropped on the ground outside the fountain, or are otherwise unaccounted for, are shown as "Unknown" in the neutral items tab.
- When you open the shop, if you had the neutral items tab open last, open the basic tab instead.
- The "Show Popular Items" button (star icon) in the shop is now a saved preference, and will not default to enabled when you start a new match.
- Toggling the "lock combining" option on items carried by the courier will no longer cause the courier to return to base.

Dota 2 Update - January 27th 2020

January 28, 2020

* Fix quickcast bindings both neutral items and TP

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