Dota 2 Update - April 9th, 2017

April 09, 2017

General:
--
* Enabled Treant Protector in Captains Mode
* Towers base armor reduced by 2
* Towers now gain 1 more armor per nearby enemy hero (3 total per enemy now)
* Towers bonus armor based on nearby enemy heroes AoE increased from 1200 to 1400
* Shrines base health regen reduced from 100 to 90
* Intelligence based Spell Amplification increased from 1% per 16 Intelligence to 1% per 15
* XP required to go from level 20 to 25 reduced from 10895 to 10000 (1600/1900/2200/2500/2695 to 1500/1750/2000/2250/2500)


Items:
--
* Hand of Midas: XP bonus reduced from 2.5x to 1.75x
* Hand of Midas: Gold bonus increased from 190 to 220
* Orb of Venom: Slow duration reduced from 4 to 3
* Orb of Venom: DPS increased from 3 to 5
* Tranquil Boots: Requires Wind Lace instead of Ring of Protection
* Tranquil Boots: No longer provides armor
* Tranquil Boots: Active state regeneration increased from 12 to 14
* Tranquil Boots: Active state movement speed increased from 85 to 90
* Tranquil Boots: Disabled state movement speed increased from 55 to 65
* Power Treads: Attribute bonus increased from 9 to 10
* Quelling Blade: Bonus damage no longer stacks with Iron Talon


Heroes:
--
* Abaddon: Strength gain reduced from 2.5 to 2.3
* Ancient Apparition: Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
* Ancient Apparition: Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
* Alchemist: Acid Spray radius rescaled from 625 to 400/475/550/625
* Alchemist: Chemical Rage cooldown increased from 45 to 55
* Bane: Level 15 Talent increased from +25% XP Gain to +30%
* Bane: Level 20 Talent increased from +75 Enfeeble Damage Reduction to +90
* Brewmaster: Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings (effectively 300% of base damage, instead of 300% of total damage)
* Brewmaster: Earth Primal Unit's BAT reduced from 1.35 to 1.25
* Brewmaster: Level 15 Talent increased from +12% Magic Resistance to +15%
* Brewmaster: Level 20 Talent increased from -35s Respawn Time to -40s
* Brewmaster: Level 25 Talent increased from +75 Damage to +120
* Brewmaster: Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
* Bristleback: Quill Spray AoE increased from 650 to 700
* Bristleback: Level 15 Talent increased from +200 Health to +225
* Bristleback: Level 25 Talent increased from +25 Health Regen to +30
* Bristleback: Level 25 Talent increased from +20 Quill Stack Damage to +25
* Broodmother: Incapacitating Bite slow increased from 14/24/34/44% to 16/26/36/46%
* Broodmother: Level 15 Talent increased from +325 Health to +350
* Broodmother: Level 25 Talent increased from +200 Spiders Health to +225
* Chen: Level 10 Talent increased from +25 Movement Speed to +30
* Chen: Level 20 Talent increased from -40s Respawn Time to -45s
* Clockwerk: Base strength increased by 2
* Death Prophet: Strength gain increased from 1.9 to 2.3
* Death Prophet: Level 15 Talent increased from -1s Crypt Swarm Cooldown to -1.5s
* Death Prophet: Level 15 Talent increased from +100 Cast Range to +150
* Doom: Doom damage increased from 20/35/50 to 25/40/55
* Doom: Level 10 Talent increased from +250 Health to +275
* Doom: Level 15 Talent increased from +20 Movement Speed to +25
* Doom: Level 20 Talent increased from +35 Doom DPS to +40
* Doom: Level 20 Talent changed from +25 Health Regen to Devour Can Target Ancients
* Doom: Level 25 Talent changed from Devour Can Target Ancients to +40 Health Regen
* Dragon Knight: Level 10 Talent increased from +9 Strength to +10
* Dragon Knight: Level 10 Talent increased from +25 Attack Speed to +30
* Dragon Knight: Level 15 Talent increased from +35% XP Gain to +40%
* Earth Spirit: Rolling Boulder slow duration reduced from 1.4/1.6/1.8/2.0 to 0.8/1.2/1.6/2
* Ember Spirit: Strength gain reduced from 2.0 to 1.8
* Enchantress: Intelligence growth increased from 2.8 to 3.1
* Enchantress: Level 15 Talent increased from +7 Nature's Attendants Wisps to +8
* Faceless Void: Agility gain increased from 2.65 to 2.8
* Invoker: Base strength reduced by 1
* Juggernaut: Base movement speed reduced by 5
* Lich: Chain Frost slow increased from -30% to -50%
* Lich: Chain Frost slow duration reduced from 4 to 2.5
* Lich: Sacrifice cooldown reduced from 60/50/40/30 to 60/48/36/24
* Lifestealer: Open Wounds manacost rescaled from 110 to 140/130/120/110
* Lifestealer: Rage attack speed from 50/60/70/80 to 40/50/60/70
* Lina: Level 10 Talent changed from -30s Respawn Time to +125 Cast Range
* Lina: Level 15 Talent changed from +125 Cast Range to -30s Respawn Time
* Lycan: Level 10 Talent increased from +175 Health to +200
* Lycan: Shapeshift critical strike damage increased from 140/160/180 to 160/180/200%
* Magnus: Empower manacost increased from 30/40/50/60 to 30/50/70/90
* Magnus: Level 20 Talent reduced from +15% Empower Damage/Cleave to +10%
* Monkey King: Boundless Strike stun duration reduced from 0.5/1/1.5/2.0 to 0.4/0.8/1.2/1.6
* Monkey King: Primal Spring manacost rescaled from 100/110/120/130 to 130/120/110/100
* Monkey King: Primal Spring slow from 30/45/60/75% to 20/40/60/80%
* Monkey King: Primal Spring cooldown from 16 to 19/17/15/13
* Monkey King: Strength growth from 2.2 to 2.5
* Monkey King: Wukong's Command cooldown from 100/85/70 to 130/110/90
* Nature's Prophet: Base damage increased by 6
* Phantom Lancer: Phantom Rush bonus agility from 6/12/18/24 to 6/14/22/30
* Phoenix: Base strength increased by 2
* Pugna: Base movement speed increased from 330 to 335
* Pugna: Level 25 Talent increased from +125 Nether Blast Damage to +150
* Queen of Pain: Level 10 Talent increased from +9 Strength to +10
* Queen of Pain: Shadow Strike cast range from 450/475/500/525 to 450/500/550/600
* Queen of Pain: Shadow Strike damage per tick from 30/40/50/60 to 30/45/60/75
* Razor: Base intelligence increased from 19 to 21
* Razor: Level 10 Talent increased from +20 Movement Speed to +25
* Razor: Level 15 Talent increased from +150 Cast Range to +175
* Razor: Level 20 Talent increased from +325 Health to +400
* Shadow Shaman: Level 10 Talent increased from +175 Health to +200
* Shadow Shaman: Level 10 Talent increased from +20 Movement Speed to +25
* Shadow Shaman: Level 15 Talent increased from +30% XP Gain to +35%
* Shadow Shaman: Level 20 Talent changed from +20% Magic Resistance to +3 Shackles Duration
* Shadow Shaman: Level 25 Talent changed from +3s Shackles Duration to +350 Ether Shock Damage
* Skywrath Mage: Base movement speed increased from 325 to 330
* Skywrath Mage: Level 10 Talent increased from +125 Health to +150
* Sven: Great Cleave distance increased from 550 to 570
* Sven: Level 10 Talent increased from +200 Mana to +225
* Sven: Level 20 Talent increased from +15% Evasion to +20%
* Sven: Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
* Techies: Added a sound effect when Proximity Mines are being primed to explode
* Techies: Level 20 Talent changed from -60s Respawn Time to +400 Blast Off Damage
* Techies: Level 25 Talent changed from +400 Blast Off Damage to -60s Respawn Time
* Tiny: Base damage increased by 3
* Tiny: Level 15 Talent increased from +35 Movement Speed to +40
* Treant Protector: Enabled in Captains Mode
* Treant Protector: Leech Seed slow reduced from 22/24/26/28% to 16/20/24/28%
* Treant Protector: Overgrowth cooldown rescaled from 70 to 100/85/70
* Treant Protector: Base movement speed reduced by 5
* Underlord: Level 10 Talent increased from +4 Armor to +5
* Underlord: Level 15 Talent increased from +10% Spell Amplification to +12%
* Underlord: Level 15 Talent increased from +35 Movement Speed to +40
* Viper: Level 10 Talent increased from +150 Health to +175
* Viper: Level 15 Talent increased from +8 Strength to +10
* Viper: Level 15 Talent increased from +14 Agility to +16
* Viper: Level 20 Talent changed from +7 Armor to Poison Attack Affects Buildings
* Viper: Level 25 Talent changed from Poison Attack Affects Buildings to +20 Armor
* Winter Wyvern: Level 15 Talent increased from +40 Damage to +50
* Winter Wyvern: Level 15 Talent increased from +15 Movement Speed to +20
* Zeus: Base intelligence increased by 2
* Zeus: Level 10 Talent changed from +200 Health to +25 Movement Speed
* Zeus: Level 15 Talent increased from +10% Magic Resistance to +15%
* Zeus: Level 15 Talent increased from +5 Armor to +7 Armor
* Zeus: Level 20 Talent changed from +35 Movement Speed to +75 Arc Lightning Damage

Dota 2 Update - April 9th 2017

April 09, 2017

7.05:
=====


General:
--
* Enabled Treant Protector in Captains Mode
* Towers base armor reduced by 2
* Towers now gain 1 more armor per nearby enemy hero (3 total per enemy now)
* Towers bonus armor based on nearby enemy heroes AoE increased from 1200 to 1400
* Shrines base health regen reduced from 100 to 90
* Intelligence based Spell Amplification increased from 1% per 16 Intelligence to 1% per 15
* XP required to go from level 20 to 25 reduced from 10895 to 10000 (1600/1900/2200/2500/2695 to 1500/1750/2000/2250/2500)


Items:
--
* Hand of Midas: XP bonus reduced from 2.5x to 1.75x
* Hand of Midas: Gold bonus increased from 190 to 220
* Orb of Venom: Slow duration reduced from 4 to 3
* Orb of Venom: DPS increased from 3 to 5
* Tranquil Boots: Requires Wind Lace instead of Ring of Protection
* Tranquil Boots: No longer provides armor
* Tranquil Boots: Active state regeneration increased from 12 to 14
* Tranquil Boots: Active state movement speed increased from 85 to 90
* Tranquil Boots: Disabled state movement speed increased from 55 to 65
* Power Treads: Attribute bonus increased from 9 to 10
* Quelling Blade: Bonus damage no longer stacks with Iron Talon


Heroes:
--
* Abaddon: Strength gain reduced from 2.5 to 2.3
* Ancient Apparition: Cold Feet damage per tick rescaled from 37.5/50/62.5/75 to 30/50/70/90
* Ancient Apparition: Cold Feet cooldown from 13/11/9/7 to 10/9/8/7
* Alchemist: Acid Spray radius rescaled from 625 to 400/475/550/625
* Alchemist: Chemical Rage cooldown increased from 45 to 55
* Bane: Level 15 Talent increased from +25% XP Gain to +30%
* Bane: Level 20 Talent increased from +75 Enfeeble Damage Reduction to +90
* Brewmaster: Earth Primal Unit's Demolish now gives +90/180/270 damage vs buildings (effectively 300% of base damage, instead of 300% of total damage)
* Brewmaster: Earth Primal Unit's BAT reduced from 1.35 to 1.25
* Brewmaster: Level 15 Talent increased from +12% Magic Resistance to +15%
* Brewmaster: Level 20 Talent increased from -35s Respawn Time to -40s
* Brewmaster: Level 25 Talent increased from +75 Damage to +120
* Brewmaster: Level 25 Talent changed from +20 Primal Split Unit Armor to +2000 Health to Primal Split Units
* Bristleback: Quill Spray AoE increased from 650 to 700
* Bristleback: Level 15 Talent increased from +200 Health to +225
* Bristleback: Level 25 Talent increased from +25 Health Regen to +30
* Bristleback: Level 25 Talent increased from +20 Quill Stack Damage to +25
* Broodmother: Incapacitating Bite slow increased from 14/24/34/44% to 16/26/36/46%
* Broodmother: Level 15 Talent increased from +325 Health to +350
* Broodmother: Level 25 Talent increased from +200 Spiders Health to +225
* Chen: Level 10 Talent increased from +25 Movement Speed to +30
* Chen: Level 20 Talent increased from -40s Respawn Time to -45s
* Clockwerk: Base strength increased by 2
* Death Prophet: Strength gain increased from 1.9 to 2.3
* Death Prophet: Level 15 Talent increased from -1s Crypt Swarm Cooldown to -1.5s
* Death Prophet: Level 15 Talent increased from +100 Cast Range to +150
* Doom: Doom damage increased from 20/35/50 to 25/40/55
* Doom: Level 10 Talent increased from +250 Health to +275
* Doom: Level 15 Talent increased from +20 Movement Speed to +25
* Doom: Level 20 Talent increased from +35 Doom DPS to +40
* Doom: Level 20 Talent changed from +25 Health Regen to Devour Can Target Ancients
* Doom: Level 25 Talent changed from Devour Can Target Ancients to +40 Health Regen
* Dragon Knight: Level 10 Talent increased from +9 Strength to +10
* Dragon Knight: Level 10 Talent increased from +25 Attack Speed to +30
* Dragon Knight: Level 15 Talent increased from +35% XP Gain to +40%
* Earth Spirit: Rolling Boulder slow duration reduced from 1.4/1.6/1.8/2.0 to 0.8/1.2/1.6/2
* Ember Spirit: Strength gain reduced from 2.0 to 1.8
* Enchantress: Intelligence growth increased from 2.8 to 3.1
* Enchantress: Level 15 Talent increased from +7 Nature's Attendants Wisps to +8
* Faceless Void: Agility gain increased from 2.65 to 2.8
* Invoker: Base strength reduced by 1
* Juggernaut: Base movement speed reduced by 5
* Lich: Chain Frost slow increased from -30% to -50%
* Lich: Chain Frost slow duration reduced from 4 to 2.5
* Lich: Sacrifice cooldown reduced from 60/50/40/30 to 60/48/36/24
* Lifestealer: Open Wounds manacost rescaled from 110 to 140/130/120/110
* Lifestealer: Rage attack speed from 50/60/70/80 to 40/50/60/70
* Lina: Level 10 Talent changed from -30s Respawn Time to +125 Cast Range
* Lina: Level 15 Talent changed from +125 Cast Range to -30s Respawn Time
* Lycan: Level 10 Talent increased from +175 Health to +200
* Lycan: Shapeshift critical strike damage increased from 140/160/180 to 160/180/200%
* Magnus: Empower manacost increased from 30/40/50/60 to 30/50/70/90
* Magnus: Level 20 Talent reduced from +15% Empower Damage/Cleave to +10%
* Monkey King: Boundless Strike stun duration reduced from 0.5/1/1.5/2.0 to 0.4/0.8/1.2/1.6
* Monkey King: Primal Spring manacost rescaled from 100/110/120/130 to 130/120/110/100
* Monkey King: Primal Spring slow from 30/45/60/75% to 20/40/60/80%
* Monkey King: Primal Spring cooldown from 16 to 19/17/15/13
* Monkey King: Strength growth from 2.2 to 2.5
* Monkey King: Wukong's Command cooldown from 100/85/70 to 130/110/90
* Nature's Prophet: Base damage increased by 6
* Phantom Lancer: Phantom Rush bonus agility from 6/12/18/24 to 6/14/22/30
* Phoenix: Base strength increased by 2
* Pugna: Base movement speed increased from 330 to 335
* Pugna: Level 25 Talent increased from +125 Nether Blast Damage to +150
* Queen of Pain: Level 10 Talent increased from +9 Strength to +10
* Queen of Pain: Shadow Strike cast range from 450/475/500/525 to 450/500/550/600
* Queen of Pain: Shadow Strike damage per tick from 30/40/50/60 to 30/45/60/75
* Razor: Base intelligence increased from 19 to 21
* Razor: Level 10 Talent increased from +20 Movement Speed to +25
* Razor: Level 15 Talent increased from +150 Cast Range to +175
* Razor: Level 20 Talent increased from +325 Health to +400
* Shadow Shaman: Level 10 Talent increased from +175 Health to +200
* Shadow Shaman: Level 10 Talent increased from +20 Movement Speed to +25
* Shadow Shaman: Level 15 Talent increased from +30% XP Gain to +35%
* Shadow Shaman: Level 20 Talent changed from +20% Magic Resistance to +3 Shackles Duration
* Shadow Shaman: Level 25 Talent changed from +3s Shackles Duration to +350 Ether Shock Damage
* Skywrath Mage: Base movement speed increased from 325 to 330
* Skywrath Mage: Level 10 Talent increased from +125 Health to +150
* Sven: Great Cleave distance increased from 550 to 570
* Sven: Level 10 Talent increased from +200 Mana to +225
* Sven: Level 20 Talent increased from +15% Evasion to +20%
* Sven: Level 25 Talent increased from -6s Storm Hammer Cooldown to -8s
* Techies: Added a sound effect when Proximity Mines are being primed to explode
* Techies: Level 20 Talent changed from -60s Respawn Time to +400 Blast Off Damage
* Techies: Level 25 Talent changed from +400 Blast Off Damage to -60s Respawn Time
* Tiny: Base damage increased by 3
* Tiny: Level 15 Talent increased from +35 Movement Speed to +40
* Treant Protector: Enabled in Captains Mode
* Treant Protector: Leech Seed slow reduced from 22/24/26/28% to 16/20/24/28%
* Treant Protector: Overgrowth cooldown rescaled from 70 to 100/85/70
* Treant Protector: Base movement speed reduced by 5
* Underlord: Level 10 Talent increased from +4 Armor to +5
* Underlord: Level 15 Talent increased from +10% Spell Amplification to +12%
* Underlord: Level 15 Talent increased from +35 Movement Speed to +40
* Viper: Level 10 Talent increased from +150 Health to +175
* Viper: Level 15 Talent increased from +8 Strength to +10
* Viper: Level 15 Talent increased from +14 Agility to +16
* Viper: Level 20 Talent changed from +7 Armor to Poison Attack Affects Buildings
* Viper: Level 25 Talent changed from Poison Attack Affects Buildings to +20 Armor
* Winter Wyvern: Level 15 Talent increased from +40 Damage to +50
* Winter Wyvern: Level 15 Talent increased from +15 Movement Speed to +20
* Zeus: Base intelligence increased by 2
* Zeus: Level 10 Talent changed from +200 Health to +25 Movement Speed
* Zeus: Level 15 Talent increased from +10% Magic Resistance to +15%
* Zeus: Level 15 Talent increased from +5 Armor to +7 Armor
* Zeus: Level 20 Talent changed from +35 Movement Speed to +75 Arc Lightning Damage

Battle Cup Season Finale

April 06, 2017



This season's Battle Cup schedule is receiving a one-week extension, which means players have two chances left to raise their Battle Cup Score to 110 and earn a Champions Cup ticket.

Eligible players in Tiers 1-7 will compete in this exclusive season finale tournament on Saturday, April 22 at the usual kick-off time for each region.

Eligible players in Tier 8 will be invited to a moderated tournament to be held in June, with the winning team in each region locking up a spot in The International Regional Qualifier.

Battle Cup Season Finale

April 06, 2017



This season's Battle Cup schedule is receiving a one-week extension, which means players have two chances left to raise their Battle Cup Score to 110 and earn a Champions Cup ticket.

Eligible players in Tiers 1-7 will compete in this exclusive season finale tournament on Saturday, April 22 at the usual kick-off time for each region.

Eligible players in Tier 8 will be invited to a moderated tournament to be held in June, with the winning team in each region locking up a spot in The International Regional Qualifier.

Dota 2 Update - April 5th, 2017

April 06, 2017

* Fixed some crashes related to bot AI.
* Added Winter 2017 Champions Cup ticket. The threshold to qualify this season is a Battle Cup score of 110.
* Battle Cup season has been extended by one week. The Champions Cup for Tiers 1-7 will be played April 22.

Dota 2 Update - March 30th, 2017

March 30, 2017

- After nominating a hero to ban, that hero is no longer shown as your tentative pick.
- If the last player to pick does not select a hero during hero selection, that player is given an abandon/loss and loses MMR. The match is not scored for the other players.

Dota 2 Update - March 29th, 2017

March 29, 2017

- Fixed a bug with Town Portal scrolls and Boots of Travel when moved into the backpack during casting.

Dota 2 Update - March 28th, 2017

March 29, 2017

- Fixed Lotus Orb reflecting Nimbus Lightning Bolt.
- Bristleback's Quills now point in the correct direction during Quill Spray.

Tickets for The International 2017

March 28, 2017



The International Dota 2 Championship returns to Seattle's KeyArena from Monday, August 7th through Saturday, August 12th, once again gathering the world’s top Dota teams together to vie for the Aegis of Champions.

Tickets will go on sale Tuesday, April 4th at 10:00 AM and 10:00 PM PDT, with two ticket types available. The Midweek ticket—available for $100—will grant attendance to the first four days of the event, August 7th – 10th. The Finals ticket—available for $200—will grant access to the last two days, August 11th and 12th.

Fans with only the Midweek ticket are welcome to watch the final two days from a free outdoor viewing area on the KeyArena grounds.

Check out the Ticketing FAQ here for more information.

Tickets will be available via Ticketmaster. We recommend that you prepare your Ticketmaster account and log in before tickets go on sale to help ensure a smooth purchasing experience. If you are unsure when tickets will go on sale in your time zone, please use this time zone converter.


  • Seattle: April 4th at 10AM and 10PM
  • Rio de Janeiro: April 4th at 2PM and April 5th at 2AM
  • London: April 4th at 6PM and April 5th at 6AM
  • Berlin: April 4th at 7PM and April 5th at 7AM
  • Moscow: April 4th at 8PM and April 5th at 8AM
  • Beijing: April 5th at 1AM and 1PM
  • Singapore: April 5th at 1AM and 1PM
  • Seoul: April 5th at 2AM and 2PM
  • Sydney: April 5th at 3AM and 3PM


The International Qualifiers will be held after completion of The Kiev Major. Aspiring challengers will battle through the Open Qualifiers June 22nd - 25th, and the Regional Qualifiers will then follow on June 26th - 29th to determine the final contenders.

Tickets for The International 2017

March 28, 2017



The International Dota 2 Championship returns to Seattle's KeyArena from Monday, August 7th through Saturday, August 12th, once again gathering the world’s top Dota teams together to vie for the Aegis of Champions.

Tickets will go on sale Tuesday, April 4th at 10:00 AM and 10:00 PM PDT, with two ticket types available. The Midweek ticket—available for $100—will grant attendance to the first four days of the event, August 7th – 10th. The Finals ticket—available for $200—will grant access to the last two days, August 11th and 12th.

Fans with only the Midweek ticket are welcome to watch the final two days from a free outdoor viewing area on the KeyArena grounds.

Check out the Ticketing FAQ here for more information.

Tickets will be available via Ticketmaster. We recommend that you prepare your Ticketmaster account and log in before tickets go on sale to help ensure a smooth purchasing experience. If you are unsure when tickets will go on sale in your time zone, please use this time zone converter.


  • Seattle: April 4th at 10AM and 10PM
  • Rio de Janeiro: April 4th at 2PM and April 5th at 2AM
  • London: April 4th at 6PM and April 5th at 6AM
  • Berlin: April 4th at 7PM and April 5th at 7AM
  • Moscow: April 4th at 8PM and April 5th at 8AM
  • Beijing: April 5th at 1AM and 1PM
  • Singapore: April 5th at 1AM and 1PM
  • Seoul: April 5th at 2AM and 2PM
  • Sydney: April 5th at 3AM and 3PM


The International Qualifiers will be held after completion of The Kiev Major. Aspiring challengers will battle through the Open Qualifiers June 22nd - 25th, and the Regional Qualifiers will then follow on June 26th - 29th to determine the final contenders.

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