Dota 2 Update - May 23rd 2016

May 24, 2016

* The beta version of Vulkan support for Dota 2 is now available via DLC. Vulkan is a high-efficiency cross-platform graphics API for modern GPUs. For more information on Vulkan visit http://www.khronos.org/vulkan/.



Technical notes:
* Please make sure to opt-in to the Steam Client Beta for the latest Steam Vulkan Overlay (fixes performance issue with Steam Overlay).
* Enable with the -vulkan launch option after downloading the Vulkan Beta DLC. Remove -dx9/-dx11/-gl (if present) from any previous launch options.

Minimum requirements:
- Windows 7/8/10 64-bit: NVIDIA 600-series+ (365.19+ driver), AMD 7700+ (Crimson 16.5.2.1+ driver)
- Linux 64-bit: NVIDIA 600-series+ (364.16+ driver), AMD GCN 1.2 (16.20.3 driver)
- 2GB of GPU memory required - may experience crashes with < 2GB of GPU memory.

* The first time you run with Vulkan you may experience short stutters while the engine caches shaders on disk. After playing through or watching a match, these stutters should go away.

* There is a known issue on Linux with NVIDIA GPUs where tearing can be observed even when vertical sync is enabled. NVIDIA is aware of the issue and it will be fixed in the future through a driver update.

* Please file any bugs with the Vulkan version at https://github.com/ValveSoftware/Dota-2-Vulkan/issues/

Dota 2 Update - May 22nd 2016

May 22, 2016

6.87d:
--
* Doom cooldown increased from 125 to 140
* Armlet health drain increased from 40 to 45 per second
* Sun Ray cooldown increased from 20 to 26
* Beastmaster Boar Attack Damage reduced from 15/30/45/60 to 10/25/40/55
* Call of the Wild Hawk/Boar manacost increased from 15 to 25
* Rolling Boulder slow duration reduced from 2 to 1.4/1.6/1.8/2.0
* Lion's base intelligence reduced by 2
* Track self bonus gold reduced from 200/275/350 to 170/260/350

Dota 2 Short Film Contest

May 21, 2016



It's time to raise the curtain on the 2016 Dota 2 Short Film Contest.

From now until the morning of July 26th, 2016, filmmakers are invited to submit their short film creations to the Dota 2 Steam Workshop. Upon review of the Workshop ratings and discussions, Valve will nominate ten entries to be featured in The International 2016 Battle Pass for a final voting process by the community to determine the winners. The winning films will then be announced and showcased as part of The International 2016 broadcast, and while each nominee is guaranteed to win $500, the top three will take home prizes of $25,000, $10,000, and $5,000 for their efforts.

More information and guidelines on the submission process can be found on the Dota 2 Short Film Contest site.

Be sure to check in on the Workshop page regularly to help review the submissions you would like to see showcased at The International 2016.

Dota 2 Short Film Contest

May 21, 2016



It's time to raise the curtain on the 2016 Dota 2 Short Film Contest.

From now until the morning of July 26th, 2016, filmmakers are invited to submit their short film creations to the Dota 2 Steam Workshop. Upon review of the Workshop ratings and discussions, Valve will nominate ten entries to be featured in The International 2016 Battle Pass for a final voting process by the community to determine the winners. The winning films will then be announced and showcased as part of The International 2016 broadcast, and while each nominee is guaranteed to win $500, the top three will take home prizes of $25,000, $10,000, and $5,000 for their efforts.

More information and guidelines on the submission process can be found on the Dota 2 Short Film Contest site.

Be sure to check in on the Workshop page regularly to help review the submissions you would like to see showcased at The International 2016.

Dota 2 Update - May 20th, 2016

May 21, 2016

- Fixed a server problem which occasionally delayed recording match results and quest completion.
- Fixed animations on Shadow Shaman's and Venomancer's wards.
- Fixed a rare case where Winter Wyvern would not get kill credit with Winter's Curse.
- The Clearcut Challenger Helper is rate limited to reasonable human values on the server and always has been. Excessive scripting does not contribute to the overall total.

Dota 2 Update - May 19th, 2016

May 20, 2016

Added the ability to cut down trees while matchmaking - counting towards the community goal.
The Miss You More Quest in the Path of the Rogue has been changed to:
Purchase Solar Crest before the game timer reaches 22:00 / 18:00 / 14:00.
The Pure Magic Quest in the Path of the Spellbinder has had the time duration for achieving the max count of damage instances increased from 5 to 10 seconds.
Fixed many outdated Aghanim's Scepter Upgrade tooltips.
New Section added to Battle Pass Rewards page to track Level Up Rewards
Improved ward targeting at the ward spot above Roshan.
Starting with the next voting round, arcana vote results will be hidden while in calibration until enough votes have been made.
River vials now last 15 minutes.
You can now override an existing river vial with a stronger one.
River vials get consumed only on expiration if they lasted the full 15 minutes. (They do not get consumed if they are overriden by a stronger vial)
Fixed Weekly challenge achievements' Level 2 and Level 3 progress bar.
Fixed some sounds playing at the map origin instead of at cast position
Fixed recent regressions in some custom game script APIs.
Allow -cursor_scale_percent to scale the cursor smaller than the Windows cursor size

The International 2016 Battle Pass

May 17, 2016



The International 2016 Battle Pass has arrived. Stuffed full of objectives, features, and exclusive rewards, this Battle Pass celebrates the journey through The International season, and the Dota 2 community that makes it all possible.

Battle Pass owners can undertake in-game Quests, stake Wagering Tokens to score Battle Points, and pitch in on a series of Community Challenges, all while pushing your Battle Level along a path of rewards to unlock a digital trove of items. With an initial bundle of myriad items and Immortal Treasures to open, loads of Level Rewards to earn, and two different terrains to explore, the gallery of rewards is nearly endless.

Head over to The International 2016 Battle Pass pagefor more information, including details on the first Weekend Battle Cup, The International 2016 Compendium, a Peak MMR Challenge, The Manila Major Predictions, and much more. As in years past, 25% of all sales will go directly to The International 2016 prize pool.

The International 2016 Battle Pass

May 17, 2016



The International 2016 Battle Pass has arrived. Stuffed full of objectives, features, and exclusive rewards, this Battle Pass celebrates the journey through The International season, and the Dota 2 community that makes it all possible.

Battle Pass owners can undertake in-game Quests, stake Wagering Tokens to score Battle Points, and pitch in on a series of Community Challenges, all while pushing your Battle Level along a path of rewards to unlock a digital trove of items. With an initial bundle of myriad items and Immortal Treasures to open, loads of Level Rewards to earn, and two different terrains to explore, the gallery of rewards is nearly endless.

Head over to The International 2016 Battle Pass pagefor more information, including details on the first Weekend Battle Cup, The International 2016 Compendium, a Peak MMR Challenge, The Manila Major Predictions, and much more. As in years past, 25% of all sales will go directly to The International 2016 prize pool.

Dota 2 Update - May 13th 2016

May 13, 2016

* Fixed a bug that could cause the player queueing the longest in a given match to have a slightly higher chance of being on Radiant than Dire

Dota 2 Update - May 9th, 2016

May 10, 2016

Mirana's Scepter no longer only considers Moonlight Shadow for invisibility.
Adjusted the blue color for Scan in Color Blind mode.
Fixed being unable to progress through Guided Bot Match.
Fixed a bug which disabled fog of war on particles.

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