Dota 2 Update - June 2nd, 2016
June 03, 2016
* More Immortal Gardens optimizations
* Fixed Fury Swipes not being considered for damage return on things like Blade Mail and Fatal Bonds
* Fixed a stolen Stifling Dagger not doing damage on projectile impact immediately
* Changed the behavior of the Toggle Autoattack hotkey to toggle between "Autoattack: Always" and your setting in options. If your setting in options is set to Always, it will instead toggle to "Autoattack: Standard".
* Added a UI message to display the current state of autoattack when it is toggled.
* Added a new option "Toggle Autoattack Automatically", which overrides the current autoattack setting when some orders are sent. A hold order forces Autoattack: Never, a stop order forces Autoattack: Always and an attack order returns to the value normally set in the options.
* Fixed Fury Swipes not being considered for damage return on things like Blade Mail and Fatal Bonds
* Fixed a stolen Stifling Dagger not doing damage on projectile impact immediately
* Changed the behavior of the Toggle Autoattack hotkey to toggle between "Autoattack: Always" and your setting in options. If your setting in options is set to Always, it will instead toggle to "Autoattack: Standard".
* Added a UI message to display the current state of autoattack when it is toggled.
* Added a new option "Toggle Autoattack Automatically", which overrides the current autoattack setting when some orders are sent. A hold order forces Autoattack: Never, a stop order forces Autoattack: Always and an attack order returns to the value normally set in the options.
The Manila Major Group Stage
June 02, 2016

With the players and talent already arrived, and the production crew making their final preparations, it's nearly time to kick off The Manila Major.
The first day of Group Stage will commence this Friday, June 3rd at 10:00 a.m. Philippines time when the first eight teams march into the lanes to face down their group opponents, each aiming to secure a spot in the Upper Bracket of the Main Event and avoid the added pressure of a Lower Bracket berth.
For more details on the competing teams, broadcast talent, and tournament schedule, head over to The Manila Major homepage, or check out the Featured section in the Watch tab of the Dota 2 client. Battle Pass owners should also make sure to lock in their Manila Major predictions as today is the final chance to do so.
Those fans interested in attending the matches at Mall of Asia Arena can still purchase weekday tickets to the Main Event here. For industrious attendees who have crafted a costume, there will also be a Dota 2 cosplay competition open to anyone and offering a chance for 10 finalists to take the stage on the final day of the Main Event to perform in front of a packed arena crowd and a multitude of Dota fans watching from around the world.

In Battle Pass news, all Rare and Very Rare items in the Immortal Treasures now use escalating chances whereas previously only the Ultra Rare items operated along that mechanic. Rarity rolls will be backfilled to users who have already opened Immortal Treasure I, and those with successful rolls will find the respective items waiting in their Armories.
The Manila Major Group Stage
June 02, 2016

With the players and talent already arrived, and the production crew making their final preparations, it's nearly time to kick off The Manila Major.
The first day of Group Stage will commence this Friday, June 3rd at 10:00 a.m. Philippines time when the first eight teams march into the lanes to face down their group opponents, each aiming to secure a spot in the Upper Bracket of the Main Event and avoid the added pressure of a Lower Bracket berth.
For more details on the competing teams, broadcast talent, and tournament schedule, head over to The Manila Major homepage, or check out the Featured section in the Watch tab of the Dota 2 client. Battle Pass owners should also make sure to lock in their Manila Major predictions as today is the final chance to do so.
Those fans interested in attending the matches at Mall of Asia Arena can still purchase weekday tickets to the Main Event here. For industrious attendees who have crafted a costume, there will also be a Dota 2 cosplay competition open to anyone and offering a chance for 10 finalists to take the stage on the final day of the Main Event to perform in front of a packed arena crowd and a multitude of Dota fans watching from around the world.

In Battle Pass news, all Rare and Very Rare items in the Immortal Treasures now use escalating chances whereas previously only the Ultra Rare items operated along that mechanic. Rarity rolls will be backfilled to users who have already opened Immortal Treasure I, and those with successful rolls will find the respective items waiting in their Armories.
Dota 2 Update - June 1st 2016
June 02, 2016
* All Rare and Very Rare items in the Immortal Treasures now use escalating chances whereas previously only the Ultra Rare items operated along that mechanic. Rarity rolls have been backfilled to users who have already opened Immortal Treasure I, and those with successful rolls will find the respective items waiting in their Armory.
* Added an option for a hotkey to toggle autoattack state (between current and off)
* Performance optimizations to the Immortal Gardens terrain
* The -refresh cheat now refreshes Glyph and Scan
* Added an option for a hotkey to toggle autoattack state (between current and off)
* Performance optimizations to the Immortal Gardens terrain
* The -refresh cheat now refreshes Glyph and Scan
Dota 2 Update - May 31st, 2016
June 01, 2016
Removed the Arcane Rune component from "Mother Nature's Candy" Quest.
The "Have a Heart" Quest has been reworked to require Guardian Greaves instead of Heart.
Fixed the interaction of Bloodseeker's Rupture and Eul's Scepter. Interrupting Rupture during the cast animation does not spend the cooldown or mana cost of Rupture.
The Patrol command now has a small minimum required distance.
Item Workshop: Fixed an issue blocking submission of Undyings Flesh Golem.
The "Have a Heart" Quest has been reworked to require Guardian Greaves instead of Heart.
Fixed the interaction of Bloodseeker's Rupture and Eul's Scepter. Interrupting Rupture during the cast animation does not spend the cooldown or mana cost of Rupture.
The Patrol command now has a small minimum required distance.
Item Workshop: Fixed an issue blocking submission of Undyings Flesh Golem.
Dota 2 Update - May 28th, 2016
May 28, 2016
* Added Manila groupstage assignments to the watch featured tab
Dota 2 Update - May 27th, 2016
May 27, 2016
* Fixed Earthshaker's animation when self-casting Enchant Totem with Aghanim's Scepter.
* Added golden trees that grant a large bonus towards tree cutting.
* Vulkan: Fixed flickering on some NVIDIA GPUs
Dota Item Workshop
* Changes to Undying's hero wearable slots and adjusted budgets - belt is now part of armor slot, arms are now a separate slot. Updated Undying workshop reference file.
* Add Undying's Flesh Golem to the Workshop. This model is required to use Valve's default Golem skeleton, joint positions and animations. More information here: http://www.dota2.com/workshop/requirements/Undying
* Update Weaver and Timbersaw workshop reference files
* Added golden trees that grant a large bonus towards tree cutting.
* Vulkan: Fixed flickering on some NVIDIA GPUs
Dota Item Workshop
* Changes to Undying's hero wearable slots and adjusted budgets - belt is now part of armor slot, arms are now a separate slot. Updated Undying workshop reference file.
* Add Undying's Flesh Golem to the Workshop. This model is required to use Valve's default Golem skeleton, joint positions and animations. More information here: http://www.dota2.com/workshop/requirements/Undying
* Update Weaver and Timbersaw workshop reference files
Dota 2 Update - May 26th, 2016
May 27, 2016
* Fixed map pings when rebinding Alt.
* When Auto Attack is set to Always On, pressing stop while attacking will now cause your hero to stop auto attacking until you release the stop button. This behavior can be disabled in the advanced options.
* The all hero challenge and daily challenge heroes are visible again in the hero picker
* Fixed toggling Scepter Arctic Burn granting charges to Magic Stick
* Fixed Barrier capacity not being refreshed when a second Pipe is cast
* Fixed Tidebringer manual cast range
* Fixed Echo Saber incorrectly applying its debuff to the target during the first attack after being picked up, which ignored the cooldown state of the Echo Saber.
* Fixed Enchantress' Untouchable failing to apply on an auto-attack immediately after a cancelled attack order.
* Economy: Fixed Faceless Void's clashing animations and portraits when equipping various combinations of Jewel of Aeons, Viridus Claw and Primal Form of the Tentacular Timelord. Animations for Jewel of Aeons will take priority.
* When Auto Attack is set to Always On, pressing stop while attacking will now cause your hero to stop auto attacking until you release the stop button. This behavior can be disabled in the advanced options.
* The all hero challenge and daily challenge heroes are visible again in the hero picker
* Fixed toggling Scepter Arctic Burn granting charges to Magic Stick
* Fixed Barrier capacity not being refreshed when a second Pipe is cast
* Fixed Tidebringer manual cast range
* Fixed Echo Saber incorrectly applying its debuff to the target during the first attack after being picked up, which ignored the cooldown state of the Echo Saber.
* Fixed Enchantress' Untouchable failing to apply on an auto-attack immediately after a cancelled attack order.
* Economy: Fixed Faceless Void's clashing animations and portraits when equipping various combinations of Jewel of Aeons, Viridus Claw and Primal Form of the Tentacular Timelord. Animations for Jewel of Aeons will take priority.
Dota 2 Update - May 25th, 2016
May 26, 2016
- Added rebinding the Alt modifier to the settings dialog.
- Added the Directional Move hotkey to the settings dialog.
- Added the Hold Select to Follow Hero option to the settings dialog.
- Arc Warden's Tempest Double no longer copies Tomes of Experience.
- Added the Directional Move hotkey to the settings dialog.
- Added the Hold Select to Follow Hero option to the settings dialog.
- Arc Warden's Tempest Double no longer copies Tomes of Experience.
Dota 2 Update - May 24th, 2016
May 25, 2016
* A key input can no longer be bound to multiple console commands, except when cheats are on or spectating.
* Arcana vote totals are now never shown in active matches, instead, only the current leader is shown
* You can now select Quests up until the wager timer
* Fixed Eul's Cyclone not working while your hero is Spell Immune
* Fixed Shadow Word not working on Spell Immune allies
* Fixed some Quests not considering contributions from non-hero controlled units
* Fixed some Quests not considering contributions from modifiers without durations
* Fixed bug where battle point log didn't display the Commendable Notion achievement correctly
* Fixed bug where shadows rendered incorrectly in the dire base when using the spring weather
* Fixed bug where you could not select a team in ranked matchmaking
* Fixed bug where match details would show Dire winner when matches were not scored (due to leavers, poor network conditions, etc)
* Fixed bug that was preventing creating or editing a team
* Fixed X Marks The Spot not working on Spell Immune allies
* Vulkan: Fixed brightness slider in Exclusive Fullscreen mode on Windows
* Vulkan: Fixed memory leak in Scaleform
* Arcana vote totals are now never shown in active matches, instead, only the current leader is shown
* You can now select Quests up until the wager timer
* Fixed Eul's Cyclone not working while your hero is Spell Immune
* Fixed Shadow Word not working on Spell Immune allies
* Fixed some Quests not considering contributions from non-hero controlled units
* Fixed some Quests not considering contributions from modifiers without durations
* Fixed bug where battle point log didn't display the Commendable Notion achievement correctly
* Fixed bug where shadows rendered incorrectly in the dire base when using the spring weather
* Fixed bug where you could not select a team in ranked matchmaking
* Fixed bug where match details would show Dire winner when matches were not scored (due to leavers, poor network conditions, etc)
* Fixed bug that was preventing creating or editing a team
* Fixed X Marks The Spot not working on Spell Immune allies
* Vulkan: Fixed brightness slider in Exclusive Fullscreen mode on Windows
* Vulkan: Fixed memory leak in Scaleform