Dota 2 Workshop : Warhammer 'Call to Arms' Contest Rules

April 30, 2016


In reference to our latest blog post:
Warhammer Comes to the Dota 2 Workshop

You may view the official contest rules here.

Dota 2 Update - April 28th, 2016

April 29, 2016

- Full parties can select their captain in Ranked Captain's Mode and Captain's Draft.
- Fixed Ursa's Fury Swipes damage increment happening after the attack is finished.
- Fixed Crystal Maiden's Arcane Aura not applying the self value when illusions are present.
- Fixed Bloodthorn not applying bonus damage at the end of the duration if multiple Bloodthorns are used on the same target.
- Fixed Dragon Knight and Tiny having slightly too large of an attack range.
- Fixed Fury Swipes not incrementing on Bloodthorn debuffed units.

The Manila Major Invites

April 27, 2016



With The Manila Major just weeks away, we're pleased to announce the teams that will be invited to the event. Congratulations to all of the players, we are looking forward to seeing them there.

We know that there will always be a talented team that doesn't make it, which is difficult for both the fans of that team and the players themselves. Deciding on how to handle the direct invites to our four tournaments is a difficult process, and we don’t take a specific formulaic approach to which teams are invited or how many we invite.

A lot of things change during the year, from team compositions to new results in LAN tournaments, so we tend to take a more holistic approach to how we do invites. We try to always invite the teams that we think have demonstrated their ability to perform well, either from very strong recent results or from a longer history of top finishes. We also think it's very important for the ecosystem as a whole if third-party LAN tournaments during the year are able to have a lasting impact on the Major invites, rather than largely depending on qualifiers.

For this Major, there will be 12 teams directly invited and 4 teams coming from the qualifiers. Head over to the team announcement page to find out who will be joining us in Manila.

We are always thinking about the mechanisms that create a healthy competitive environment in the long term, and are interested to hear what you think.

The Manila Major Invites

April 27, 2016



With The Manila Major just weeks away, we're pleased to announce the teams that will be invited to the event. Congratulations to all of the players, we are looking forward to seeing them there.

We know that there will always be a talented team that doesn't make it, which is difficult for both the fans of that team and the players themselves. Deciding on how to handle the direct invites to our four tournaments is a difficult process, and we don’t take a specific formulaic approach to which teams are invited or how many we invite.

A lot of things change during the year, from team compositions to new results in LAN tournaments, so we tend to take a more holistic approach to how we do invites. We try to always invite the teams that we think have demonstrated their ability to perform well, either from very strong recent results or from a longer history of top finishes. We also think it's very important for the ecosystem as a whole if third-party LAN tournaments during the year are able to have a lasting impact on the Major invites, rather than largely depending on qualifiers.

For this Major, there will be 12 teams directly invited and 4 teams coming from the qualifiers. Head over to the team announcement page to find out who will be joining us in Manila.

We are always thinking about the mechanisms that create a healthy competitive environment in the long term, and are interested to hear what you think.

Dota 2 Update - April 26th, 2016

April 26, 2016

- Fixed a bug with lobby invites happening during a game.
- Fixed a bug with Arc Warden's Tempest Double which caused tab selection, Auto Select Summoned Units and the minimap icon to be incorrect.
- Fixed the interaction of Ursa's Overpower and Fury Swipes with Evasion.

New Gameplay Update

April 25, 2016

After an eventful and competitive wintertide season, Dota 2 welcomes the advance of spring's renewal as this week's patch brings the release of the 6.87 gameplay update. With changes to Ranked All Pick, the addition of a minimap Scan ability, new items, and a host of other balance adjustments, there's a lot to explore in the 6.87 change log.



After reading through the patch notes, head over to the Test client to try the changes out before it hits the main client in a day or two.

Along with the update, this week will also see the start of The Manila Major Qualifiers, with Chinese Open Qualifiers hosted by ESL and the Americas, Southeast Asia and Europe Open Qualifiers hosted by Faceit running April 29th - May 2nd and Regional Qualifiers following May 3rd - 6th.

New Gameplay Update

April 25, 2016

After an eventful and competitive wintertide season, Dota 2 welcomes the advance of spring's renewal as this week's patch brings the release of the 6.87 gameplay update. With changes to Ranked All Pick, the addition of a minimap Scan ability, new items, and a host of other balance adjustments, there's a lot to explore in the 6.87 change log.



After reading through the patch notes, head over to the Test client to try the changes out before it hits the main client in a day or two.

Along with the update, this week will also see the start of The Manila Major Qualifiers, with Chinese Open Qualifiers hosted by ESL and the Americas, Southeast Asia and Europe Open Qualifiers hosted by Faceit running April 29th - May 2nd and Regional Qualifiers following May 3rd - 6th.

Dota 2 Update - April 19th, 2016

April 19, 2016

- Fixed the interaction between Lone Druid's Roar and Silencer's Last Word.
- Fixed a model problem that affected the animation of Juggernaut's Dashing Swordsman legs.
- Workshop: Fixed a bug where additional models could not be selected for some item slots when importing items for Death Prophet or Leshrac.
- Custom Games: SetCustomXPRequiredToReachNextLevel will now work with hero levels beyond 99.
- Custom Games: SetCustomHeroMaxLevel is no longer required as the maximum hero level is defined by SetCustomXPRequiredToReachNextLevel.

Dota 2 Update - April 14th, 2016

April 15, 2016

- Alt+clicking on upgradeable items owned by enemy players will show the item level in chat.
- Fixed Techies Arcana particle counter that appears after Suicide Squad, Attack! kills or fizzles
- Custom Games: script_reload now works more reliably with Lua abilities and items.

Dota 2 Update - April 13th, 2016

April 14, 2016

Enabled display of Leshrac staff animations in loadout and game preview when submitting a Leshrac weapon.

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