Dota 2 Update - January 7th, 2016
January 07, 2016
* Improved client performance when selecting units with bonus damage. Previously a large frame hitch could occur when selecting such units.
* Fixed a bug where the sound while opening a treasure could occasionally continue playing after leaving that page.
* Fixed the Shanghai Major incorrectly appearing in the Professional section (it is now found under Premium.)
* Fixed some Shanghai Major matches not appearing in the live games list.
* Fixed Legion Commander's arcana detail texture.
* Fixed a bug in the workshop tools where new custom games couldn't be uploaded.
* Improved workshop tool messages in error cases.
* Fixed a bug where the sound while opening a treasure could occasionally continue playing after leaving that page.
* Fixed the Shanghai Major incorrectly appearing in the Professional section (it is now found under Premium.)
* Fixed some Shanghai Major matches not appearing in the live games list.
* Fixed Legion Commander's arcana detail texture.
* Fixed a bug in the workshop tools where new custom games couldn't be uploaded.
* Improved workshop tool messages in error cases.
Dota 2 Update - January 6th, 2016
January 07, 2016
* Tiny's Toss ability can once again be targeted on runes.
* Arc Warden's Clone will now get the benefit of a fully shareable Divine Rapier that was dropped by an ally.
* Improved client performance when the dashboard is hidden.
* Workshop - Fixed effects model handling for Skywrath Mage weapon.
* Refractive items such as Morphling's Blade of Tears now correctly render in loadout screens.
* Arc Warden's Clone will now get the benefit of a fully shareable Divine Rapier that was dropped by an ally.
* Improved client performance when the dashboard is hidden.
* Workshop - Fixed effects model handling for Skywrath Mage weapon.
* Refractive items such as Morphling's Blade of Tears now correctly render in loadout screens.
Dota 2 Update - January 5th, 2016
January 06, 2016
* Changed creep and neutral pathfinding with Clockwerk's Cogs, Tusk's Ice Shards, Nature's Prophet Sprout, and Earthshaker's Fissure. These all now work similar to Earthshaker's Fissure, which has been changed to allow a limited amount of creep pathing around it.
* Fixed a bug where the cooldown for charges for Spin Web, Spirit Siphon, Stone Caller, Fire Remnant, and Aghanim's Scepter Demonic Purge was not properly affected by Octarine Core or Arcane Rune.
* Fixed Tiny sometimes missing parts of the model when reconnecting or spectating.
* Custom games will now use the normal pause rules.
* Adjusted the fog of war visibility volume for Earthshaker's Fissure.
* Fixed the first wave of Super Creeps in each lane and the first wave of Mega Creeps being too strong.
* Fixed Glyph not affecting effigies.
* Fixed a bug where the effects of Kinetic Gems on owned items wasn't correctly previewing in Demo Hero mode.
* Fixed a bug where Demo Hero mode wasn't previewing the correct style for equipped items.
* Broodmother's Webs are now always visible for Broodmother's team and spectators.
* Fixed the transparency on the visual effect for Elder Titan's Echo Stomp.
* Fixed a bug where the cooldown for charges for Spin Web, Spirit Siphon, Stone Caller, Fire Remnant, and Aghanim's Scepter Demonic Purge was not properly affected by Octarine Core or Arcane Rune.
* Fixed Tiny sometimes missing parts of the model when reconnecting or spectating.
* Custom games will now use the normal pause rules.
* Adjusted the fog of war visibility volume for Earthshaker's Fissure.
* Fixed the first wave of Super Creeps in each lane and the first wave of Mega Creeps being too strong.
* Fixed Glyph not affecting effigies.
* Fixed a bug where the effects of Kinetic Gems on owned items wasn't correctly previewing in Demo Hero mode.
* Fixed a bug where Demo Hero mode wasn't previewing the correct style for equipped items.
* Broodmother's Webs are now always visible for Broodmother's team and spectators.
* Fixed the transparency on the visual effect for Elder Titan's Echo Stomp.
The Shanghai Major Teams
December 31, 2015

The Shanghai Major, the first Major tournament of 2016, will feature sixteen of the best teams in the world competing over five days in a double elimination tournament.
As with The Frankfurt Major, eight teams will be directly invited, and eight teams will come from the Regional Qualifiers. Each of the four Regional Qualifiers will feature ten teams, eight preselected plus the two winners of each region’s Open Qualifiers that will occur between January 3rd and the 6th. If you haven’t yet signed up and want to participate in the Open Qualifiers, you can still do it here.
A couple hours after this post, the direct invite teams who will be participating in the Shanghai Majors for a share of the $3 million dollar prize pool will be announced. They will be revealed one by one as soon as the countdown timer reaches zero.
The Shanghai Major Teams
December 31, 2015

The Shanghai Major, the first Major tournament of 2016, will feature sixteen of the best teams in the world competing over five days in a double elimination tournament.
As with The Frankfurt Major, eight teams will be directly invited, and eight teams will come from the Regional Qualifiers. Each of the four Regional Qualifiers will feature ten teams, eight preselected plus the two winners of each region’s Open Qualifiers that will occur between January 3rd and the 6th. If you haven’t yet signed up and want to participate in the Open Qualifiers, you can still do it here.
A couple hours after this post, the direct invite teams who will be participating in the Shanghai Majors for a share of the $3 million dollar prize pool will be announced. They will be revealed one by one as soon as the countdown timer reaches zero.
Dota 2 Update - December 29th 2015
December 28, 2015
6.86c:
* Alacrity damage/speed rescaled from 30/40/50/60/70/80/90 to 10/25/40/55/70/85/100
* Invoker base strength reduced by 2
* Time Walk cast range increased from 550 to 625
* Faceless Void strength gain increased from 1.6 to 1.8
* Time Dilation duration increased from 5.5/7/8.5/10 to 6/8/10/12
* Time Dilation cooldown increased from 34/28/22/16 to 36/30/24/18
* Call Down first missile damage decreased from 220/285/350 to 200/275/350
* Walrus Punch cooldown increased from 20/16/12 to 36/24/12
* Nightmare cooldown increased from 16/15/14/13 to 22/19/16/13
* Tricks of the Trade cooldown reduced from 70 to 40
* Tricks of the Trade AoE increased from 475 to 500
* Blink Strike cast range increased from 700 to 800
* Blink Strike cast point reduced from 0.4 to 0.3
* Arcane Orb int steal increased from 1/2/3/4 to 2/3/4/5
* Arcane Orb int steal duration increased from 40 to 50
* Shallow Grave cast point increased from 0.35 to 0.4
* Shadow Wave manacost increased from 80/90/100/110 to 90/100/110/120
* Winter's Curse attack speed bonus increased from 50 to 70
* Tombstone cooldown increased from 60 to 70
* Surge manacost increased from 20/30/40/50 to 50
* Death Prophet base intelligence increased by 3
* Spirit Siphon HP Drain increased from 1/1.8/2.6/3.4% to 1/2/3/4%
* Spirit Siphon slow rescaled from 6/10/14/18% to 5/10/15/20%
* Exorcism duration increased from 30 to 35 seconds
* Radiant Small Camp's spawn box is now smaller
* Fixed Lone Druid's HP not increasing when upgrading True Form
* Alacrity damage/speed rescaled from 30/40/50/60/70/80/90 to 10/25/40/55/70/85/100
* Invoker base strength reduced by 2
* Time Walk cast range increased from 550 to 625
* Faceless Void strength gain increased from 1.6 to 1.8
* Time Dilation duration increased from 5.5/7/8.5/10 to 6/8/10/12
* Time Dilation cooldown increased from 34/28/22/16 to 36/30/24/18
* Call Down first missile damage decreased from 220/285/350 to 200/275/350
* Walrus Punch cooldown increased from 20/16/12 to 36/24/12
* Nightmare cooldown increased from 16/15/14/13 to 22/19/16/13
* Tricks of the Trade cooldown reduced from 70 to 40
* Tricks of the Trade AoE increased from 475 to 500
* Blink Strike cast range increased from 700 to 800
* Blink Strike cast point reduced from 0.4 to 0.3
* Arcane Orb int steal increased from 1/2/3/4 to 2/3/4/5
* Arcane Orb int steal duration increased from 40 to 50
* Shallow Grave cast point increased from 0.35 to 0.4
* Shadow Wave manacost increased from 80/90/100/110 to 90/100/110/120
* Winter's Curse attack speed bonus increased from 50 to 70
* Tombstone cooldown increased from 60 to 70
* Surge manacost increased from 20/30/40/50 to 50
* Death Prophet base intelligence increased by 3
* Spirit Siphon HP Drain increased from 1/1.8/2.6/3.4% to 1/2/3/4%
* Spirit Siphon slow rescaled from 6/10/14/18% to 5/10/15/20%
* Exorcism duration increased from 30 to 35 seconds
* Radiant Small Camp's spawn box is now smaller
* Fixed Lone Druid's HP not increasing when upgrading True Form
Dota 2 Update - December 24th, 2015
December 24, 2015
* Fixed Wraith King's Vampiric Aura granting charges to Magic Stick.
Dota 2 Update - December 23rd, 2015
December 23, 2015
* Fixed a bug where Arc Warden's Clone could sometimes incorrectly combine items when created
* Fixed Infernal Blade working while silenced
* Fixed Tidebringer working while silenced
* Fixed Tidebringer being disabled by Break
* Fixed Tidebringer interaction with Towers and Wards
* Fixed Savage Roar affecting and overriding Dueling targets
* Using summoned units to kill heroes outside of XP range now behaves the same as if you used an ability to kill the hero
* Fixed Tempest Double draining XP from the area
* Fixed Arc Warden not getting enough XP from Midas kills done by the Clone
* Fixed Infernal Blade working while silenced
* Fixed Tidebringer working while silenced
* Fixed Tidebringer being disabled by Break
* Fixed Tidebringer interaction with Towers and Wards
* Fixed Savage Roar affecting and overriding Dueling targets
* Using summoned units to kill heroes outside of XP range now behaves the same as if you used an ability to kill the hero
* Fixed Tempest Double draining XP from the area
* Fixed Arc Warden not getting enough XP from Midas kills done by the Clone
Dota 2 Update - December 22nd 2015
December 23, 2015
* Fixed Flux interaction when near Spell Immune allies.
* Improved AFK detection for Techies.
* Adjusted Dire Secret Shop Camp spawn box.
* Fixed Ancient Black Dragon's Fireball not having a Legacy Key.
* Break status now disables the effect of Drow Ranger's Aghanim's upgraded Marksmanship.
* Fixed BKB charges not carrying over to Tempest Double properly (was granting full duration always).
* Fixed Infernal Blade having 128 cast range rather than Doom's 150 attack range.
* Arc Warden's Clone now receives a clone of shareable items not owned by Arc Warden. These include Bottle, Gem of True Sight, Ring of Regen, Ring of Health, Void Stone and Perseverance.
* Ember Spirit's Fire Remnants now render while in Fog of War.
* Fixed Arc Warden not getting XP when Tempest Double uses Hand of Midas.
* Fixed an interaction between Necrolyte's Reaper's Scythe and Arc Warden's Clone.
* Lone Druid's Spirit Bear now respects the auto-select summoned units option when respawning.
* Fixed the neutral forest troll high priest playing his heal animation after he was dead.
* Fixed a bug where the store page was showing an empty pedestal for victory prediction charms.
* Fixed a bug where the store page incorrectly had a Demo Mode button for items that cannot be demoed.
* Fixed a bug where the Customize screen was not showing the appropriate icons for alternate styles of items.
* Fixed a bug where sometimes the opaque parts of models wouldn't render in the UI or portraits.
* Fixed a bug where the Demo button didn't appear on the loadout screens of any global items.
Added several new Russian voices:
* Bounty Hunter
* Crystal Maiden
* Dazzle
* Disruptor
* Lich
* Lina
* Lina Announcer
* Mirana
* Phantom Assassin
* Silencer
* Slark
* Spirit Breaker
* Sven
* Tusk
* Tusk Announcer
* Windranger
* Wraith King
(note that Zeus and Arc Warden were included with the Balance of Power Update).
Text and voice languages can be mixed to your preference. To select a new voice language, open steam and right-click on Dota 2. From here, select Properties, then the Language tab, and choose your preferred voice language. Steam will then download the new language.
* Improved AFK detection for Techies.
* Adjusted Dire Secret Shop Camp spawn box.
* Fixed Ancient Black Dragon's Fireball not having a Legacy Key.
* Break status now disables the effect of Drow Ranger's Aghanim's upgraded Marksmanship.
* Fixed BKB charges not carrying over to Tempest Double properly (was granting full duration always).
* Fixed Infernal Blade having 128 cast range rather than Doom's 150 attack range.
* Arc Warden's Clone now receives a clone of shareable items not owned by Arc Warden. These include Bottle, Gem of True Sight, Ring of Regen, Ring of Health, Void Stone and Perseverance.
* Ember Spirit's Fire Remnants now render while in Fog of War.
* Fixed Arc Warden not getting XP when Tempest Double uses Hand of Midas.
* Fixed an interaction between Necrolyte's Reaper's Scythe and Arc Warden's Clone.
* Lone Druid's Spirit Bear now respects the auto-select summoned units option when respawning.
* Fixed the neutral forest troll high priest playing his heal animation after he was dead.
* Fixed a bug where the store page was showing an empty pedestal for victory prediction charms.
* Fixed a bug where the store page incorrectly had a Demo Mode button for items that cannot be demoed.
* Fixed a bug where the Customize screen was not showing the appropriate icons for alternate styles of items.
* Fixed a bug where sometimes the opaque parts of models wouldn't render in the UI or portraits.
* Fixed a bug where the Demo button didn't appear on the loadout screens of any global items.
Added several new Russian voices:
* Bounty Hunter
* Crystal Maiden
* Dazzle
* Disruptor
* Lich
* Lina
* Lina Announcer
* Mirana
* Phantom Assassin
* Silencer
* Slark
* Spirit Breaker
* Sven
* Tusk
* Tusk Announcer
* Windranger
* Wraith King
(note that Zeus and Arc Warden were included with the Balance of Power Update).
Text and voice languages can be mixed to your preference. To select a new voice language, open steam and right-click on Dota 2. From here, select Properties, then the Language tab, and choose your preferred voice language. Steam will then download the new language.
Dota 2 Update - December 21st, 2015
December 22, 2015
* Older replays will now play back on the correct map.
* Fixed an interaction between Faceless Void's Time Dilation and abilities that swap index, like Kunkka's X Marks the Spot.
* Clockwork's Cogs will now always push outward from the center of the ring of cogs.
* Flying units inside Clockwork's Cogs will now be affected by cogs when flying over the cogs or units using force staff to escape the cogs.
* Adjusted the fog of war size of the casting effect for Ember Spirit's Sleight of Fist, and the ongoing effect of Slark's Dark Pact.
* Added Entities.GetForward, Entities.GetRight and Entities.GetUp to the Panorama Javascript bindings.
* Fixed an interaction between Faceless Void's Time Dilation and abilities that swap index, like Kunkka's X Marks the Spot.
* Clockwork's Cogs will now always push outward from the center of the ring of cogs.
* Flying units inside Clockwork's Cogs will now be affected by cogs when flying over the cogs or units using force staff to escape the cogs.
* Adjusted the fog of war size of the casting effect for Ember Spirit's Sleight of Fist, and the ongoing effect of Slark's Dark Pact.
* Added Entities.GetForward, Entities.GetRight and Entities.GetUp to the Panorama Javascript bindings.